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feat(gx): handle custom window proc in device creation
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8 changed files with 13 additions and 11 deletions
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@ -198,9 +198,8 @@ const CGxCaps& CGxDevice::Caps() const {
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return this->m_caps;
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}
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int32_t CGxDevice::DeviceCreate(long (*windowProc)(void*, uint32_t, uint32_t, long), const CGxFormat& format) {
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// TODO
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// this->m_windowProc = windowProc;
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int32_t CGxDevice::DeviceCreate(int32_t (*windowProc)(void* window, uint32_t message, uint32_t wparam, int32_t lparam), const CGxFormat& format) {
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this->m_windowProc = windowProc;
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return this->DeviceSetFormat(format);
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}
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