mirror of
https://github.com/thunderbrewhq/thunderbrew
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chore(build): use SDL3
This commit is contained in:
parent
9d04a35d87
commit
b3c0734a9e
3286 changed files with 866354 additions and 554996 deletions
410
vendor/sdl-3.2.10/src/storage/SDL_storage.c
vendored
Normal file
410
vendor/sdl-3.2.10/src/storage/SDL_storage.c
vendored
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@ -0,0 +1,410 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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||||
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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||||
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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||||
2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#include "SDL_sysstorage.h"
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#include "../filesystem/SDL_sysfilesystem.h"
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// Available title storage drivers
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static TitleStorageBootStrap *titlebootstrap[] = {
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&GENERIC_titlebootstrap,
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NULL
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};
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// Available user storage drivers
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static UserStorageBootStrap *userbootstrap[] = {
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#ifdef SDL_STORAGE_STEAM
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&STEAM_userbootstrap,
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#endif
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&GENERIC_userbootstrap,
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NULL
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};
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struct SDL_Storage
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{
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SDL_StorageInterface iface;
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void *userdata;
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};
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#define CHECK_STORAGE_MAGIC() \
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if (!storage) { \
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return SDL_SetError("Invalid storage container"); \
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}
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#define CHECK_STORAGE_MAGIC_RET(result) \
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if (!storage) { \
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SDL_SetError("Invalid storage container"); \
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return result; \
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}
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// we don't make any effort to convert path separators here, because a)
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// everything including Windows will accept a '/' separator and b) that
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// conversion should probably happen in the storage backend anyhow.
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static bool ValidateStoragePath(const char *path)
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{
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if (SDL_strchr(path, '\\')) {
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return SDL_SetError("Windows-style path separators ('\\') not permitted, use '/' instead.");
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}
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const char *ptr;
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const char *prev = path;
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while ((ptr = SDL_strchr(prev, '/')) != NULL) {
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if ((SDL_strncmp(prev, "./", 2) == 0) || (SDL_strncmp(prev, "../", 3) == 0)) {
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return SDL_SetError("Relative paths not permitted");
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}
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prev = ptr + 1;
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}
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// check the last path element (or the only path element).
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if ((SDL_strcmp(prev, ".") == 0) || (SDL_strcmp(prev, "..") == 0)) {
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return SDL_SetError("Relative paths not permitted");
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}
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return true;
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}
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SDL_Storage *SDL_OpenTitleStorage(const char *override, SDL_PropertiesID props)
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{
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SDL_Storage *storage = NULL;
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int i = 0;
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// Select the proper storage driver
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const char *driver_name = SDL_GetHint(SDL_HINT_STORAGE_TITLE_DRIVER);
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if (driver_name && *driver_name != 0) {
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const char *driver_attempt = driver_name;
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while (driver_attempt && *driver_attempt != 0 && !storage) {
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const char *driver_attempt_end = SDL_strchr(driver_attempt, ',');
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size_t driver_attempt_len = (driver_attempt_end) ? (driver_attempt_end - driver_attempt)
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: SDL_strlen(driver_attempt);
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for (i = 0; titlebootstrap[i]; ++i) {
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if ((driver_attempt_len == SDL_strlen(titlebootstrap[i]->name)) &&
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(SDL_strncasecmp(titlebootstrap[i]->name, driver_attempt, driver_attempt_len) == 0)) {
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storage = titlebootstrap[i]->create(override, props);
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break;
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}
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}
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driver_attempt = (driver_attempt_end) ? (driver_attempt_end + 1) : NULL;
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}
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} else {
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for (i = 0; titlebootstrap[i]; ++i) {
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storage = titlebootstrap[i]->create(override, props);
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if (storage) {
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break;
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}
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}
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}
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if (!storage) {
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if (driver_name) {
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SDL_SetError("%s not available", driver_name);
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} else {
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SDL_SetError("No available title storage driver");
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}
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}
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return storage;
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}
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SDL_Storage *SDL_OpenUserStorage(const char *org, const char *app, SDL_PropertiesID props)
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{
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SDL_Storage *storage = NULL;
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int i = 0;
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// Select the proper storage driver
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const char *driver_name = SDL_GetHint(SDL_HINT_STORAGE_USER_DRIVER);
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if (driver_name && *driver_name != 0) {
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const char *driver_attempt = driver_name;
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while (driver_attempt && *driver_attempt != 0 && !storage) {
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const char *driver_attempt_end = SDL_strchr(driver_attempt, ',');
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size_t driver_attempt_len = (driver_attempt_end) ? (driver_attempt_end - driver_attempt)
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: SDL_strlen(driver_attempt);
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for (i = 0; userbootstrap[i]; ++i) {
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if ((driver_attempt_len == SDL_strlen(userbootstrap[i]->name)) &&
