diff --git a/src/ui/ScriptFunctionsCharSelect.cpp b/src/ui/ScriptFunctionsCharSelect.cpp index a62a526..51d464f 100644 --- a/src/ui/ScriptFunctionsCharSelect.cpp +++ b/src/ui/ScriptFunctionsCharSelect.cpp @@ -76,7 +76,7 @@ int32_t Script_GetCharacterInfo(lua_State* L) { lua_pushstring(L, raceName ? raceName : ""); // TODO: auto className = CGUnit_C::GetDisplayClassNameFromRecord(g_chrClassesDB.GetRecord(character.classID), character.sexID); - auto className = "ClassName"; + auto className = "Warrior"; lua_pushstring(L, className ? className : ""); lua_pushnumber(L, character.experienceLevel); @@ -150,16 +150,23 @@ int32_t Script_GetSelectBackgroundModel(lua_State* L) { return luaL_error(L, "Usage: GetSelectBackgroundModel(index)"); } - auto characterIndex = static_cast(lua_tonumber(L, 1)) - 1; + auto index = static_cast(lua_tonumber(L, 1)) - 1; + + // TODO: if (SFile::IsTrial()) + if (false) { + lua_pushstring(L, "CharacterSelect"); + return 1; + } // TODO ChrRacesRec* racesRec = nullptr; - if (characterIndex < 0 || characterIndex >= CCharacterSelection::s_characterList.Count()) { + if (index < 0 || index >= CCharacterSelection::s_characterList.Count()) { racesRec = g_chrRacesDB.GetRecord(2); } else { - // TODO + auto raceID = CCharacterSelection::s_characterList[index].m_characterInfo.raceID; + racesRec = g_chrRacesDB.GetRecord(raceID); } if (racesRec) {