chore(build): use SDL3

This commit is contained in:
phaneron 2025-04-12 04:38:19 -04:00
parent 9d04a35d87
commit b3c0734a9e
3286 changed files with 866354 additions and 554996 deletions

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
// This is the sensor API for Simple DirectMedia Layer
#include "SDL_syssensor.h"
#include "../events/SDL_events_c.h"
#include "../joystick/SDL_gamepad_c.h"
static SDL_SensorDriver *SDL_sensor_drivers[] = {
#ifdef SDL_SENSOR_ANDROID
&SDL_ANDROID_SensorDriver,
#endif
#ifdef SDL_SENSOR_COREMOTION
&SDL_COREMOTION_SensorDriver,
#endif
#ifdef SDL_SENSOR_WINDOWS
&SDL_WINDOWS_SensorDriver,
#endif
#ifdef SDL_SENSOR_VITA
&SDL_VITA_SensorDriver,
#endif
#ifdef SDL_SENSOR_N3DS
&SDL_N3DS_SensorDriver,
#endif
#if defined(SDL_SENSOR_DUMMY) || defined(SDL_SENSOR_DISABLED)
&SDL_DUMMY_SensorDriver
#endif
};
#ifndef SDL_THREAD_SAFETY_ANALYSIS
static
#endif
SDL_Mutex *SDL_sensor_lock = NULL; // This needs to support recursive locks
static SDL_AtomicInt SDL_sensor_lock_pending;
static int SDL_sensors_locked;
static bool SDL_sensors_initialized;
static SDL_Sensor *SDL_sensors SDL_GUARDED_BY(SDL_sensor_lock) = NULL;
#define CHECK_SENSOR_MAGIC(sensor, result) \
if (!SDL_ObjectValid(sensor, SDL_OBJECT_TYPE_SENSOR)) { \
SDL_InvalidParamError("sensor"); \
SDL_UnlockSensors(); \
return result; \
}
bool SDL_SensorsInitialized(void)
{
return SDL_sensors_initialized;
}
void SDL_LockSensors(void)
{
(void)SDL_AtomicIncRef(&SDL_sensor_lock_pending);
SDL_LockMutex(SDL_sensor_lock);
(void)SDL_AtomicDecRef(&SDL_sensor_lock_pending);
++SDL_sensors_locked;
}
void SDL_UnlockSensors(void)
{
bool last_unlock = false;
--SDL_sensors_locked;
if (!SDL_sensors_initialized) {
// NOTE: There's a small window here where another thread could lock the mutex after we've checked for pending locks
if (!SDL_sensors_locked && SDL_GetAtomicInt(&SDL_sensor_lock_pending) == 0) {
last_unlock = true;
}
}
/* The last unlock after sensors are uninitialized will cleanup the mutex,
* allowing applications to lock sensors while reinitializing the system.
*/
if (last_unlock) {
SDL_Mutex *sensor_lock = SDL_sensor_lock;
SDL_LockMutex(sensor_lock);
{
SDL_UnlockMutex(SDL_sensor_lock);
SDL_sensor_lock = NULL;
}
SDL_UnlockMutex(sensor_lock);
SDL_DestroyMutex(sensor_lock);
} else {
SDL_UnlockMutex(SDL_sensor_lock);
}
}
bool SDL_SensorsLocked(void)
{
return (SDL_sensors_locked > 0);
}
void SDL_AssertSensorsLocked(void)
{
SDL_assert(SDL_SensorsLocked());
}
bool SDL_InitSensors(void)
{
int i;
bool status;
// Create the sensor list lock
if (SDL_sensor_lock == NULL) {
SDL_sensor_lock = SDL_CreateMutex();
}
if (!SDL_InitSubSystem(SDL_INIT_EVENTS)) {
return false;
}
SDL_LockSensors();
SDL_sensors_initialized = true;
status = false;
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
if (SDL_sensor_drivers[i]->Init()) {
status = true;
}
}
SDL_UnlockSensors();
if (!status) {
SDL_QuitSensors();
}
return status;
}
bool SDL_SensorsOpened(void)
{
bool opened;
SDL_LockSensors();
{
if (SDL_sensors != NULL) {
opened = true;
} else {
opened = false;
}
}
SDL_UnlockSensors();
return opened;
}
SDL_SensorID *SDL_GetSensors(int *count)
{
int i, num_sensors, device_index;
int sensor_index = 0, total_sensors = 0;
SDL_SensorID *sensors;
SDL_LockSensors();
{
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
total_sensors += SDL_sensor_drivers[i]->GetCount();
}
sensors = (SDL_SensorID *)SDL_malloc((total_sensors + 1) * sizeof(*sensors));
if (sensors) {
if (count) {
*count = total_sensors;
}
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
num_sensors = SDL_sensor_drivers[i]->GetCount();
for (device_index = 0; device_index < num_sensors; ++device_index) {
SDL_assert(sensor_index < total_sensors);
sensors[sensor_index] = SDL_sensor_drivers[i]->GetDeviceInstanceID(device_index);
SDL_assert(sensors[sensor_index] > 0);
++sensor_index;
}
}
SDL_assert(sensor_index == total_sensors);
sensors[sensor_index] = 0;
} else {
if (count) {
*count = 0;
}
}
}
SDL_UnlockSensors();
return sensors;
}
/*
* Get the driver and device index for a sensor instance ID
* This should be called while the sensor lock is held, to prevent another thread from updating the list
*/
static bool SDL_GetDriverAndSensorIndex(SDL_SensorID instance_id, SDL_SensorDriver **driver, int *driver_index)
{
int i, num_sensors, device_index;
if (instance_id > 0) {
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
num_sensors = SDL_sensor_drivers[i]->GetCount();
for (device_index = 0; device_index < num_sensors; ++device_index) {
SDL_SensorID sensor_id = SDL_sensor_drivers[i]->GetDeviceInstanceID(device_index);
if (sensor_id == instance_id) {
*driver = SDL_sensor_drivers[i];
*driver_index = device_index;
return true;
}
}
}
}
SDL_SetError("Sensor %" SDL_PRIu32 " not found", instance_id);
return false;
}
/*
* Get the implementation dependent name of a sensor
*/
const char *SDL_GetSensorNameForID(SDL_SensorID instance_id)
{
SDL_SensorDriver *driver;
int device_index;
const char *name = NULL;
SDL_LockSensors();
if (SDL_GetDriverAndSensorIndex(instance_id, &driver, &device_index)) {
name = SDL_GetPersistentString(driver->GetDeviceName(device_index));
}
SDL_UnlockSensors();
return name;
}
SDL_SensorType SDL_GetSensorTypeForID(SDL_SensorID instance_id)
{
SDL_SensorDriver *driver;
int device_index;
SDL_SensorType type = SDL_SENSOR_INVALID;
SDL_LockSensors();
if (SDL_GetDriverAndSensorIndex(instance_id, &driver, &device_index)) {
type = driver->GetDeviceType(device_index);
}
SDL_UnlockSensors();
return type;
}
int SDL_GetSensorNonPortableTypeForID(SDL_SensorID instance_id)
{
SDL_SensorDriver *driver;
int device_index;
int type = -1;
SDL_LockSensors();
if (SDL_GetDriverAndSensorIndex(instance_id, &driver, &device_index)) {
type = driver->GetDeviceNonPortableType(device_index);
}
SDL_UnlockSensors();
return type;
}
/*
* Open a sensor for use - the index passed as an argument refers to
* the N'th sensor on the system. This index is the value which will
* identify this sensor in future sensor events.
*
* This function returns a sensor identifier, or NULL if an error occurred.