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(SDL_strncasecmp(userbootstrap[i]->name, driver_attempt, driver_attempt_len) == 0)) {
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storage = userbootstrap[i]->create(org, app, props);
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break;
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}
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}
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driver_attempt = (driver_attempt_end) ? (driver_attempt_end + 1) : NULL;
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}
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} else {
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for (i = 0; userbootstrap[i]; ++i) {
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storage = userbootstrap[i]->create(org, app, props);
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if (storage) {
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break;
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}
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}
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}
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if (!storage) {
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if (driver_name) {
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SDL_SetError("%s not available", driver_name);
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} else {
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SDL_SetError("No available user storage driver");
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}
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}
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return storage;
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}
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SDL_Storage *SDL_OpenFileStorage(const char *path)
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{
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return GENERIC_OpenFileStorage(path);
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}
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SDL_Storage *SDL_OpenStorage(const SDL_StorageInterface *iface, void *userdata)
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{
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SDL_Storage *storage;
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if (!iface) {
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SDL_InvalidParamError("iface");
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return NULL;
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}
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if (iface->version < sizeof(*iface)) {
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// Update this to handle older versions of this interface
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SDL_SetError("Invalid interface, should be initialized with SDL_INIT_INTERFACE()");
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return NULL;
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}
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storage = (SDL_Storage *)SDL_calloc(1, sizeof(*storage));
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if (storage) {
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SDL_copyp(&storage->iface, iface);
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storage->userdata = userdata;
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}
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return storage;
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}
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bool SDL_CloseStorage(SDL_Storage *storage)
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{
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bool result = true;
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CHECK_STORAGE_MAGIC()
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if (storage->iface.close) {
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result = storage->iface.close(storage->userdata);
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}
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SDL_free(storage);
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return result;
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}
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bool SDL_StorageReady(SDL_Storage *storage)
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{
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CHECK_STORAGE_MAGIC_RET(false)
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if (storage->iface.ready) {
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return storage->iface.ready(storage->userdata);
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}
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return true;
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}
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bool SDL_GetStorageFileSize(SDL_Storage *storage, const char *path, Uint64 *length)
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{
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SDL_PathInfo info;
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if (SDL_GetStoragePathInfo(storage, path, &info)) {
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if (length) {
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*length = info.size;
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}
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return true;
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} else {
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if (length) {
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*length = 0;
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}
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return false;
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}
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}
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bool SDL_ReadStorageFile(SDL_Storage *storage, const char *path, void *destination, Uint64 length)
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{
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CHECK_STORAGE_MAGIC()
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if (!path) {
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return SDL_InvalidParamError("path");
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} else if (!ValidateStoragePath(path)) {
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return false;
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} else if (!storage->iface.read_file) {
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return SDL_Unsupported();
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}
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return storage->iface.read_file(storage->userdata, path, destination, length);
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}
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bool SDL_WriteStorageFile(SDL_Storage *storage, const char *path, const void *source, Uint64 length)
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{
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CHECK_STORAGE_MAGIC()
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if (!path) {
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return SDL_InvalidParamError("path");
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} else if (!ValidateStoragePath(path)) {
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return false;
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} else if (!storage->iface.write_file) {
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return SDL_Unsupported();
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}
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return storage->iface.write_file(storage->userdata, path, source, length);
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}
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bool SDL_CreateStorageDirectory(SDL_Storage *storage, const char *path)
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{
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CHECK_STORAGE_MAGIC()
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if (!path) {
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return SDL_InvalidParamError("path");
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} else if (!ValidateStoragePath(path)) {
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return false;
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} else if (!storage->iface.mkdir) {
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return SDL_Unsupported();
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}
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return storage->iface.mkdir(storage->userdata, path);
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}
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bool SDL_EnumerateStorageDirectory(SDL_Storage *storage, const char *path, SDL_EnumerateDirectoryCallback callback, void *userdata)
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{
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CHECK_STORAGE_MAGIC()
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if (!path) {
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path = ""; // we allow NULL to mean "root of the storage tree".
