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feat(gx): add incomplete 'CGxDeviceGLSDL' (#2)
* chore(build): add vendored SDL 3.0.0 library * chore(build): add vendored glew-cmake-2.2.0 library * feat(console): in the presence of -opengl launch flag, change GxApi to OpenGl * feat(gx): add uncompleted CGxDeviceGLSDL targeting Windows and Linux * chore(build): change SDL3 linkage from shared (bad) to to static (good)
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2043 changed files with 663533 additions and 5 deletions
58
vendor/sdl-3.0.0/test/testnativecocoa.m
vendored
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vendor/sdl-3.0.0/test/testnativecocoa.m
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#include "testnative.h"
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#ifdef TEST_NATIVE_COCOA
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#include <AvailabilityMacros.h>
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#include <Cocoa/Cocoa.h>
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#ifndef MAC_OS_X_VERSION_10_12
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static const unsigned int NSWindowStyleMaskTitled = NSTitledWindowMask;
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static const unsigned int NSWindowStyleMaskMiniaturizable = NSMiniaturizableWindowMask;
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static const unsigned int NSWindowStyleMaskClosable = NSClosableWindowMask;
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#endif
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static void *CreateWindowCocoa(int w, int h);
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static void DestroyWindowCocoa(void *window);
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NativeWindowFactory CocoaWindowFactory = {
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"cocoa",
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CreateWindowCocoa,
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DestroyWindowCocoa
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};
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static void *CreateWindowCocoa(int w, int h)
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{
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NSAutoreleasePool *pool;
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NSWindow *nswindow;
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NSRect rect;
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unsigned int style;
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pool = [[NSAutoreleasePool alloc] init];
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rect.origin.x = 0;
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rect.origin.y = 0;
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rect.size.width = w;
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rect.size.height = h;
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rect.origin.y = CGDisplayPixelsHigh(kCGDirectMainDisplay) - rect.origin.y - rect.size.height;
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style = (NSWindowStyleMaskTitled|NSWindowStyleMaskClosable|NSWindowStyleMaskMiniaturizable);
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nswindow = [[NSWindow alloc] initWithContentRect:rect styleMask:style backing:NSBackingStoreBuffered defer:FALSE];
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[nswindow makeKeyAndOrderFront:nil];
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[pool release];
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return nswindow;
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}
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static void DestroyWindowCocoa(void *window)
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{
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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NSWindow *nswindow = (NSWindow *)window;
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[nswindow close];
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[pool release];
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}
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#endif
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