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feat(gx): set supported texture formats in gx caps
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5 changed files with 25 additions and 10 deletions
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@ -14,11 +14,9 @@ class CGxCaps {
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EGxColorFormat m_colorFormat = GxCF_argb;
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uint32_t m_maxIndex = 0;
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int32_t m_generateMipMaps = 0;
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int32_t m_texFmt[GxTexFormats_Last] = { 0 };
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int32_t m_texTarget[GxTexTargets_Last];
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uint32_t m_texMaxSize[GxTexTargets_Last];
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int32_t m_texFmtDxt1 = 0;
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int32_t m_texFmtDxt3 = 0;
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int32_t m_texFmtDxt5 = 0;
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EGxShVS m_vertexShaderTarget = GxShVS_none;
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EGxShPS m_pixelShaderTarget = GxShPS_none;
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int32_t m_texFilterTrilinear = 0;
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