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chore(build): use SDL3
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9d04a35d87
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3286 changed files with 866354 additions and 554996 deletions
24
vendor/sdl-3.2.10/cmake/test/main_gui.c
vendored
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24
vendor/sdl-3.2.10/cmake/test/main_gui.c
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#include <SDL3/SDL.h>
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#include <SDL3/SDL_main.h>
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int main(int argc, char *argv[])
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{
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SDL_Window *window = NULL;
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SDL_Surface *screenSurface = NULL;
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if (!SDL_Init(SDL_INIT_VIDEO)) {
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SDL_Log("Could not initialize SDL: %s", SDL_GetError());
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return 1;
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}
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window = SDL_CreateWindow("Hello SDL", 640, 480, 0);
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if (!window) {
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SDL_Log("could not create window: %s", SDL_GetError());
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return 1;
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}
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screenSurface = SDL_GetWindowSurface(window);
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SDL_FillSurfaceRect(screenSurface, NULL, SDL_MapSurfaceRGB(screenSurface, 0xff, 0xff, 0xff));
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SDL_UpdateWindowSurface(window);
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SDL_Delay(100);
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SDL_DestroyWindow(window);
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SDL_Quit();
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return 0;
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}
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