feat(gx): add window creation to d3d backend

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fallenoak 2023-03-05 16:13:31 -06:00 committed by GitHub
parent 2010aa8e4e
commit 80388f0279
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5 changed files with 98 additions and 2 deletions

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@ -78,6 +78,10 @@ void CGxDevice::Log(const char* format, ...) {
// TODO
}
void CGxDevice::Log(const CGxFormat& format) {
// TODO
}
#if defined(WHOA_SYSTEM_WIN)
CGxDevice* CGxDevice::NewD3d() {
auto m = SMemAlloc(sizeof(CGxDeviceD3d), __FILE__, __LINE__, 0x0);