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}
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if (!ValidateStoragePath(path)) {
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return false;
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} else if (!storage->iface.enumerate) {
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return SDL_Unsupported();
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}
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return storage->iface.enumerate(storage->userdata, path, callback, userdata);
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}
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bool SDL_RemoveStoragePath(SDL_Storage *storage, const char *path)
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{
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CHECK_STORAGE_MAGIC()
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if (!path) {
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return SDL_InvalidParamError("path");
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} else if (!ValidateStoragePath(path)) {
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return false;
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} else if (!storage->iface.remove) {
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return SDL_Unsupported();
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}
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return storage->iface.remove(storage->userdata, path);
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}
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bool SDL_RenameStoragePath(SDL_Storage *storage, const char *oldpath, const char *newpath)
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{
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CHECK_STORAGE_MAGIC()
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if (!oldpath) {
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return SDL_InvalidParamError("oldpath");
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} else if (!newpath) {
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return SDL_InvalidParamError("newpath");
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} else if (!ValidateStoragePath(oldpath)) {
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return false;
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} else if (!ValidateStoragePath(newpath)) {
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return false;
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} else if (!storage->iface.rename) {
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return SDL_Unsupported();
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}
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return storage->iface.rename(storage->userdata, oldpath, newpath);
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}
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bool SDL_CopyStorageFile(SDL_Storage *storage, const char *oldpath, const char *newpath)
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{
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CHECK_STORAGE_MAGIC()
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if (!oldpath) {
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return SDL_InvalidParamError("oldpath");
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} else if (!newpath) {
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return SDL_InvalidParamError("newpath");
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} else if (!ValidateStoragePath(oldpath)) {
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return false;
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} else if (!ValidateStoragePath(newpath)) {
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return false;
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} else if (!storage->iface.copy) {
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return SDL_Unsupported();
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}
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return storage->iface.copy(storage->userdata, oldpath, newpath);
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}
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bool SDL_GetStoragePathInfo(SDL_Storage *storage, const char *path, SDL_PathInfo *info)
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{
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SDL_PathInfo dummy;
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if (!info) {
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info = &dummy;
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}
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SDL_zerop(info);
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CHECK_STORAGE_MAGIC()
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if (!path) {
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return SDL_InvalidParamError("path");
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} else if (!ValidateStoragePath(path)) {
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return false;
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} else if (!storage->iface.info) {
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return SDL_Unsupported();
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}
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return storage->iface.info(storage->userdata, path, info);
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}
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Uint64 SDL_GetStorageSpaceRemaining(SDL_Storage *storage)
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{
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CHECK_STORAGE_MAGIC_RET(0)
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if (!storage->iface.space_remaining) {
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SDL_Unsupported();
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return 0;
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}
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return storage->iface.space_remaining(storage->userdata);
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}
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static bool GlobStorageDirectoryGetPathInfo(const char *path, SDL_PathInfo *info, void *userdata)
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{
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return SDL_GetStoragePathInfo((SDL_Storage *) userdata, path, info);
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}
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static bool GlobStorageDirectoryEnumerator(const char *path, SDL_EnumerateDirectoryCallback cb, void *cbuserdata, void *userdata)
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{
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return SDL_EnumerateStorageDirectory((SDL_Storage *) userdata, path, cb, cbuserdata);
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}
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char **SDL_GlobStorageDirectory(SDL_Storage *storage, const char *path, const char *pattern, SDL_GlobFlags flags, int *count)
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{
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CHECK_STORAGE_MAGIC_RET(NULL)
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if (!path) {
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path = ""; // we allow NULL to mean "root of the storage tree".
