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https://github.com/thunderbrewhq/thunderbrew
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chore(build): use SDL3
This commit is contained in:
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9d04a35d87
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3286 changed files with 866354 additions and 554996 deletions
135
vendor/sdl-3.2.10/cmake/test/CMakeLists.txt
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135
vendor/sdl-3.2.10/cmake/test/CMakeLists.txt
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# This cmake build script is meant for verifying the various CMake configuration scripts.
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cmake_minimum_required(VERSION 3.12)
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project(SDL_cmake_selftest LANGUAGES C)
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include(CheckLanguage)
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# FIXME: how to target ios/tvos with Swift?
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# https://gitlab.kitware.com/cmake/cmake/-/issues/20104
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if(APPLE AND CMAKE_SYSTEM_NAME MATCHES ".*(Darwin|MacOS).*")
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# multiple values for CMAKE_OSX_ARCHITECTURES not supported with Swift
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list(LENGTH CMAKE_OSX_ARCHITECTURES count_osx_archs)
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if(count_osx_archs LESS_EQUAL 1)
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check_language(Swift)
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if(CMAKE_Swift_COMPILER)
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enable_language(Swift)
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endif()
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endif()
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endif()
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message(STATUS "CMAKE_SYSTEM_NAME= ${CMAKE_SYSTEM_NAME}")
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message(STATUS "CMAKE_SYSTEM_PROCESSOR= ${CMAKE_SYSTEM_PROCESSOR}")
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include(GenerateExportHeader)
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if(ANDROID)
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macro(add_executable NAME)
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set(args ${ARGN})
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list(REMOVE_ITEM args WIN32)
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add_library(${NAME} SHARED ${args})
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unset(args)
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endmacro()
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endif()
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cmake_policy(SET CMP0074 NEW)
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# Override CMAKE_FIND_ROOT_PATH_MODE to allow search for SDL3 outside of sysroot
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set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE NEVER)
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include(FeatureSummary)
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option(TEST_SHARED "Test linking to shared SDL3 library" ON)
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add_feature_info("TEST_SHARED" TEST_SHARED "Test linking with shared library")
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option(TEST_STATIC "Test linking to static SDL3 library" ON)
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add_feature_info("TEST_STATIC" TEST_STATIC "Test linking with static library")
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option(TEST_TEST "Test linking to SDL3_test library" ON)
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add_feature_info("TEST_TEST" TEST_STATIC "Test linking to SDL test library")
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option(TEST_FULL "Run complete SDL test suite" OFF)
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add_feature_info("TEST_FULL" TEST_FULL "Build full SDL testsuite")
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find_package(SDL3 REQUIRED CONFIG COMPONENTS Headers)
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add_library(headers_test_slash OBJECT inc_sdl_slash.c)
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target_link_libraries(headers_test_slash PRIVATE SDL3::Headers)
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if(TEST_SHARED)
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find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3-shared)
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add_executable(gui-shared WIN32 main_gui.c)
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target_link_libraries(gui-shared PRIVATE SDL3::SDL3-shared)
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if(WIN32)
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add_custom_command(TARGET gui-shared POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3-shared>" "$<TARGET_FILE_DIR:gui-shared>"
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)
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endif()
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add_library(sharedlib-shared SHARED main_lib.c)
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target_link_libraries(sharedlib-shared PRIVATE SDL3::SDL3-shared)
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generate_export_header(sharedlib-shared EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
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target_compile_definitions(sharedlib-shared PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-shared_export.h\"")
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set_target_properties(sharedlib-shared PROPERTIES C_VISIBILITY_PRESET "hidden")
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add_executable(cli-shared main_cli.c)
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target_link_libraries(cli-shared PRIVATE SDL3::SDL3-shared)
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if(WIN32)
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add_custom_command(TARGET cli-shared POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different "$<TARGET_FILE:SDL3::SDL3-shared>" "$<TARGET_FILE_DIR:cli-shared>"
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)
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endif()
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if(TEST_TEST)
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add_executable(sdltest-shared sdltest.c)
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target_link_libraries(sdltest-shared PRIVATE SDL3::SDL3_test SDL3::SDL3-shared)
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endif()
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if(CMAKE_Swift_COMPILER)
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add_executable(swift-shared main.swift)
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target_include_directories(swift-shared PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/swift")
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target_link_libraries(swift-shared PRIVATE SDL3::SDL3-shared)
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endif()
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endif()
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if(TEST_STATIC)