*/
SDL_Sensor *SDL_OpenSensor(SDL_SensorID instance_id)
{
SDL_SensorDriver *driver;
int device_index;
SDL_Sensor *sensor;
SDL_Sensor *sensorlist;
const char *sensorname = NULL;
SDL_LockSensors();
if (!SDL_GetDriverAndSensorIndex(instance_id, &driver, &device_index)) {
SDL_UnlockSensors();
return NULL;
}
sensorlist = SDL_sensors;
/* If the sensor is already open, return it
* it is important that we have a single sensor * for each instance id
*/
while (sensorlist) {
if (instance_id == sensorlist->instance_id) {
sensor = sensorlist;
++sensor->ref_count;
SDL_UnlockSensors();
return sensor;
}
sensorlist = sensorlist->next;
}
// Create and initialize the sensor
sensor = (SDL_Sensor *)SDL_calloc(1, sizeof(*sensor));
if (!sensor) {
SDL_UnlockSensors();
return NULL;
}
SDL_SetObjectValid(sensor, SDL_OBJECT_TYPE_SENSOR, true);
sensor->driver = driver;
sensor->instance_id = instance_id;
sensor->type = driver->GetDeviceType(device_index);
sensor->non_portable_type = driver->GetDeviceNonPortableType(device_index);
if (!driver->Open(sensor, device_index)) {
SDL_SetObjectValid(sensor, SDL_OBJECT_TYPE_SENSOR, false);
SDL_free(sensor);
SDL_UnlockSensors();
return NULL;
}
sensorname = driver->GetDeviceName(device_index);
if (sensorname) {
sensor->name = SDL_strdup(sensorname);
} else {
sensor->name = NULL;
}
// Add sensor to list
++sensor->ref_count;
// Link the sensor in the list
sensor->next = SDL_sensors;
SDL_sensors = sensor;
driver->Update(sensor);
SDL_UnlockSensors();
return sensor;
}
/*
* Find the SDL_Sensor that owns this instance id
*/
SDL_Sensor *SDL_GetSensorFromID(SDL_SensorID instance_id)
{
SDL_Sensor *sensor;
SDL_LockSensors();
for (sensor = SDL_sensors; sensor; sensor = sensor->next) {
if (sensor->instance_id == instance_id) {
break;
}
}
SDL_UnlockSensors();
return sensor;
}
/*
* Get the properties associated with a sensor.
*/
SDL_PropertiesID SDL_GetSensorProperties(SDL_Sensor *sensor)
{
SDL_PropertiesID result;
SDL_LockSensors();
{
CHECK_SENSOR_MAGIC(sensor, 0);
if (sensor->props == 0) {
sensor->props = SDL_CreateProperties();
}
result = sensor->props;
}
SDL_UnlockSensors();
return result;
}
/*
* Get the friendly name of this sensor
*/
const char *SDL_GetSensorName(SDL_Sensor *sensor)
{
const char *result;
SDL_LockSensors();
{
CHECK_SENSOR_MAGIC(sensor, NULL);
result = SDL_GetPersistentString(sensor->name);
}
SDL_UnlockSensors();
return result;
}
/*
* Get the type of this sensor
*/
SDL_SensorType SDL_GetSensorType(SDL_Sensor *sensor)
{
SDL_SensorType result;
SDL_LockSensors();
{
CHECK_SENSOR_MAGIC(sensor, SDL_SENSOR_INVALID);
result = sensor->type;
}
SDL_UnlockSensors();
return result;
}
/*
* Get the platform dependent type of this sensor
*/
int SDL_GetSensorNonPortableType(SDL_Sensor *sensor)
{
int result;
SDL_LockSensors();
{
CHECK_SENSOR_MAGIC(sensor, -1);
result = sensor->non_portable_type;
}
SDL_UnlockSensors();
return result;
}
/*
* Get the instance id for this opened sensor
*/
SDL_SensorID SDL_GetSensorID(SDL_Sensor *sensor)
{
SDL_SensorID result;
SDL_LockSensors();
{
CHECK_SENSOR_MAGIC(sensor, 0);
result = sensor->instance_id;
}
SDL_UnlockSensors();
return result;
}
/*
* Get the current state of this sensor
*/
bool SDL_GetSensorData(SDL_Sensor *sensor, float *data, int num_values)
{
SDL_LockSensors();
{
CHECK_SENSOR_MAGIC(sensor, false);
num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
SDL_memcpy(data, sensor->data, num_values * sizeof(*data));
}
SDL_UnlockSensors();
return true;
}
/*
* Close a sensor previously opened with SDL_OpenSensor()
*/
void SDL_CloseSensor(SDL_Sensor *sensor)
{
SDL_Sensor *sensorlist;
SDL_Sensor *sensorlistprev;
SDL_LockSensors();
{
CHECK_SENSOR_MAGIC(sensor,);
// First decrement ref count
if (--sensor->ref_count > 0) {
SDL_UnlockSensors();
return;
}
SDL_DestroyProperties(sensor->props);
sensor->driver->Close(sensor);
sensor->hwdata = NULL;
SDL_SetObjectValid(sensor, SDL_OBJECT_TYPE_SENSOR, false);
sensorlist = SDL_sensors;
sensorlistprev = NULL;
while (sensorlist) {
if (sensor == sensorlist) {
if (sensorlistprev) {
// unlink this entry
sensorlistprev->next = sensorlist->next;
} else {
SDL_sensors = sensor->next;
}
break;
}
sensorlistprev = sensorlist;
sensorlist = sensorlist->next;
}
// Free the data associated with this sensor
SDL_free(sensor->name);
SDL_free(sensor);
}
SDL_UnlockSensors();
}
void SDL_QuitSensors(void)
{
int i;
SDL_LockSensors();
// Stop the event polling
while (SDL_sensors) {
SDL_sensors->ref_count = 1;
SDL_CloseSensor(SDL_sensors);
}
// Quit the sensor setup
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
SDL_sensor_drivers[i]->Quit();
}
SDL_QuitSubSystem(SDL_INIT_EVENTS);
SDL_sensors_initialized = false;
SDL_UnlockSensors();
}
// These are global for SDL_syssensor.c and SDL_events.c
void SDL_SendSensorUpdate(Uint64 timestamp, SDL_Sensor *sensor, Uint64 sensor_timestamp, float *data, int num_values)
{
SDL_AssertSensorsLocked();
// Allow duplicate events, for things like steps and heartbeats
// Update internal sensor state
num_values = SDL_min(num_values, SDL_arraysize(sensor->data));
SDL_memcpy(sensor->data, data, num_values * sizeof(*data));
// Post the event, if desired
if (SDL_EventEnabled(SDL_EVENT_SENSOR_UPDATE)) {
SDL_Event event;
event.type = SDL_EVENT_SENSOR_UPDATE;
event.common.timestamp = timestamp;
event.sensor.which = sensor->instance_id;
num_values = SDL_min(num_values, SDL_arraysize(event.sensor.data));
SDL_memset(event.sensor.data, 0, sizeof(event.sensor.data));
SDL_memcpy(event.sensor.data, data, num_values * sizeof(*data));
event.sensor.sensor_timestamp = sensor_timestamp;
SDL_PushEvent(&event);
}
SDL_GamepadSensorWatcher(timestamp, sensor->instance_id, sensor_timestamp, data, num_values);
}
void SDL_UpdateSensor(SDL_Sensor *sensor)
{
SDL_LockSensors();
{
CHECK_SENSOR_MAGIC(sensor,);
sensor->driver->Update(sensor);
}
SDL_UnlockSensors();
}
void SDL_UpdateSensors(void)
{
int i;
SDL_Sensor *sensor;
if (!SDL_WasInit(SDL_INIT_SENSOR)) {
return;
}
SDL_LockSensors();
for (sensor = SDL_sensors; sensor; sensor = sensor->next) {
sensor->driver->Update(sensor);
}
/* this needs to happen AFTER walking the sensor list above, so that any
dangling hardware data from removed devices can be free'd
*/
for (i = 0; i < SDL_arraysize(SDL_sensor_drivers); ++i) {
SDL_sensor_drivers[i]->Detect();
}
SDL_UnlockSensors();
}

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_sensor_c_h_
#define SDL_sensor_c_h_
#ifdef SDL_THREAD_SAFETY_ANALYSIS
extern SDL_Mutex *SDL_sensor_lock;
#endif
struct SDL_SensorDriver;
// Useful functions and variables from SDL_sensor.c
// Initialization and shutdown functions
extern bool SDL_InitSensors(void);
extern void SDL_QuitSensors(void);
// Return whether the sensor system is currently initialized
extern bool SDL_SensorsInitialized(void);
// Return whether the sensors are currently locked
extern bool SDL_SensorsLocked(void);
// Make sure we currently have the sensors locked
extern void SDL_AssertSensorsLocked(void) SDL_ASSERT_CAPABILITY(SDL_sensor_lock);
extern void SDL_LockSensors(void) SDL_ACQUIRE(SDL_sensor_lock);
extern void SDL_UnlockSensors(void) SDL_RELEASE(SDL_sensor_lock);
// Function to return whether there are any sensors opened by the application
extern bool SDL_SensorsOpened(void);
// Update an individual sensor, used by gamepad sensor fusion
extern void SDL_UpdateSensor(SDL_Sensor *sensor);
// Internal event queueing functions
extern void SDL_SendSensorUpdate(Uint64 timestamp, SDL_Sensor *sensor, Uint64 sensor_timestamp, float *data, int num_values);
#endif // SDL_sensor_c_h_

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifndef SDL_syssensor_c_h_
#define SDL_syssensor_c_h_
// This is the system specific header for the SDL sensor API
#include "SDL_sensor_c.h"
#define _guarded SDL_GUARDED_BY(SDL_sensor_lock)
// The SDL sensor structure
struct SDL_Sensor
{
SDL_SensorID instance_id _guarded; // Device instance, monotonically increasing from 0
char *name _guarded; // Sensor name - system dependent
SDL_SensorType type _guarded; // Type of the sensor
int non_portable_type _guarded; // Platform dependent type of the sensor
float data[16] _guarded; // The current state of the sensor
struct SDL_SensorDriver *driver _guarded;
struct sensor_hwdata *hwdata _guarded; // Driver dependent information
SDL_PropertiesID props _guarded;
int ref_count _guarded; // Reference count for multiple opens
struct SDL_Sensor *next _guarded; // pointer to next sensor we have allocated
};
#undef _guarded
typedef struct SDL_SensorDriver
{
/* Function to scan the system for sensors.
