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chore(build): use SDL3
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3286 changed files with 866354 additions and 554996 deletions
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vendor/sdl-3.2.10/VisualC/examples/renderer/08-rotating-textures/08-rotating-textures.vcxproj
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vendor/sdl-3.2.10/VisualC/examples/renderer/08-rotating-textures/08-rotating-textures.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup Label="Globals">
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<ProjectGuid>{7091C001-3D71-47D4-B27B-E99271E5B987}</ProjectGuid>
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</PropertyGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ItemGroup>
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<None Include="$(SolutionDir)\..\examples\renderer\08-rotating-textures\README.txt" />
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<ClCompile Include="$(SolutionDir)\..\examples\renderer\08-rotating-textures\rotating-textures.c" />
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<Content Include="$(SolutionDir)\..\test\sample.bmp" CopyToOutputDirectory="PreserveNewest" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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