diff --git a/src/gx/glsdl/GLBuffer.cpp b/src/gx/glsdl/GLBuffer.cpp index e0f22e2..ceb6eea 100644 --- a/src/gx/glsdl/GLBuffer.cpp +++ b/src/gx/glsdl/GLBuffer.cpp @@ -4,6 +4,7 @@ #include "gx/glsdl/GL.hpp" #include #include +#include bool GLBuffer::m_UsingVBO = 1; diff --git a/src/gx/glsdl/GLShader.cpp b/src/gx/glsdl/GLShader.cpp index 94fec2f..fa91a75 100644 --- a/src/gx/glsdl/GLShader.cpp +++ b/src/gx/glsdl/GLShader.cpp @@ -5,6 +5,7 @@ #include "gx/glsdl/GLVertexShader.hpp" #include "gx/glsdl/GL.hpp" #include +#include // TODO // - threaded compiler support