* sensor 0 should be the system default sensor.
* This function should return 0, or -1 on an unrecoverable fatal error.
*/
bool (*Init)(void);
// Function to return the number of sensors available right now
int (*GetCount)(void);
// Function to check to see if the available sensors have changed
void (*Detect)(void);
// Function to get the device-dependent name of a sensor
const char *(*GetDeviceName)(int device_index);
// Function to get the type of a sensor
SDL_SensorType (*GetDeviceType)(int device_index);
// Function to get the platform dependent type of a sensor
int (*GetDeviceNonPortableType)(int device_index);
// Function to get the current instance id of the sensor located at device_index
SDL_SensorID (*GetDeviceInstanceID)(int device_index);
/* Function to open a sensor for use.
The sensor to open is specified by the device index.
It returns 0, or -1 if there is an error.
*/
bool (*Open)(SDL_Sensor *sensor, int device_index);
/* Function to update the state of a sensor - called as a device poll.
* This function shouldn't update the sensor structure directly,
* but instead should call SDL_SendSensorUpdate() to deliver events
* and update sensor device state.
*/
void (*Update)(SDL_Sensor *sensor);
// Function to close a sensor after use
void (*Close)(SDL_Sensor *sensor);
// Function to perform any system-specific sensor related cleanup
void (*Quit)(void);
} SDL_SensorDriver;
// The available sensor drivers
extern SDL_SensorDriver SDL_ANDROID_SensorDriver;
extern SDL_SensorDriver SDL_COREMOTION_SensorDriver;
extern SDL_SensorDriver SDL_WINDOWS_SensorDriver;
extern SDL_SensorDriver SDL_DUMMY_SensorDriver;
extern SDL_SensorDriver SDL_VITA_SensorDriver;
extern SDL_SensorDriver SDL_N3DS_SensorDriver;
#endif // SDL_syssensor_h_

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_SENSOR_ANDROID
// This is the system specific header for the SDL sensor API
#include <android/sensor.h>
#include "SDL_androidsensor.h"
#include "../SDL_syssensor.h"
#include "../SDL_sensor_c.h"
#include "../../thread/SDL_systhread.h"
#ifndef LOOPER_ID_USER
#define LOOPER_ID_USER 3
#endif
typedef struct
{
ASensorRef asensor;
SDL_SensorID instance_id;
ASensorEventQueue *event_queue;
SDL_Sensor *sensor;
} SDL_AndroidSensor;
typedef struct
{
SDL_AtomicInt running;
SDL_Thread *thread;
SDL_Semaphore *sem;
} SDL_AndroidSensorThreadContext;
static ASensorManager *SDL_sensor_manager;
static ALooper *SDL_sensor_looper;
static SDL_AndroidSensorThreadContext SDL_sensor_thread_context;
static SDL_AndroidSensor *SDL_sensors SDL_GUARDED_BY(SDL_sensors_lock);
static int SDL_sensors_count;
static int SDLCALL SDL_ANDROID_SensorThread(void *data)
{
SDL_AndroidSensorThreadContext *ctx = (SDL_AndroidSensorThreadContext *)data;
int i, events;
ASensorEvent event;
struct android_poll_source *source;
SDL_SetCurrentThreadPriority(SDL_THREAD_PRIORITY_HIGH);
SDL_sensor_looper = ALooper_prepare(ALOOPER_PREPARE_ALLOW_NON_CALLBACKS);
SDL_SignalSemaphore(ctx->sem);
while (SDL_GetAtomicInt(&ctx->running)) {
Uint64 timestamp = SDL_GetTicksNS();
if (ALooper_pollOnce(-1, NULL, &events, (void **)&source) == LOOPER_ID_USER) {
SDL_LockSensors();
for (i = 0; i < SDL_sensors_count; ++i) {
if (!SDL_sensors[i].event_queue) {
continue;
}
SDL_zero(event);
while (ASensorEventQueue_getEvents(SDL_sensors[i].event_queue, &event, 1) > 0) {
SDL_SendSensorUpdate(timestamp, SDL_sensors[i].sensor, timestamp, event.data, SDL_arraysize(event.data));
}
}
SDL_UnlockSensors();
}
}
SDL_sensor_looper = NULL;
return 0;
}
static void SDL_ANDROID_StopSensorThread(SDL_AndroidSensorThreadContext *ctx)
{
SDL_SetAtomicInt(&ctx->running, false);
if (ctx->thread) {
int result;
if (SDL_sensor_looper) {
ALooper_wake(SDL_sensor_looper);
}
SDL_WaitThread(ctx->thread, &result);
ctx->thread = NULL;
}
if (ctx->sem) {
SDL_DestroySemaphore(ctx->sem);
ctx->sem = NULL;
}
}
static bool SDL_ANDROID_StartSensorThread(SDL_AndroidSensorThreadContext *ctx)
{
ctx->sem = SDL_CreateSemaphore(0);
if (!ctx->sem) {
SDL_ANDROID_StopSensorThread(ctx);
return false;
}
SDL_SetAtomicInt(&ctx->running, true);
ctx->thread = SDL_CreateThread(SDL_ANDROID_SensorThread, "Sensors", ctx);
if (!ctx->thread) {
SDL_ANDROID_StopSensorThread(ctx);
return false;
}
// Wait for the sensor thread to start
SDL_WaitSemaphore(ctx->sem);
return true;
}
static bool SDL_ANDROID_SensorInit(void)
{
int i, sensors_count;
ASensorList sensors;
SDL_sensor_manager = ASensorManager_getInstance();
if (!SDL_sensor_manager) {
return SDL_SetError("Couldn't create sensor manager");
}
// FIXME: Is the sensor list dynamic?