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find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3-static)
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add_executable(gui-static WIN32 main_gui.c)
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target_link_libraries(gui-static PRIVATE SDL3::SDL3-static)
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# Assume SDL library has been built with `set(CMAKE_POSITION_INDEPENDENT_CODE ON)`
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add_library(sharedlib-static SHARED main_lib.c)
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target_link_libraries(sharedlib-static PRIVATE SDL3::SDL3-static)
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generate_export_header(sharedlib-static EXPORT_MACRO_NAME MYLIBRARY_EXPORT)
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target_compile_definitions(sharedlib-static PRIVATE "EXPORT_HEADER=\"${CMAKE_CURRENT_BINARY_DIR}/sharedlib-static_export.h\"")
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set_target_properties(sharedlib-static PROPERTIES C_VISIBILITY_PRESET "hidden")
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if(TEST_TEST)
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add_executable(sdltest-static sdltest.c)
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target_link_libraries(sdltest-static PRIVATE SDL3::SDL3_test SDL3::SDL3-static)
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endif()
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if(CMAKE_Swift_COMPILER)
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add_executable(swift-static main.swift)
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target_include_directories(swift-static PRIVATE "${CMAKE_CURRENT_SOURCE_DIR}/swift")
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target_link_libraries(swift-static PRIVATE SDL3::SDL3-static)
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endif()
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endif()
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find_package(SDL3 REQUIRED CONFIG COMPONENTS SDL3)
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add_executable(gui-whatever WIN32 main_gui.c)
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target_link_libraries(gui-whatever PRIVATE SDL3::SDL3)
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if(TEST_FULL)
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enable_testing()
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set(SDL_TESTS_TIMEOUT_MULTIPLIER "1" CACHE STRING "Test timeout multiplier")
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set(SDL_TESTS_LINK_SHARED ${TEST_SHARED})
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add_definitions(-DNO_BUILD_CONFIG)
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add_subdirectory("${CMAKE_CURRENT_LIST_DIR}/../../test" SDL_test)
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endif()
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if(ANDROID)
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find_package(SDL3 REQUIRED CONFIG COMPONENTS Jar)
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endif()
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feature_summary(WHAT ALL)
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8
vendor/sdl-3.2.10/cmake/test/inc_sdl_slash.c
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8
vendor/sdl-3.2.10/cmake/test/inc_sdl_slash.c
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#include "SDL3/SDL.h"
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#include "SDL3/SDL_main.h"
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void inc_sdl_slash(void) {
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SDL_SetMainReady();
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SDL_Init(0);
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SDL_Quit();
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}
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13
vendor/sdl-3.2.10/cmake/test/main.swift
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13
vendor/sdl-3.2.10/cmake/test/main.swift
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/* Contributed by Piotr Usewicz (https://github.com/pusewicz) */
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import SDL3
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guard SDL_Init(SDL_INIT_VIDEO) else {
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fatalError("SDL_Init error: \(String(cString: SDL_GetError()))")
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}
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var sdlVersion = SDL_GetVersion()
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print("SDL version: \(sdlVersion)")
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SDL_Quit()
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15
vendor/sdl-3.2.10/cmake/test/main_cli.c
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15
vendor/sdl-3.2.10/cmake/test/main_cli.c
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#define SDL_MAIN_HANDLED
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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int main(int argc, char *argv[])
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{
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SDL_SetMainReady();
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if (!SDL_Init(0)) {
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SDL_Log("Could not initialize SDL: %s", SDL_GetError());
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return 1;
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}
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SDL_Delay(100);
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SDL_Quit();
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return 0;
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}
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24
vendor/sdl-3.2.10/cmake/test/main_gui.c
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24
vendor/sdl-3.2.10/cmake/test/main_gui.c
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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int main(int argc, char *argv[])
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{
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SDL_Window *window = NULL;
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SDL_Surface *screenSurface = NULL;
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if (!SDL_Init(SDL_INIT_VIDEO)) {
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SDL_Log("Could not initialize SDL: %s", SDL_GetError());
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return 1;
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}
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window = SDL_CreateWindow("Hello SDL", 640, 480, 0);
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if (!window) {
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SDL_Log("could not create window: %s", SDL_GetError());
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return 1;
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}
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screenSurface = SDL_GetWindowSurface(window);
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SDL_FillSurfaceRect(screenSurface, NULL, SDL_MapSurfaceRGB(screenSurface, 0xff, 0xff, 0xff));
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SDL_UpdateWindowSurface(window);
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SDL_Delay(100);
