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chore(build): use SDL3
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vendor/sdl-3.2.10/docs/release_checklist.md
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# Release checklist
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* Run `build-scripts/create-release.py -R libsdl-org/SDL --ref <branch>` to do
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a dry run creating the release assets. Verify that the archives are correct.
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* Tag the release, e.g. `git tag release-3.8.0; git push --tags`
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* Run `build-scripts/create-release.py -R libsdl-org/SDL --ref <release-tag>`
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to have GitHub Actions create release assets. This makes sure the revision
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string baked into the archives is correct.
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* Verify that the source archive REVISION.txt has the correct release tag.
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* Sign the source archives and upload everything to libsdl.org
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* Create a GitHub release and attach the archives you just generated.
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## New feature release
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* Update `WhatsNew.txt`
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* Bump version number to 3.EVEN.0:
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* `./build-scripts/update-version.sh 3 EVEN 0`
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* Do the release
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* Immediately create a branch for patch releases, e.g. `git branch release-3.EVEN.x`
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* Bump version number from 3.EVEN.0 to 3.(EVEN+1).0
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* `./build-scripts/update-version.sh 3 EVEN+1 0`
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* Update the website file include/header.inc.php to reflect the new version
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## New bugfix release
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* Bump version number from 3.Y.Z to 3.Y.(Z+1) (Y is even)
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* `./build-scripts/update-version.sh 3 Y Z+1`
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* Do the release
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* Update the website file include/header.inc.php to reflect the new version
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## New development prerelease
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* Bump version number from 3.Y.Z to 3.Y.(Z+1) (Y is odd)
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* `./build-scripts/update-version.sh 3 Y Z+1`
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* Do the release
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