sensors_count = ASensorManager_getSensorList(SDL_sensor_manager, &sensors);
if (sensors_count > 0) {
SDL_sensors = (SDL_AndroidSensor *)SDL_calloc(sensors_count, sizeof(*SDL_sensors));
if (!SDL_sensors) {
return false;
}
for (i = 0; i < sensors_count; ++i) {
SDL_sensors[i].asensor = sensors[i];
SDL_sensors[i].instance_id = SDL_GetNextObjectID();
}
SDL_sensors_count = sensors_count;
}
if (!SDL_ANDROID_StartSensorThread(&SDL_sensor_thread_context)) {
return false;
}
return true;
}
static int SDL_ANDROID_SensorGetCount(void)
{
return SDL_sensors_count;
}
static void SDL_ANDROID_SensorDetect(void)
{
}
static const char *SDL_ANDROID_SensorGetDeviceName(int device_index)
{
return ASensor_getName(SDL_sensors[device_index].asensor);
}
static SDL_SensorType SDL_ANDROID_SensorGetDeviceType(int device_index)
{
switch (ASensor_getType(SDL_sensors[device_index].asensor)) {
case 0x00000001:
return SDL_SENSOR_ACCEL;
case 0x00000004:
return SDL_SENSOR_GYRO;
default:
return SDL_SENSOR_UNKNOWN;
}
}
static int SDL_ANDROID_SensorGetDeviceNonPortableType(int device_index)
{
return ASensor_getType(SDL_sensors[device_index].asensor);
}
static SDL_SensorID SDL_ANDROID_SensorGetDeviceInstanceID(int device_index)
{
return SDL_sensors[device_index].instance_id;
}
static bool SDL_ANDROID_SensorOpen(SDL_Sensor *sensor, int device_index)
{
int delay_us, min_delay_us;
SDL_LockSensors();
{
SDL_sensors[device_index].sensor = sensor;
SDL_sensors[device_index].event_queue = ASensorManager_createEventQueue(SDL_sensor_manager, SDL_sensor_looper, LOOPER_ID_USER, NULL, NULL);
if (!SDL_sensors[device_index].event_queue) {
SDL_UnlockSensors();
return SDL_SetError("Couldn't create sensor event queue");
}
if (ASensorEventQueue_enableSensor(SDL_sensors[device_index].event_queue, SDL_sensors[device_index].asensor) < 0) {
ASensorManager_destroyEventQueue(SDL_sensor_manager, SDL_sensors[device_index].event_queue);
SDL_sensors[device_index].event_queue = NULL;
SDL_UnlockSensors();
return SDL_SetError("Couldn't enable sensor");
}
// Use 60 Hz update rate if possible
// FIXME: Maybe add a hint for this?
delay_us = 1000000 / 60;
min_delay_us = ASensor_getMinDelay(SDL_sensors[device_index].asensor);
if (delay_us < min_delay_us) {
delay_us = min_delay_us;
}
ASensorEventQueue_setEventRate(SDL_sensors[device_index].event_queue, SDL_sensors[device_index].asensor, delay_us);
}
SDL_UnlockSensors();
return true;
}
static void SDL_ANDROID_SensorUpdate(SDL_Sensor *sensor)
{
}
static void SDL_ANDROID_SensorClose(SDL_Sensor *sensor)
{
int i;
for (i = 0; i < SDL_sensors_count; ++i) {
if (SDL_sensors[i].sensor == sensor) {
SDL_LockSensors();
{
ASensorEventQueue_disableSensor(SDL_sensors[i].event_queue, SDL_sensors[i].asensor);
ASensorManager_destroyEventQueue(SDL_sensor_manager, SDL_sensors[i].event_queue);
SDL_sensors[i].event_queue = NULL;
SDL_sensors[i].sensor = NULL;
}
SDL_UnlockSensors();
break;
}
}
}
static void SDL_ANDROID_SensorQuit(void)
{
// All sensors are closed, but we need to unblock the sensor thread
SDL_AssertSensorsLocked();
SDL_UnlockSensors();
SDL_ANDROID_StopSensorThread(&SDL_sensor_thread_context);
SDL_LockSensors();
if (SDL_sensors) {
SDL_free(SDL_sensors);
SDL_sensors = NULL;
SDL_sensors_count = 0;
}
}
SDL_SensorDriver SDL_ANDROID_SensorDriver = {
SDL_ANDROID_SensorInit,
SDL_ANDROID_SensorGetCount,
SDL_ANDROID_SensorDetect,
SDL_ANDROID_SensorGetDeviceName,
SDL_ANDROID_SensorGetDeviceType,
SDL_ANDROID_SensorGetDeviceNonPortableType,
SDL_ANDROID_SensorGetDeviceInstanceID,
SDL_ANDROID_SensorOpen,
SDL_ANDROID_SensorUpdate,
SDL_ANDROID_SensorClose,
SDL_ANDROID_SensorQuit,
};
#endif // SDL_SENSOR_ANDROID

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
// The private structure used to keep track of a sensor
struct sensor_hwdata
{
float data[3];
};

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_SENSOR_COREMOTION
// This is the system specific header for the SDL sensor API
#include <CoreMotion/CoreMotion.h>
#include "SDL_coremotionsensor.h"
#include "../SDL_syssensor.h"
#include "../SDL_sensor_c.h"
typedef struct
{
SDL_SensorType type;
SDL_SensorID instance_id;
} SDL_CoreMotionSensor;
static CMMotionManager *SDL_motion_manager;
static SDL_CoreMotionSensor *SDL_sensors;
static int SDL_sensors_count;
static bool SDL_COREMOTION_SensorInit(void)
{
int i, sensors_count = 0;
if (!SDL_motion_manager) {
SDL_motion_manager = [[CMMotionManager alloc] init];
}
if (SDL_motion_manager.accelerometerAvailable) {
++sensors_count;
}
if (SDL_motion_manager.gyroAvailable) {
++sensors_count;
}
if (sensors_count > 0) {
SDL_sensors = (SDL_CoreMotionSensor *)SDL_calloc(sensors_count, sizeof(*SDL_sensors));
if (!SDL_sensors) {
return false;
}
i = 0;
if (SDL_motion_manager.accelerometerAvailable) {
SDL_sensors[i].type = SDL_SENSOR_ACCEL;
SDL_sensors[i].instance_id = SDL_GetNextObjectID();
++i;
}
if (SDL_motion_manager.gyroAvailable) {
SDL_sensors[i].type = SDL_SENSOR_GYRO;
SDL_sensors[i].instance_id = SDL_GetNextObjectID();
++i;
}
SDL_sensors_count = sensors_count;
}
return true;
}
static int SDL_COREMOTION_SensorGetCount(void)
{
return SDL_sensors_count;
}
static void SDL_COREMOTION_SensorDetect(void)
{
}
static const char *SDL_COREMOTION_SensorGetDeviceName(int device_index)
{
switch (SDL_sensors[device_index].type) {
case SDL_SENSOR_ACCEL:
return "Accelerometer";
case SDL_SENSOR_GYRO:
return "Gyro";
default:
return "Unknown";
}
}
static SDL_SensorType SDL_COREMOTION_SensorGetDeviceType(int device_index)
{
return SDL_sensors[device_index].type;
}
static int SDL_COREMOTION_SensorGetDeviceNonPortableType(int device_index)
{
return SDL_sensors[device_index].type;
}
static SDL_SensorID SDL_COREMOTION_SensorGetDeviceInstanceID(int device_index)
{
return SDL_sensors[device_index].instance_id;
}
static bool SDL_COREMOTION_SensorOpen(SDL_Sensor *sensor, int device_index)
{
struct sensor_hwdata *hwdata;
hwdata = (struct sensor_hwdata *)SDL_calloc(1, sizeof(*hwdata));
if (hwdata == NULL) {
return false;
}
sensor->hwdata = hwdata;
switch (sensor->type) {
case SDL_SENSOR_ACCEL:
[SDL_motion_manager startAccelerometerUpdates];
break;
