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chore(build): use SDL3
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vendor/sdl-3.2.10/docs/INTRO-visualstudio.md
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# Introduction to SDL with Visual Studio
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The easiest way to use SDL is to include it as a subproject in your project.
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We'll start by creating a simple project to build and run [hello.c](hello.c)
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- Get a copy of the SDL source, you can clone the repo, or download the "Source Code" asset from [the latest release.](https://github.com/libsdl-org/SDL/releases/latest)
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- If you've downloaded a release, make sure to extract the contents somewhere you can find it.
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- Create a new project in Visual Studio, using the C++ Empty Project template
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- Add hello.c to the Source Files
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- Right click the solution, select add an existing project, navigate to `VisualC/SDL` from within the source you cloned or downloaded above and add SDL.vcxproj
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- Select your main project and go to Project -> Add -> Reference and select SDL3
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- Select your main project and go to Project -> Properties, set the filter at the top to "All Configurations" and "All Platforms", select C/C++ -> General and add the SDL include directory to "Additional Include Directories"
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- Build and run!
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