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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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2043 changed files with 663533 additions and 5 deletions
70
vendor/sdl-3.0.0/test/android/cmake/AndroidManifest.xml.cmake
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vendor/sdl-3.0.0/test/android/cmake/AndroidManifest.xml.cmake
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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xmlns:tools="http://schemas.android.com/tools"
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package="@ANDROID_MANIFEST_PACKAGE@">
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<!-- OpenGL ES 2.0 -->
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<uses-feature android:glEsVersion="0x00020000" />
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<!-- Touchscreen support -->
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<uses-feature
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android:name="android.hardware.touchscreen"
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android:required="false" />
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<!-- Game controller support -->
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<uses-feature
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android:name="android.hardware.bluetooth"
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android:required="false" />
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<uses-feature
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android:name="android.hardware.gamepad"
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android:required="false" />
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<uses-feature
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android:name="android.hardware.usb.host"
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android:required="false" />
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<!-- External mouse input events -->
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<uses-feature
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android:name="android.hardware.type.pc"
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android:required="false" />
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<!-- Allow access to the vibrator -->
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<uses-permission android:name="android.permission.VIBRATE" />
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<!-- Allow access to the microphone -->
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<uses-permission android:name="android.permission.RECORD_AUDIO" />
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<application
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android:allowBackup="true"
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android:icon="@mipmap/sdl-test"
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android:roundIcon="@mipmap/sdl-test_round"
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android:label="@string/label"
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android:supportsRtl="true"
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android:hardwareAccelerated="true"
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tools:targetApi="31">
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<activity
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android:name="@ANDROID_MANIFEST_PACKAGE@.SDLTestActivity"
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android:exported="true"
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android:label="@string/label"
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android:alwaysRetainTaskState="true"
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android:launchMode="singleInstance"
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android:configChanges="layoutDirection|locale|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
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android:preferMinimalPostProcessing="true"
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android:screenOrientation="fullSensor">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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<intent-filter>
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<action android:name="android.hardware.usb.action.USB_DEVICE_ATTACHED" />
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</intent-filter>
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<meta-data
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android:name="android.app.shortcuts"
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android:resource="@xml/shortcuts" />
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</activity>
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<activity
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android:name="@ANDROID_MANIFEST_PACKAGE@.SDLEntryTestActivity"
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android:exported="false"
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android:label="@string/label">
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</activity>
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</application>
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</manifest>
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