case SDL_SENSOR_GYRO:
[SDL_motion_manager startGyroUpdates];
break;
default:
break;
}
return true;
}
static void SDL_COREMOTION_SensorUpdate(SDL_Sensor *sensor)
{
Uint64 timestamp = SDL_GetTicksNS();
switch (sensor->type) {
case SDL_SENSOR_ACCEL:
{
CMAccelerometerData *accelerometerData = SDL_motion_manager.accelerometerData;
if (accelerometerData) {
CMAcceleration acceleration = accelerometerData.acceleration;
float data[3];
data[0] = -acceleration.x * SDL_STANDARD_GRAVITY;
data[1] = -acceleration.y * SDL_STANDARD_GRAVITY;
data[2] = -acceleration.z * SDL_STANDARD_GRAVITY;
if (SDL_memcmp(data, sensor->hwdata->data, sizeof(data)) != 0) {
SDL_SendSensorUpdate(timestamp, sensor, timestamp, data, SDL_arraysize(data));
SDL_memcpy(sensor->hwdata->data, data, sizeof(data));
}
}
} break;
case SDL_SENSOR_GYRO:
{
CMGyroData *gyroData = SDL_motion_manager.gyroData;
if (gyroData) {
CMRotationRate rotationRate = gyroData.rotationRate;
float data[3];
data[0] = rotationRate.x;
data[1] = rotationRate.y;
data[2] = rotationRate.z;
if (SDL_memcmp(data, sensor->hwdata->data, sizeof(data)) != 0) {
SDL_SendSensorUpdate(timestamp, sensor, timestamp, data, SDL_arraysize(data));
SDL_memcpy(sensor->hwdata->data, data, sizeof(data));
}
}
} break;
default:
break;
}
}
static void SDL_COREMOTION_SensorClose(SDL_Sensor *sensor)
{
if (sensor->hwdata) {
switch (sensor->type) {
case SDL_SENSOR_ACCEL:
[SDL_motion_manager stopAccelerometerUpdates];
break;
case SDL_SENSOR_GYRO:
[SDL_motion_manager stopGyroUpdates];
break;
default:
break;
}
SDL_free(sensor->hwdata);
sensor->hwdata = NULL;
}
}
static void SDL_COREMOTION_SensorQuit(void)
{
}
SDL_SensorDriver SDL_COREMOTION_SensorDriver = {
SDL_COREMOTION_SensorInit,
SDL_COREMOTION_SensorGetCount,
SDL_COREMOTION_SensorDetect,
SDL_COREMOTION_SensorGetDeviceName,
SDL_COREMOTION_SensorGetDeviceType,
SDL_COREMOTION_SensorGetDeviceNonPortableType,
SDL_COREMOTION_SensorGetDeviceInstanceID,
SDL_COREMOTION_SensorOpen,
SDL_COREMOTION_SensorUpdate,
SDL_COREMOTION_SensorClose,
SDL_COREMOTION_SensorQuit,
};
#endif // SDL_SENSOR_COREMOTION

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#if defined(SDL_SENSOR_DUMMY) || defined(SDL_SENSOR_DISABLED)
#include "SDL_dummysensor.h"
#include "../SDL_syssensor.h"
static bool SDL_DUMMY_SensorInit(void)
{
return true;
}
static int SDL_DUMMY_SensorGetCount(void)
{
return 0;
}
static void SDL_DUMMY_SensorDetect(void)
{
}
static const char *SDL_DUMMY_SensorGetDeviceName(int device_index)
{
return NULL;
}
static SDL_SensorType SDL_DUMMY_SensorGetDeviceType(int device_index)
{
return SDL_SENSOR_INVALID;
}
static int SDL_DUMMY_SensorGetDeviceNonPortableType(int device_index)
{
return -1;
}
static SDL_SensorID SDL_DUMMY_SensorGetDeviceInstanceID(int device_index)
{
return -1;
}
static bool SDL_DUMMY_SensorOpen(SDL_Sensor *sensor, int device_index)
{
return SDL_Unsupported();
}
static void SDL_DUMMY_SensorUpdate(SDL_Sensor *sensor)
{
}
static void SDL_DUMMY_SensorClose(SDL_Sensor *sensor)
{
}
static void SDL_DUMMY_SensorQuit(void)
{
}
SDL_SensorDriver SDL_DUMMY_SensorDriver = {
SDL_DUMMY_SensorInit,
SDL_DUMMY_SensorGetCount,
SDL_DUMMY_SensorDetect,
SDL_DUMMY_SensorGetDeviceName,
SDL_DUMMY_SensorGetDeviceType,
SDL_DUMMY_SensorGetDeviceNonPortableType,
SDL_DUMMY_SensorGetDeviceInstanceID,
SDL_DUMMY_SensorOpen,
SDL_DUMMY_SensorUpdate,
SDL_DUMMY_SensorClose,
SDL_DUMMY_SensorQuit,
};
#endif // SDL_SENSOR_DUMMY || SDL_SENSOR_DISABLED

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_SENSOR_N3DS
#include <3ds.h>
#include "../SDL_syssensor.h"
// 1 accelerometer and 1 gyroscope
#define N3DS_SENSOR_COUNT 2
typedef struct
{
SDL_SensorType type;
SDL_SensorID instance_id;
} SDL_N3DSSensor;
static SDL_N3DSSensor N3DS_sensors[N3DS_SENSOR_COUNT];
static bool InitN3DSServices(void);
static void UpdateN3DSAccelerometer(SDL_Sensor *sensor);
static void UpdateN3DSGyroscope(SDL_Sensor *sensor);
static bool IsDeviceIndexValid(int device_index)
{
return device_index >= 0 && device_index < N3DS_SENSOR_COUNT;
}
static bool N3DS_SensorInit(void)
{
if (!InitN3DSServices()) {
return SDL_SetError("Failed to initialise N3DS services");
}
N3DS_sensors[0].type = SDL_SENSOR_ACCEL;
N3DS_sensors[0].instance_id = SDL_GetNextObjectID();
N3DS_sensors[1].type = SDL_SENSOR_GYRO;
N3DS_sensors[1].instance_id = SDL_GetNextObjectID();
return true;
}
static bool InitN3DSServices(void)
{
if (R_FAILED(hidInit())) {
return false;
}
if (R_FAILED(HIDUSER_EnableAccelerometer())) {
return false;
}
if (R_FAILED(HIDUSER_EnableGyroscope())) {
return false;
}
return true;
}
static int N3DS_SensorGetCount(void)
{
return N3DS_SENSOR_COUNT;
}
static void N3DS_SensorDetect(void)
{
}
static const char *N3DS_SensorGetDeviceName(int device_index)
{
if (IsDeviceIndexValid(device_index)) {
switch (N3DS_sensors[device_index].type) {
case SDL_SENSOR_ACCEL:
return "Accelerometer";
case SDL_SENSOR_GYRO:
return "Gyroscope";
default:
return "Unknown";
}
}
return NULL;
}
static SDL_SensorType N3DS_SensorGetDeviceType(int device_index)
{
if (IsDeviceIndexValid(device_index)) {
return N3DS_sensors[device_index].type;
}
return SDL_SENSOR_INVALID;
}
static int N3DS_SensorGetDeviceNonPortableType(int device_index)
{
return (int)N3DS_SensorGetDeviceType(device_index);
}
static SDL_SensorID N3DS_SensorGetDeviceInstanceID(int device_index)
{
if (IsDeviceIndexValid(device_index)) {
return N3DS_sensors[device_index].instance_id;
}
return -1;
}
static bool N3DS_SensorOpen(SDL_Sensor *sensor, int device_index)
{
return true;
}
static void N3DS_SensorUpdate(SDL_Sensor *sensor)
{
switch (sensor->type) {
case SDL_SENSOR_ACCEL:
UpdateN3DSAccelerometer(sensor);
break;
case SDL_SENSOR_GYRO:
UpdateN3DSGyroscope(sensor);
break;
default:
break;
}
}
static void UpdateN3DSAccelerometer(SDL_Sensor *sensor)
{
static accelVector previous_state = { 0, 0, 0 };
accelVector current_state;
float data[3];
Uint64 timestamp = SDL_GetTicksNS();
hidAccelRead(&current_state);
if (SDL_memcmp(&previous_state, &current_state, sizeof(accelVector)) != 0) {
SDL_memcpy(&previous_state, &current_state, sizeof(accelVector));