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 0;
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}
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34
vendor/sdl-3.2.10/cmake/test/main_lib.c
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34
vendor/sdl-3.2.10/cmake/test/main_lib.c
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#include <SDL3/SDL.h>
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#define SDL_MAIN_HANDLED /* don't drag in header-only SDL_main implementation */
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#include <SDL3/SDL_main.h>
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#include EXPORT_HEADER
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#ifdef _WIN32
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#include <windows.h>
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BOOL WINAPI DllMain(HINSTANCE hinstDLL, DWORD fdwReason, LPVOID lpvReserved) {
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return TRUE;
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}
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#endif
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int MYLIBRARY_EXPORT mylibrary_init(void);
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void MYLIBRARY_EXPORT mylibrary_quit(void);
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int MYLIBRARY_EXPORT mylibrary_work(void);
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int mylibrary_init(void) {
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SDL_SetMainReady();
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if (!SDL_Init(0)) {
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SDL_Log("Could not initialize SDL: %s", SDL_GetError());
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return 1;
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}
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return 0;
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}
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void mylibrary_quit(void) {
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SDL_Quit();
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}
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int mylibrary_work(void) {
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SDL_Delay(100);
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return 0;
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}
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9
vendor/sdl-3.2.10/cmake/test/sdltest.c
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vendor/sdl-3.2.10/cmake/test/sdltest.c
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_test.h>
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int main(int argc, char *argv[]) {
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SDLTest_CommonState state;
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SDLTest_CommonDefaultArgs(&state, argc, argv);
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return 0;
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}
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4
vendor/sdl-3.2.10/cmake/test/swift/module.modulemap
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4
vendor/sdl-3.2.10/cmake/test/swift/module.modulemap
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module SDL3 [extern_c] {
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header "shim.h"
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export *
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}
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3
vendor/sdl-3.2.10/cmake/test/swift/shim.h
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vendor/sdl-3.2.10/cmake/test/swift/shim.h
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/* Contributed by Piotr Usewicz (https://github.com/pusewicz) */
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#include <SDL3/SDL.h>
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51
vendor/sdl-3.2.10/cmake/test/test_pkgconfig.sh
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vendor/sdl-3.2.10/cmake/test/test_pkgconfig.sh
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#!/bin/sh
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if test "x$CC" = "x"; then
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CC=cc
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fi
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machine="$($CC -dumpmachine)"
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case "$machine" in
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*mingw* )
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EXEPREFIX=""
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EXESUFFIX=".exe"
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;;
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*android* )
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EXEPREFIX="lib"
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EXESUFFIX=".so"
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LDFLAGS="$EXTRA_LDFLAGS -shared"
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;;
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* )
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EXEPREFIX=""
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EXESUFFIX=""
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;;
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esac
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set -e
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# Get the canonical path of the folder containing this script
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testdir=$(cd -P -- "$(dirname -- "$0")" && printf '%s\n' "$(pwd -P)")
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SDL_CFLAGS="$( pkg-config sdl3 --cflags )"
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SDL_LDFLAGS="$( pkg-config sdl3 --libs )"
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SDL_STATIC_LDFLAGS="$( pkg-config sdl3 --libs --static )"
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compile_cmd="$CC -c "$testdir/main_gui.c" -o main_gui_pkgconfig.c.o $SDL_CFLAGS $CFLAGS"
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link_cmd="$CC main_gui_pkgconfig.c.o -o ${EXEPREFIX}main_gui_pkgconfig${EXESUFFIX} $SDL_LDFLAGS $LDFLAGS"
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static_link_cmd="$CC main_gui_pkgconfig.c.o -o ${EXEPREFIX}main_gui_pkgconfig_static${EXESUFFIX} $SDL_STATIC_LDFLAGS $LDFLAGS"
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echo "-- CC: $CC"
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echo "-- CFLAGS: $CFLAGS"
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echo "-- LDFLASG: $LDFLAGS"
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echo "-- SDL_CFLAGS: $SDL_CFLAGS"
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echo "-- SDL_LDFLAGS: $SDL_LDFLAGS"
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echo "-- SDL_STATIC_LDFLAGS: $SDL_STATIC_LDFLAGS"
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echo "-- COMPILE: $compile_cmd"
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echo "-- LINK: $link_cmd"
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echo "-- STATIC_LINK: $static_link_cmd"
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set -x
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$compile_cmd
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$link_cmd
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$static_link_cmd
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