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https://github.com/thunderbrewhq/thunderbrew
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feat(gameui): add skeletons of Game UI classes
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parent
0a0c327c46
commit
8c442f5a82
26 changed files with 700 additions and 9 deletions
82
src/gameui/CGMinimapFrameScript.cpp
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82
src/gameui/CGMinimapFrameScript.cpp
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#include "gameui/CGMinimapFrameScript.hpp"
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#include "util/Lua.hpp"
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#include "util/Unimplemented.hpp"
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static int32_t Script_SetMaskTexture(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetIconTexture(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetBlipTexture(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetClassBlipTexture(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetPOIArrowTexture(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetStaticPOIArrowTexture(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetCorpsePOIArrowTexture(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetPlayerTexture(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetPlayerTextureHeight(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetPlayerTextureWidth(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetZoomLevels(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetZoom(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_SetZoom(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_PingLocation(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetPingPosition(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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FrameScript_Method CGMinimapFrameMethods[NUM_CGMINIMAP_FRAME_SCRIPT_METHODS] = {
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{ "SetMaskTexture", &Script_SetMaskTexture },
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{ "SetIconTexture", &Script_SetIconTexture },
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{ "SetBlipTexture", &Script_SetBlipTexture },
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{ "SetClassBlipTexture", &Script_SetClassBlipTexture },
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{ "SetPOIArrowTexture", &Script_SetPOIArrowTexture },
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{ "SetStaticPOIArrowTexture", &Script_SetStaticPOIArrowTexture },
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{ "SetCorpsePOIArrowTexture", &Script_SetCorpsePOIArrowTexture },
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{ "SetPlayerTexture", &Script_SetPlayerTexture },
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{ "SetPlayerTextureHeight", &Script_SetPlayerTextureHeight },
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{ "SetPlayerTextureWidth", &Script_SetPlayerTextureWidth },
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{ "GetZoomLevels", &Script_GetZoomLevels },
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{ "GetZoom", &Script_GetZoom },
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{ "SetZoom", &Script_SetZoom },
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{ "PingLocation", &Script_PingLocation },
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{ "GetPingPosition", &Script_GetPingPosition }
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};
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