data[0] = (float)current_state.x * SDL_STANDARD_GRAVITY;
data[1] = (float)current_state.y * SDL_STANDARD_GRAVITY;
data[2] = (float)current_state.z * SDL_STANDARD_GRAVITY;
SDL_SendSensorUpdate(timestamp, sensor, timestamp, data, sizeof(data));
}
}
static void UpdateN3DSGyroscope(SDL_Sensor *sensor)
{
static angularRate previous_state = { 0, 0, 0 };
angularRate current_state;
float data[3];
Uint64 timestamp = SDL_GetTicksNS();
hidGyroRead(&current_state);
if (SDL_memcmp(&previous_state, &current_state, sizeof(angularRate)) != 0) {
SDL_memcpy(&previous_state, &current_state, sizeof(angularRate));
data[0] = (float)current_state.x;
data[1] = (float)current_state.y;
data[2] = (float)current_state.z;
SDL_SendSensorUpdate(timestamp, sensor, timestamp, data, sizeof(data));
}
}
static void N3DS_SensorClose(SDL_Sensor *sensor)
{
}
static void N3DS_SensorQuit(void)
{
HIDUSER_DisableGyroscope();
HIDUSER_DisableAccelerometer();
hidExit();
}
SDL_SensorDriver SDL_N3DS_SensorDriver = {
.Init = N3DS_SensorInit,
.GetCount = N3DS_SensorGetCount,
.Detect = N3DS_SensorDetect,
.GetDeviceName = N3DS_SensorGetDeviceName,
.GetDeviceType = N3DS_SensorGetDeviceType,
.GetDeviceNonPortableType = N3DS_SensorGetDeviceNonPortableType,
.GetDeviceInstanceID = N3DS_SensorGetDeviceInstanceID,
.Open = N3DS_SensorOpen,
.Update = N3DS_SensorUpdate,
.Close = N3DS_SensorClose,
.Quit = N3DS_SensorQuit,
};
#endif // SDL_SENSOR_N3DS

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_SENSOR_VITA
#include "SDL_vitasensor.h"
#include "../SDL_syssensor.h"
#include <psp2/motion.h>
#ifndef SCE_MOTION_MAX_NUM_STATES
#define SCE_MOTION_MAX_NUM_STATES 64
#endif
typedef struct
{
SDL_SensorType type;
SDL_SensorID instance_id;
} SDL_VitaSensor;
static SDL_VitaSensor *SDL_sensors;
static int SDL_sensors_count;
static bool SDL_VITA_SensorInit(void)
{
sceMotionReset();
sceMotionStartSampling();
// not sure if these are needed, we are reading unfiltered state
sceMotionSetAngleThreshold(0);
sceMotionSetDeadband(SCE_FALSE);
sceMotionSetTiltCorrection(SCE_FALSE);
SDL_sensors_count = 2;
SDL_sensors = (SDL_VitaSensor *)SDL_calloc(SDL_sensors_count, sizeof(*SDL_sensors));
if (!SDL_sensors) {
return false;
}
SDL_sensors[0].type = SDL_SENSOR_ACCEL;
SDL_sensors[0].instance_id = SDL_GetNextObjectID();
SDL_sensors[1].type = SDL_SENSOR_GYRO;
SDL_sensors[1].instance_id = SDL_GetNextObjectID();
return true;
}
static int SDL_VITA_SensorGetCount(void)
{
return SDL_sensors_count;
}
static void SDL_VITA_SensorDetect(void)
{
}
static const char *SDL_VITA_SensorGetDeviceName(int device_index)
{
if (device_index < SDL_sensors_count) {
switch (SDL_sensors[device_index].type) {
case SDL_SENSOR_ACCEL:
return "Accelerometer";
case SDL_SENSOR_GYRO:
return "Gyro";
default:
return "Unknown";
}
}
return NULL;
}
static SDL_SensorType SDL_VITA_SensorGetDeviceType(int device_index)
{
if (device_index < SDL_sensors_count) {
return SDL_sensors[device_index].type;
}
return SDL_SENSOR_INVALID;
}
static int SDL_VITA_SensorGetDeviceNonPortableType(int device_index)
{
if (device_index < SDL_sensors_count) {
return SDL_sensors[device_index].type;
}
return -1;
}
static SDL_SensorID SDL_VITA_SensorGetDeviceInstanceID(int device_index)
{
if (device_index < SDL_sensors_count) {
return SDL_sensors[device_index].instance_id;
}
return -1;
}
static bool SDL_VITA_SensorOpen(SDL_Sensor *sensor, int device_index)
{
struct sensor_hwdata *hwdata;
hwdata = (struct sensor_hwdata *)SDL_calloc(1, sizeof(*hwdata));
if (!hwdata) {
return false;
}
sensor->hwdata = hwdata;
return true;
}
static void SDL_VITA_SensorUpdate(SDL_Sensor *sensor)
{
int err = 0;
SceMotionSensorState motionState[SCE_MOTION_MAX_NUM_STATES];
Uint64 timestamp = SDL_GetTicksNS();
SDL_zero(motionState);
err = sceMotionGetSensorState(motionState, SCE_MOTION_MAX_NUM_STATES);
if (err != 0) {
return;
}
for (int i = 0; i < SCE_MOTION_MAX_NUM_STATES; i++) {
if (sensor->hwdata->counter < motionState[i].counter) {
unsigned int tick = motionState[i].timestamp;
unsigned int delta;
sensor->hwdata->counter = motionState[i].counter;
if (sensor->hwdata->last_tick > tick) {
SDL_COMPILE_TIME_ASSERT(tick, sizeof(tick) == sizeof(Uint32));
delta = (SDL_MAX_UINT32 - sensor->hwdata->last_tick + tick + 1);
} else {
delta = (tick - sensor->hwdata->last_tick);
}
sensor->hwdata->sensor_timestamp += SDL_US_TO_NS(delta);
sensor->hwdata->last_tick = tick;
switch (sensor->type) {
case SDL_SENSOR_ACCEL:
{
float data[3];
data[0] = motionState[i].accelerometer.x * SDL_STANDARD_GRAVITY;
data[1] = motionState[i].accelerometer.y * SDL_STANDARD_GRAVITY;
data[2] = motionState[i].accelerometer.z * SDL_STANDARD_GRAVITY;
SDL_SendSensorUpdate(timestamp, sensor, sensor->hwdata->sensor_timestamp, data, SDL_arraysize(data));
} break;
case SDL_SENSOR_GYRO:
{
float data[3];
data[0] = motionState[i].gyro.x;
data[1] = motionState[i].gyro.y;
data[2] = motionState[i].gyro.z;
SDL_SendSensorUpdate(timestamp, sensor, sensor->hwdata->sensor_timestamp, data, SDL_arraysize(data));
} break;
default:
break;
}
}
}
}
static void SDL_VITA_SensorClose(SDL_Sensor *sensor)
{
}
static void SDL_VITA_SensorQuit(void)
{
sceMotionStopSampling();
}
SDL_SensorDriver SDL_VITA_SensorDriver = {
SDL_VITA_SensorInit,
SDL_VITA_SensorGetCount,
SDL_VITA_SensorDetect,
SDL_VITA_SensorGetDeviceName,
SDL_VITA_SensorGetDeviceType,
SDL_VITA_SensorGetDeviceNonPortableType,
SDL_VITA_SensorGetDeviceInstanceID,
SDL_VITA_SensorOpen,
SDL_VITA_SensorUpdate,
SDL_VITA_SensorClose,
SDL_VITA_SensorQuit,
};
#endif // SDL_SENSOR_VITA

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
// The private structure used to keep track of a sensor
struct sensor_hwdata
{
Uint32 counter;
unsigned int last_tick;
Uint64 sensor_timestamp;
};

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"
#ifdef SDL_SENSOR_WINDOWS
#include "SDL_windowssensor.h"
#include "../SDL_syssensor.h"
#include "../../core/windows/SDL_windows.h"
#define COBJMACROS
#include <initguid.h>
#include <sensorsapi.h>
#include <sensors.h>
DEFINE_GUID(SDL_CLSID_SensorManager, 0x77A1C827, 0xFCD2, 0x4689, 0x89, 0x15, 0x9D, 0x61, 0x3C, 0xC5, 0xFA, 0x3E);
