feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)

* chore(build): add vendored SDL 3.0.0 library

* chore(build): add vendored glew-cmake-2.2.0 library

* feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl

* feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux

* chore(build): change SDL3 linkage from shared (bad) to to static (good)
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phaneron 2023-11-18 10:50:16 -05:00 committed by GitHub
parent 934e0fb600
commit 706c8903a1
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2043 changed files with 663533 additions and 5 deletions

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vendor/sdl-3.0.0/test/main.cpp vendored Normal file
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/*
* This file is supposed to be used to build tests on platforms that require
* the main function to be implemented in C++, which means that SDL_main's
* implementation needs C++ and thus can't be included in test*.c
*
* Placed in the public domain by Daniel Gibson, 2022-12-12
*/
#include <SDL3/SDL_main.h>
// that's all, folks!