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}
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if (!ValidateStoragePath(path)) {
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return NULL;
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}
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return SDL_InternalGlobDirectory(path, pattern, flags, count, GlobStorageDirectoryEnumerator, GlobStorageDirectoryGetPathInfo, storage);
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}
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51
vendor/sdl-3.2.10/src/storage/SDL_sysstorage.h
vendored
Normal file
51
vendor/sdl-3.2.10/src/storage/SDL_sysstorage.h
vendored
Normal file
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@ -0,0 +1,51 @@
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/*
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Simple DirectMedia Layer
|
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
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|
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#ifndef SDL_sysstorage_h_
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#define SDL_sysstorage_h_
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#include "SDL_internal.h"
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typedef struct TitleStorageBootStrap
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{
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const char *name;
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const char *desc;
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SDL_Storage *(*create)(const char*, SDL_PropertiesID);
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} TitleStorageBootStrap;
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typedef struct UserStorageBootStrap
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{
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const char *name;
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const char *desc;
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SDL_Storage *(*create)(const char*, const char*, SDL_PropertiesID);
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} UserStorageBootStrap;
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// Not all of these are available in a given build. Use #ifdefs, etc.
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extern TitleStorageBootStrap GENERIC_titlebootstrap;
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// Steam does not have title storage APIs
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extern UserStorageBootStrap GENERIC_userbootstrap;
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extern UserStorageBootStrap STEAM_userbootstrap;
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extern SDL_Storage *GENERIC_OpenFileStorage(const char *path);
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#endif // SDL_sysstorage_h_
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351
vendor/sdl-3.2.10/src/storage/generic/SDL_genericstorage.c
vendored
Normal file
351
vendor/sdl-3.2.10/src/storage/generic/SDL_genericstorage.c
vendored
Normal file
|
|
@ -0,0 +1,351 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#include "../SDL_sysstorage.h"
|
||||
|
||||
|
||||
static char *GENERIC_INTERNAL_CreateFullPath(const char *base, const char *relative)
|
||||
{
|
||||
char *result = NULL;
|
||||
SDL_asprintf(&result, "%s%s", base ? base : "", relative);
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool GENERIC_CloseStorage(void *userdata)
|
||||
{
|
||||
SDL_free(userdata);
|
||||
return true;
|
||||
}
|
||||
|
||||
typedef struct GenericEnumerateData
|
||||
{
|
||||
size_t base_len;
|
||||
SDL_EnumerateDirectoryCallback real_callback;
|
||||
void *real_userdata;
|
||||
} GenericEnumerateData;
|
||||
|
||||
static SDL_EnumerationResult SDLCALL GENERIC_EnumerateDirectory(void *userdata, const char *dirname, const char *fname)
|
||||
{
|
||||
// SDL_EnumerateDirectory will return the full path, so for Storage we
|
||||
// can take the base directory and add its length to the dirname string,
|
||||
// effectively trimming the root without having to strdup anything.
|
||||
const GenericEnumerateData *wrap_data = (GenericEnumerateData *)userdata;
|
||||
|
||||
dirname += wrap_data->base_len; // skip the base, just return the part inside of the Storage.