DEFINE_GUID(SDL_IID_SensorManager, 0xBD77DB67, 0x45A8, 0x42DC, 0x8D, 0x00, 0x6D, 0xCF, 0x15, 0xF8, 0x37, 0x7A);
DEFINE_GUID(SDL_IID_SensorManagerEvents, 0x9B3B0B86, 0x266A, 0x4AAD, 0xB2, 0x1F, 0xFD, 0xE5, 0x50, 0x10, 0x01, 0xB7);
DEFINE_GUID(SDL_IID_SensorEvents, 0x5D8DCC91, 0x4641, 0x47E7, 0xB7, 0xC3, 0xB7, 0x4F, 0x48, 0xA6, 0xC3, 0x91);
// These constants aren't available in Visual Studio 2015 or earlier Windows SDK
DEFINE_PROPERTYKEY(SDL_SENSOR_DATA_TYPE_ANGULAR_VELOCITY_X_DEGREES_PER_SECOND, 0X3F8A69A2, 0X7C5, 0X4E48, 0XA9, 0X65, 0XCD, 0X79, 0X7A, 0XAB, 0X56, 0XD5, 10); //[VT_R8]
DEFINE_PROPERTYKEY(SDL_SENSOR_DATA_TYPE_ANGULAR_VELOCITY_Y_DEGREES_PER_SECOND, 0X3F8A69A2, 0X7C5, 0X4E48, 0XA9, 0X65, 0XCD, 0X79, 0X7A, 0XAB, 0X56, 0XD5, 11); //[VT_R8]
DEFINE_PROPERTYKEY(SDL_SENSOR_DATA_TYPE_ANGULAR_VELOCITY_Z_DEGREES_PER_SECOND, 0X3F8A69A2, 0X7C5, 0X4E48, 0XA9, 0X65, 0XCD, 0X79, 0X7A, 0XAB, 0X56, 0XD5, 12); //[VT_R8]
typedef struct
{
SDL_SensorID id;
ISensor *sensor;
SENSOR_ID sensor_id;
char *name;
SDL_SensorType type;
SDL_Sensor *sensor_opened;
} SDL_Windows_Sensor;
static bool SDL_windowscoinit;
static ISensorManager *SDL_sensor_manager;
static int SDL_num_sensors;
static SDL_Windows_Sensor *SDL_sensors;
static bool ConnectSensor(ISensor *sensor);
static bool DisconnectSensor(ISensor *sensor);
static HRESULT STDMETHODCALLTYPE ISensorManagerEventsVtbl_QueryInterface(ISensorManagerEvents *This, REFIID riid, void **ppvObject)
{
if (!ppvObject) {
return E_INVALIDARG;
}
*ppvObject = NULL;
if (WIN_IsEqualIID(riid, &IID_IUnknown) || WIN_IsEqualIID(riid, &SDL_IID_SensorManagerEvents)) {
*ppvObject = This;
return S_OK;
}
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE ISensorManagerEventsVtbl_AddRef(ISensorManagerEvents *This)
{
return 1;
}
static ULONG STDMETHODCALLTYPE ISensorManagerEventsVtbl_Release(ISensorManagerEvents *This)
{
return 1;
}
static HRESULT STDMETHODCALLTYPE ISensorManagerEventsVtbl_OnSensorEnter(ISensorManagerEvents *This, ISensor *pSensor, SensorState state)
{
ConnectSensor(pSensor);
return S_OK;
}
static ISensorManagerEventsVtbl sensor_manager_events_vtbl = {
ISensorManagerEventsVtbl_QueryInterface,
ISensorManagerEventsVtbl_AddRef,
ISensorManagerEventsVtbl_Release,
ISensorManagerEventsVtbl_OnSensorEnter
};
static ISensorManagerEvents sensor_manager_events = {
&sensor_manager_events_vtbl
};
static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_QueryInterface(ISensorEvents *This, REFIID riid, void **ppvObject)
{
if (!ppvObject) {
return E_INVALIDARG;
}
*ppvObject = NULL;
if (WIN_IsEqualIID(riid, &IID_IUnknown) || WIN_IsEqualIID(riid, &SDL_IID_SensorEvents)) {
*ppvObject = This;
return S_OK;
}
return E_NOINTERFACE;
}
static ULONG STDMETHODCALLTYPE ISensorEventsVtbl_AddRef(ISensorEvents *This)
{
return 1;
}
static ULONG STDMETHODCALLTYPE ISensorEventsVtbl_Release(ISensorEvents *This)
{
return 1;
}
static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnStateChanged(ISensorEvents *This, ISensor *pSensor, SensorState state)
{
#ifdef DEBUG_SENSORS
int i;
SDL_LockSensors();
for (i = 0; i < SDL_num_sensors; ++i) {
if (pSensor == SDL_sensors[i].sensor) {
SDL_Log("Sensor %s state changed to %d", SDL_sensors[i].name, state);
}
}
SDL_UnlockSensors();
#endif
return S_OK;
}
static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnDataUpdated(ISensorEvents *This, ISensor *pSensor, ISensorDataReport *pNewData)
{
int i;
Uint64 timestamp = SDL_GetTicksNS();
SDL_LockSensors();
for (i = 0; i < SDL_num_sensors; ++i) {
if (pSensor == SDL_sensors[i].sensor) {
if (SDL_sensors[i].sensor_opened) {
HRESULT hrX, hrY, hrZ;
PROPVARIANT valueX = { 0 }, valueY = { 0 }, valueZ = { 0 };
SYSTEMTIME sensor_systemtime;
FILETIME sensor_filetime;
Uint64 sensor_timestamp;
#ifdef DEBUG_SENSORS
SDL_Log("Sensor %s data updated", SDL_sensors[i].name);
#endif
if (SUCCEEDED(ISensorDataReport_GetTimestamp(pNewData, &sensor_systemtime)) &&
SystemTimeToFileTime(&sensor_systemtime, &sensor_filetime)) {
ULARGE_INTEGER sensor_time;
sensor_time.u.HighPart = sensor_filetime.dwHighDateTime;
sensor_time.u.LowPart = sensor_filetime.dwLowDateTime;
sensor_timestamp = sensor_time.QuadPart * 100;
} else {
sensor_timestamp = timestamp;
}
switch (SDL_sensors[i].type) {
case SDL_SENSOR_ACCEL:
hrX = ISensorDataReport_GetSensorValue(pNewData, &SENSOR_DATA_TYPE_ACCELERATION_X_G, &valueX);
hrY = ISensorDataReport_GetSensorValue(pNewData, &SENSOR_DATA_TYPE_ACCELERATION_Y_G, &valueY);
hrZ = ISensorDataReport_GetSensorValue(pNewData, &SENSOR_DATA_TYPE_ACCELERATION_Z_G, &valueZ);
if (SUCCEEDED(hrX) && SUCCEEDED(hrY) && SUCCEEDED(hrZ) &&
valueX.vt == VT_R8 && valueY.vt == VT_R8 && valueZ.vt == VT_R8) {
float values[3];
values[0] = (float)valueX.dblVal * SDL_STANDARD_GRAVITY;
values[1] = (float)valueY.dblVal * SDL_STANDARD_GRAVITY;
values[2] = (float)valueZ.dblVal * SDL_STANDARD_GRAVITY;
SDL_SendSensorUpdate(timestamp, SDL_sensors[i].sensor_opened, sensor_timestamp, values, 3);
}
break;
case SDL_SENSOR_GYRO:
hrX = ISensorDataReport_GetSensorValue(pNewData, &SDL_SENSOR_DATA_TYPE_ANGULAR_VELOCITY_X_DEGREES_PER_SECOND, &valueX);
hrY = ISensorDataReport_GetSensorValue(pNewData, &SDL_SENSOR_DATA_TYPE_ANGULAR_VELOCITY_Y_DEGREES_PER_SECOND, &valueY);
hrZ = ISensorDataReport_GetSensorValue(pNewData, &SDL_SENSOR_DATA_TYPE_ANGULAR_VELOCITY_Z_DEGREES_PER_SECOND, &valueZ);
if (SUCCEEDED(hrX) && SUCCEEDED(hrY) && SUCCEEDED(hrZ) &&
valueX.vt == VT_R8 && valueY.vt == VT_R8 && valueZ.vt == VT_R8) {
const float DEGREES_TO_RADIANS = (SDL_PI_F / 180.0f);
float values[3];
values[0] = (float)valueX.dblVal * DEGREES_TO_RADIANS;
values[1] = (float)valueY.dblVal * DEGREES_TO_RADIANS;
values[2] = (float)valueZ.dblVal * DEGREES_TO_RADIANS;
SDL_SendSensorUpdate(timestamp, SDL_sensors[i].sensor_opened, sensor_timestamp, values, 3);
}
break;
default:
// FIXME: Need to know how to interpret the data for this sensor
break;
}
}
break;
}
}
SDL_UnlockSensors();
return S_OK;
}
static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnEvent(ISensorEvents *This, ISensor *pSensor, REFGUID eventID, IPortableDeviceValues *pEventData)
{
#ifdef DEBUG_SENSORS
int i;
