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feat(gx): add window creation to d3d backend
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5 changed files with 98 additions and 2 deletions
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@ -47,6 +47,7 @@ class CGxDevice {
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// Static functions
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static void Log(const char* format, ...);
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static void Log(const CGxFormat& format);
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#if defined(WHOA_SYSTEM_WIN)
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static CGxDevice* NewD3d();
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static CGxDevice* NewD3d9Ex();
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