|
||||
|
||||
#ifdef SDL_PLATFORM_WINDOWS
|
||||
char *dirnamecpy = NULL;
|
||||
const size_t slen = SDL_strlen(dirname);
|
||||
if (slen && (dirname[slen - 1] == '\\')) {
|
||||
dirnamecpy = SDL_strdup(dirname);
|
||||
if (!dirnamecpy) {
|
||||
return SDL_ENUM_FAILURE;
|
||||
}
|
||||
dirnamecpy[slen - 1] = '/'; // storage layer always uses '/' path separators.
|
||||
dirname = dirnamecpy;
|
||||
}
|
||||
const SDL_EnumerationResult retval = wrap_data->real_callback(wrap_data->real_userdata, dirname, fname);
|
||||
SDL_free(dirnamecpy);
|
||||
return retval;
|
||||
#else
|
||||
return wrap_data->real_callback(wrap_data->real_userdata, dirname, fname);
|
||||
#endif
|
||||
}
|
||||
|
||||
static bool GENERIC_EnumerateStorageDirectory(void *userdata, const char *path, SDL_EnumerateDirectoryCallback callback, void *callback_userdata)
|
||||
{
|
||||
bool result = false;
|
||||
GenericEnumerateData wrap_data;
|
||||
|
||||
char *fullpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, path);
|
||||
if (fullpath) {
|
||||
wrap_data.base_len = SDL_strlen((char *)userdata);
|
||||
wrap_data.real_callback = callback;
|
||||
wrap_data.real_userdata = callback_userdata;
|
||||
|
||||
result = SDL_EnumerateDirectory(fullpath, GENERIC_EnumerateDirectory, &wrap_data);
|
||||
|
||||
SDL_free(fullpath);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool GENERIC_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
char *fullpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, path);
|
||||
if (fullpath) {
|
||||
result = SDL_GetPathInfo(fullpath, info);
|
||||
|
||||
SDL_free(fullpath);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool GENERIC_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
if (length > SDL_SIZE_MAX) {
|
||||
return SDL_SetError("Read size exceeds SDL_SIZE_MAX");
|
||||
}
|
||||
|
||||
char *fullpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, path);
|
||||
if (fullpath) {
|
||||
SDL_IOStream *stream = SDL_IOFromFile(fullpath, "rb");
|
||||
if (stream) {
|
||||
// FIXME: Should SDL_ReadIO use u64 now...?
|
||||
if (SDL_ReadIO(stream, destination, (size_t)length) == length) {
|
||||
result = true;
|
||||
} else {
|
||||
SDL_SetError("File length did not exactly match the destination length");
|
||||
}
|
||||
SDL_CloseIO(stream);
|
||||
}
|
||||
SDL_free(fullpath);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool GENERIC_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length)
|
||||
{
|
||||
// TODO: Recursively create subdirectories with SDL_CreateDirectory
|
||||
bool result = false;
|
||||
|
||||
if (length > SDL_SIZE_MAX) {
|
||||
return SDL_SetError("Write size exceeds SDL_SIZE_MAX");
|
||||
}
|
||||
|
||||
char *fullpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, path);
|
||||
if (fullpath) {
|
||||
SDL_IOStream *stream = SDL_IOFromFile(fullpath, "wb");
|
||||
|
||||
if (stream) {
|
||||
// FIXME: Should SDL_WriteIO use u64 now...?
