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chore(build): use SDL3
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3286 changed files with 866354 additions and 554996 deletions
68
vendor/sdl-3.2.10/src/loadso/windows/SDL_sysloadso.c
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vendor/sdl-3.2.10/src/loadso/windows/SDL_sysloadso.c
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_LOADSO_WINDOWS
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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
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// System dependent library loading routines
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#include "../../core/windows/SDL_windows.h"
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SDL_SharedObject *SDL_LoadObject(const char *sofile)
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{
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if (!sofile) {
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SDL_InvalidParamError("sofile");
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return NULL;
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}
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LPWSTR wstr = WIN_UTF8ToStringW(sofile);
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HMODULE handle = LoadLibraryW(wstr);
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SDL_free(wstr);
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// Generate an error message if all loads failed
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if (!handle) {
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char errbuf[512];
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SDL_snprintf(errbuf, sizeof (errbuf), "Failed loading %s", sofile);
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WIN_SetError(errbuf);
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}
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return (SDL_SharedObject *) handle;
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}
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SDL_FunctionPointer SDL_LoadFunction(SDL_SharedObject *handle, const char *name)
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{
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SDL_FunctionPointer symbol = (SDL_FunctionPointer)GetProcAddress((HMODULE)handle, name);
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if (!symbol) {
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char errbuf[512];
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SDL_snprintf(errbuf, sizeof (errbuf), "Failed loading %s", name);
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WIN_SetError(errbuf);
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}
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return symbol;
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}
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void SDL_UnloadObject(SDL_SharedObject *handle)
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{
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if (handle) {
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FreeLibrary((HMODULE)handle);
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}
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}
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#endif // SDL_LOADSO_WINDOWS
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