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chore(build): use SDL3
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9d04a35d87
commit
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3286 changed files with 866354 additions and 554996 deletions
39
vendor/sdl-3.2.10/build-scripts/clang-format-src.sh
vendored
Executable file
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vendor/sdl-3.2.10/build-scripts/clang-format-src.sh
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Executable file
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#!/bin/sh
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cd "$(dirname $0)/../src"
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echo "Running clang-format in $(pwd)"
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find . -regex '.*\.[chm]p*' -exec clang-format -i {} \;
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# Revert third-party code
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git checkout \
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events/imKStoUCS.* \
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hidapi \
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joystick/controller_type.c \
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joystick/controller_type.h \
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joystick/hidapi/steam/controller_constants.h \
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joystick/hidapi/steam/controller_structs.h \
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libm \
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stdlib/SDL_malloc.c \
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stdlib/SDL_qsort.c \
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stdlib/SDL_strtokr.c \
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video/khronos \
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video/x11/edid.h \
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video/x11/edid-parse.c \
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video/x11/xsettings-client.* \
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video/yuv2rgb
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clang-format -i hidapi/SDL_hidapi.c
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# Revert generated code
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git checkout \
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dynapi/SDL_dynapi_overrides.h \
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dynapi/SDL_dynapi_procs.h \
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render/*/*Shader*.h \
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render/metal/SDL_shaders_metal_*.h \
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render/vitagxm/SDL_render_vita_gxm_shaders.h \
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video/directx/SDL_d3d12_xbox_cmacros.h \
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video/directx/d3d12.h \
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video/directx/d3d12sdklayers.h \
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echo "clang-format complete!"
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