|
||||
if (SDL_WriteIO(stream, source, (size_t)length) == length) {
|
||||
result = true;
|
||||
} else {
|
||||
SDL_SetError("Resulting file length did not exactly match the source length");
|
||||
}
|
||||
SDL_CloseIO(stream);
|
||||
}
|
||||
SDL_free(fullpath);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool GENERIC_CreateStorageDirectory(void *userdata, const char *path)
|
||||
{
|
||||
// TODO: Recursively create subdirectories with SDL_CreateDirectory
|
||||
bool result = false;
|
||||
|
||||
char *fullpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, path);
|
||||
if (fullpath) {
|
||||
result = SDL_CreateDirectory(fullpath);
|
||||
|
||||
SDL_free(fullpath);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool GENERIC_RemoveStoragePath(void *userdata, const char *path)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
char *fullpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, path);
|
||||
if (fullpath) {
|
||||
result = SDL_RemovePath(fullpath);
|
||||
|
||||
SDL_free(fullpath);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool GENERIC_RenameStoragePath(void *userdata, const char *oldpath, const char *newpath)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
char *fulloldpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, oldpath);
|
||||
char *fullnewpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, newpath);
|
||||
if (fulloldpath && fullnewpath) {
|
||||
result = SDL_RenamePath(fulloldpath, fullnewpath);
|
||||
}
|
||||
SDL_free(fulloldpath);
|
||||
SDL_free(fullnewpath);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool GENERIC_CopyStorageFile(void *userdata, const char *oldpath, const char *newpath)
|
||||
{
|
||||
bool result = false;
|
||||
|
||||
char *fulloldpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, oldpath);
|
||||
char *fullnewpath = GENERIC_INTERNAL_CreateFullPath((char *)userdata, newpath);
|
||||
if (fulloldpath && fullnewpath) {
|
||||
result = SDL_CopyFile(fulloldpath, fullnewpath);
|
||||
}
|
||||
SDL_free(fulloldpath);
|
||||
SDL_free(fullnewpath);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static Uint64 GENERIC_GetStorageSpaceRemaining(void *userdata)
|
||||
{
|
||||
// TODO: There's totally a way to query a folder root's quota...
|
||||
return SDL_MAX_UINT64;
|
||||
}
|
||||
|
||||
static const SDL_StorageInterface GENERIC_title_iface = {
|
||||
sizeof(SDL_StorageInterface),
|
||||
GENERIC_CloseStorage,
|
||||
NULL, // ready
|
||||
GENERIC_EnumerateStorageDirectory,
|
||||
GENERIC_GetStoragePathInfo,
|
||||
GENERIC_ReadStorageFile,
|
||||
NULL, // write_file
|
||||
NULL, // mkdir
|
||||
NULL, // remove
|
||||
NULL, // rename
|
||||
NULL, // copy
|
||||
NULL // space_remaining
|
||||
};
|
||||
|
||||
static SDL_Storage *GENERIC_Title_Create(const char *override, SDL_PropertiesID props)
|
||||
{
|
||||
SDL_Storage *result = NULL;
|
||||
char *basepath = NULL;
|
||||
|
||||
if (override != NULL) {
|
||||
// make sure override has a path separator at the end. If you're not on Windows and used '\\', that's on you.
|
||||
const size_t slen = SDL_strlen(override);
|
||||
const bool need_sep = (!slen || ((override[slen-1] != '/') && (override[slen-1] != '\\')));
|
||||
if (SDL_asprintf(&basepath, "%s%s", override, need_sep ? "/" : "") == -1) {
|
||||
return NULL;
|
||||
}
|
||||
} else {
|
||||
const char *base = SDL_GetBasePath();
|
||||
basepath = base ? SDL_strdup(base) : NULL;
|
||||
}
|
||||
|
||||
if (basepath != NULL) {
|
||||
result = SDL_OpenStorage(&GENERIC_title_iface, basepath);
|
||||
if (result == NULL) {
|
||||
SDL_free(basepath); // otherwise CloseStorage will free it.
