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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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vendor/sdl-3.0.0/test/main.cpp
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vendor/sdl-3.0.0/test/main.cpp
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/*
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* This file is supposed to be used to build tests on platforms that require
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* the main function to be implemented in C++, which means that SDL_main's
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* implementation needs C++ and thus can't be included in test*.c
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*
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* Placed in the public domain by Daniel Gibson, 2022-12-12
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*/
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#include <SDL3/SDL_main.h>
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// that's all, folks!
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