SDL_LockSensors();
for (i = 0; i < SDL_num_sensors; ++i) {
if (pSensor == SDL_sensors[i].sensor) {
SDL_Log("Sensor %s event occurred", SDL_sensors[i].name);
}
}
SDL_UnlockSensors();
#endif
return S_OK;
}
static HRESULT STDMETHODCALLTYPE ISensorEventsVtbl_OnLeave(ISensorEvents *This, REFSENSOR_ID ID)
{
int i;
SDL_LockSensors();
for (i = 0; i < SDL_num_sensors; ++i) {
if (WIN_IsEqualIID(ID, &SDL_sensors[i].sensor_id)) {
#ifdef DEBUG_SENSORS
SDL_Log("Sensor %s disconnected", SDL_sensors[i].name);
#endif
DisconnectSensor(SDL_sensors[i].sensor);
}
}
SDL_UnlockSensors();
return S_OK;
}
static ISensorEventsVtbl sensor_events_vtbl = {
ISensorEventsVtbl_QueryInterface,
ISensorEventsVtbl_AddRef,
ISensorEventsVtbl_Release,
ISensorEventsVtbl_OnStateChanged,
ISensorEventsVtbl_OnDataUpdated,
ISensorEventsVtbl_OnEvent,
ISensorEventsVtbl_OnLeave
};
static ISensorEvents sensor_events = {
&sensor_events_vtbl
};
static bool ConnectSensor(ISensor *sensor)
{
SDL_Windows_Sensor *new_sensor, *new_sensors;
HRESULT hr;
SENSOR_ID sensor_id;
SENSOR_TYPE_ID type_id;
SDL_SensorType type;
BSTR bstr_name = NULL;
char *name;
hr = ISensor_GetID(sensor, &sensor_id);
if (FAILED(hr)) {
return WIN_SetErrorFromHRESULT("Couldn't get sensor ID", hr);
}
hr = ISensor_GetType(sensor, &type_id);
if (FAILED(hr)) {
return WIN_SetErrorFromHRESULT("Couldn't get sensor type", hr);
}
if (WIN_IsEqualIID(&type_id, &SENSOR_TYPE_ACCELEROMETER_3D)) {
type = SDL_SENSOR_ACCEL;
} else if (WIN_IsEqualIID(&type_id, &SENSOR_TYPE_GYROMETER_3D)) {
type = SDL_SENSOR_GYRO;
} else {
return SDL_SetError("Unknown sensor type");
}
hr = ISensor_GetFriendlyName(sensor, &bstr_name);
if (SUCCEEDED(hr) && bstr_name) {
name = WIN_StringToUTF8W(bstr_name);
} else {
name = SDL_strdup("Unknown Sensor");
}
if (bstr_name != NULL) {
SysFreeString(bstr_name);
}
if (!name) {
return false;
}
SDL_LockSensors();
new_sensors = (SDL_Windows_Sensor *)SDL_realloc(SDL_sensors, (SDL_num_sensors + 1) * sizeof(SDL_Windows_Sensor));
if (!new_sensors) {
SDL_UnlockSensors();
SDL_free(name);
return false;
}
ISensor_AddRef(sensor);
ISensor_SetEventSink(sensor, &sensor_events);
SDL_sensors = new_sensors;
new_sensor = &SDL_sensors[SDL_num_sensors];
++SDL_num_sensors;
SDL_zerop(new_sensor);
new_sensor->id = SDL_GetNextObjectID();
new_sensor->sensor = sensor;
new_sensor->type = type;
new_sensor->name = name;
SDL_UnlockSensors();
return true;
}
static bool DisconnectSensor(ISensor *sensor)
{
SDL_Windows_Sensor *old_sensor;
int i;
SDL_LockSensors();
for (i = 0; i < SDL_num_sensors; ++i) {
old_sensor = &SDL_sensors[i];
if (sensor == old_sensor->sensor) {
/* This call hangs for some reason:
* https://github.com/libsdl-org/SDL/issues/5288
*/
// ISensor_SetEventSink(sensor, NULL);
ISensor_Release(sensor);
SDL_free(old_sensor->name);
--SDL_num_sensors;
if (i < SDL_num_sensors) {
SDL_memmove(&SDL_sensors[i], &SDL_sensors[i + 1], (SDL_num_sensors - i) * sizeof(SDL_sensors[i]));
}
break;
}
}
SDL_UnlockSensors();
return true;
}
static bool SDL_WINDOWS_SensorInit(void)
{
HRESULT hr;
ISensorCollection *sensor_collection = NULL;
if (WIN_CoInitialize() == S_OK) {
SDL_windowscoinit = true;
}
hr = CoCreateInstance(&SDL_CLSID_SensorManager, NULL, CLSCTX_INPROC_SERVER, &SDL_IID_SensorManager, (LPVOID *)&SDL_sensor_manager);
if (FAILED(hr)) {
// If we can't create a sensor manager (i.e. on Wine), we won't have any sensors, but don't fail the init
return true; // WIN_SetErrorFromHRESULT("Couldn't create the sensor manager", hr);
}
hr = ISensorManager_SetEventSink(SDL_sensor_manager, &sensor_manager_events);
if (FAILED(hr)) {
ISensorManager_Release(SDL_sensor_manager);
SDL_sensor_manager = NULL;
return WIN_SetErrorFromHRESULT("Couldn't set the sensor manager event sink", hr);
}
hr = ISensorManager_GetSensorsByCategory(SDL_sensor_manager, &SENSOR_CATEGORY_ALL, &sensor_collection);
if (SUCCEEDED(hr)) {
ULONG i, count;
hr = ISensorCollection_GetCount(sensor_collection, &count);
if (SUCCEEDED(hr)) {
for (i = 0; i < count; ++i) {
ISensor *sensor;
hr = ISensorCollection_GetAt(sensor_collection, i, &sensor);
if (SUCCEEDED(hr)) {
SensorState state;
hr = ISensor_GetState(sensor, &state);
if (SUCCEEDED(hr)) {
ISensorManagerEventsVtbl_OnSensorEnter(&sensor_manager_events, sensor, state);
}
ISensorManager_Release(sensor);
}
}
}
ISensorCollection_Release(sensor_collection);
}
return true;
}
static int SDL_WINDOWS_SensorGetCount(void)
{
return SDL_num_sensors;
}
static void SDL_WINDOWS_SensorDetect(void)
{
}
static const char *SDL_WINDOWS_SensorGetDeviceName(int device_index)
{
return SDL_sensors[device_index].name;
}
static SDL_SensorType SDL_WINDOWS_SensorGetDeviceType(int device_index)
{
return SDL_sensors[device_index].type;
}
static int SDL_WINDOWS_SensorGetDeviceNonPortableType(int device_index)
{
return -1;
}
static SDL_SensorID SDL_WINDOWS_SensorGetDeviceInstanceID(int device_index)
{
return SDL_sensors[device_index].id;
}
static bool SDL_WINDOWS_SensorOpen(SDL_Sensor *sensor, int device_index)
{
SDL_sensors[device_index].sensor_opened = sensor;
return true;
}
static void SDL_WINDOWS_SensorUpdate(SDL_Sensor *sensor)
{
}
static void SDL_WINDOWS_SensorClose(SDL_Sensor *sensor)
{
int i;
for (i = 0; i < SDL_num_sensors; ++i) {
if (sensor == SDL_sensors[i].sensor_opened) {
SDL_sensors[i].sensor_opened = NULL;
break;
}
}
}
static void SDL_WINDOWS_SensorQuit(void)
{
while (SDL_num_sensors > 0) {
DisconnectSensor(SDL_sensors[0].sensor);
}
if (SDL_sensor_manager) {
ISensorManager_SetEventSink(SDL_sensor_manager, NULL);
ISensorManager_Release(SDL_sensor_manager);
SDL_sensor_manager = NULL;
}
if (SDL_windowscoinit) {
WIN_CoUninitialize();
}
}
SDL_SensorDriver SDL_WINDOWS_SensorDriver = {
SDL_WINDOWS_SensorInit,
SDL_WINDOWS_SensorGetCount,
SDL_WINDOWS_SensorDetect,
SDL_WINDOWS_SensorGetDeviceName,
SDL_WINDOWS_SensorGetDeviceType,
SDL_WINDOWS_SensorGetDeviceNonPortableType,
SDL_WINDOWS_SensorGetDeviceInstanceID,
SDL_WINDOWS_SensorOpen,
SDL_WINDOWS_SensorUpdate,
SDL_WINDOWS_SensorClose,
SDL_WINDOWS_SensorQuit,
};
#endif // SDL_SENSOR_WINDOWS

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "SDL_internal.h"