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
TitleStorageBootStrap GENERIC_titlebootstrap = {
|
||||
"generic",
|
||||
"SDL generic title storage driver",
|
||||
GENERIC_Title_Create
|
||||
};
|
||||
|
||||
static const SDL_StorageInterface GENERIC_user_iface = {
|
||||
sizeof(SDL_StorageInterface),
|
||||
GENERIC_CloseStorage,
|
||||
NULL, // ready
|
||||
GENERIC_EnumerateStorageDirectory,
|
||||
GENERIC_GetStoragePathInfo,
|
||||
GENERIC_ReadStorageFile,
|
||||
GENERIC_WriteStorageFile,
|
||||
GENERIC_CreateStorageDirectory,
|
||||
GENERIC_RemoveStoragePath,
|
||||
GENERIC_RenameStoragePath,
|
||||
GENERIC_CopyStorageFile,
|
||||
GENERIC_GetStorageSpaceRemaining
|
||||
};
|
||||
|
||||
static SDL_Storage *GENERIC_User_Create(const char *org, const char *app, SDL_PropertiesID props)
|
||||
{
|
||||
SDL_Storage *result;
|
||||
char *prefpath = SDL_GetPrefPath(org, app);
|
||||
if (prefpath == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
result = SDL_OpenStorage(&GENERIC_user_iface, prefpath);
|
||||
if (result == NULL) {
|
||||
SDL_free(prefpath); // otherwise CloseStorage will free it.
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
UserStorageBootStrap GENERIC_userbootstrap = {
|
||||
"generic",
|
||||
"SDL generic user storage driver",
|
||||
GENERIC_User_Create
|
||||
};
|
||||
|
||||
static const SDL_StorageInterface GENERIC_file_iface = {
|
||||
sizeof(SDL_StorageInterface),
|
||||
GENERIC_CloseStorage,
|
||||
NULL, // ready
|
||||
GENERIC_EnumerateStorageDirectory,
|
||||
GENERIC_GetStoragePathInfo,
|
||||
GENERIC_ReadStorageFile,
|
||||
GENERIC_WriteStorageFile,
|
||||
GENERIC_CreateStorageDirectory,
|
||||
GENERIC_RemoveStoragePath,
|
||||
GENERIC_RenameStoragePath,
|
||||
GENERIC_CopyStorageFile,
|
||||
GENERIC_GetStorageSpaceRemaining
|
||||
};
|
||||
|
||||
SDL_Storage *GENERIC_OpenFileStorage(const char *path)
|
||||
{
|
||||
SDL_Storage *result;
|
||||
size_t len = 0;
|
||||
char *basepath = NULL;
|
||||
|
||||
if (path) {
|
||||
len += SDL_strlen(path);
|
||||
}
|
||||
if (len > 0) {
|
||||
#ifdef SDL_PLATFORM_WINDOWS
|
||||
const bool appended_separator = (path[len-1] == '/') || (path[len-1] == '\\');
|
||||
#else
|
||||
const bool appended_separator = (path[len-1] == '/');
|
||||
#endif
|
||||
if (appended_separator) {
|
||||
basepath = SDL_strdup(path);
|
||||
if (!basepath) {
|
||||
return NULL;
|
||||
}
|
||||
} else {
|
||||
if (SDL_asprintf(&basepath, "%s/", path) < 0) {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
result = SDL_OpenStorage(&GENERIC_file_iface, basepath);
|
||||
if (result == NULL) {
|
||||
SDL_free(basepath);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
215
vendor/sdl-3.2.10/src/storage/steam/SDL_steamstorage.c
vendored
Normal file
215
vendor/sdl-3.2.10/src/storage/steam/SDL_steamstorage.c
vendored
Normal file
|
|
@ -0,0 +1,215 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#include "../SDL_sysstorage.h"
|
||||
|
||||
// !!! FIXME: Async API can use SteamRemoteStorage_ReadFileAsync
|
||||
// !!! FIXME: Async API can use SteamRemoteStorage_WriteFileAsync
|
||||
|
||||
#define STEAM_PROC(ret, func, parms) \
|
||||
typedef ret (*steamfntype_##func) parms;
|
||||
#include "SDL_steamstorage_proc.h"
|
||||
|
||||
typedef struct STEAM_RemoteStorage
|
||||
{
|
||||
SDL_SharedObject *libsteam_api;
|
||||
#define STEAM_PROC(ret, func, parms) \
|
||||
steamfntype_##func func;
|
||||
#include "SDL_steamstorage_proc.h"
|
||||
} STEAM_RemoteStorage;
|
||||
|
||||
static bool STEAM_CloseStorage(void *userdata)
|
||||
{
|
||||
bool result = true;
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
result = SDL_SetError("SteamRemoteStorage unavailable");
|
||||
} else if (!steam->SteamAPI_ISteamRemoteStorage_EndFileWriteBatch(steamremotestorage)) {
|
||||
result = SDL_SetError("SteamRemoteStorage()->EndFileWriteBatch() failed");
|
||||
}
|
||||
SDL_UnloadObject(steam->libsteam_api);
|
||||
SDL_free(steam);
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool STEAM_StorageReady(void *userdata)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool STEAM_GetStoragePathInfo(void *userdata, const char *path, SDL_PathInfo *info)
|
||||
{
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
return SDL_SetError("SteamRemoteStorage unavailable");
|
||||
}
|
||||
|
||||
if (info) {
|
||||
SDL_zerop(info);
|
||||
info->type = SDL_PATHTYPE_FILE;
|
||||
info->size = steam->SteamAPI_ISteamRemoteStorage_GetFileSize(steamremotestorage, path);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool STEAM_ReadStorageFile(void *userdata, const char *path, void *destination, Uint64 length)
|
||||
{
|
||||
bool result = false;
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
return SDL_SetError("SteamRemoteStorage unavailable");
|
||||
}
|
||||
if (length > SDL_MAX_SINT32) {
|
||||
return SDL_SetError("SteamRemoteStorage only supports INT32_MAX read size");
|
||||
}
|
||||
if (steam->SteamAPI_ISteamRemoteStorage_FileRead(steamremotestorage, path, destination, (Sint32) length) == length) {
|
||||
result = true;
|
||||
} else {
|
||||
SDL_SetError("SteamAPI_ISteamRemoteStorage_FileRead() failed");
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static bool STEAM_WriteStorageFile(void *userdata, const char *path, const void *source, Uint64 length)
|
||||
{
|
||||
bool result = false;
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
return SDL_SetError("SteamRemoteStorage unavailable");
|
||||
}
|
||||
if (length > SDL_MAX_SINT32) {
|
||||
return SDL_SetError("SteamRemoteStorage only supports INT32_MAX write size");
|
||||
}
|
||||
if (steam->SteamAPI_ISteamRemoteStorage_FileWrite(steamremotestorage, path, source, (Sint32) length) == length) {
|
||||
result = true;
|
||||
} else {
|
||||
SDL_SetError("SteamAPI_ISteamRemoteStorage_FileRead() failed");
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
static Uint64 STEAM_GetStorageSpaceRemaining(void *userdata)
|
||||
{
|
||||
Uint64 total, remaining;
|
||||
STEAM_RemoteStorage *steam = (STEAM_RemoteStorage*) userdata;
|
||||
void *steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
SDL_SetError("SteamRemoteStorage unavailable");
|
||||
return 0;
|
||||
}
|
||||
if (!steam->SteamAPI_ISteamRemoteStorage_GetQuota(steamremotestorage, &total, &remaining)) {
|
||||
SDL_SetError("SteamRemoteStorage()->GetQuota failed");
|
||||
return 0;
|
||||
}
|
||||
return remaining;
|
||||
}
|
||||
|
||||
static const SDL_StorageInterface STEAM_user_iface = {
|
||||
sizeof(SDL_StorageInterface),
|
||||
STEAM_CloseStorage,
|
||||
STEAM_StorageReady,
|
||||
NULL, // enumerate
|
||||
STEAM_GetStoragePathInfo,
|
||||
STEAM_ReadStorageFile,
|
||||
STEAM_WriteStorageFile,
|
||||
NULL, // mkdir
|
||||
NULL, // remove
|
||||
NULL, // rename
|
||||
NULL, // copy
|
||||
STEAM_GetStorageSpaceRemaining
|
||||
};
|
||||
|
||||
static SDL_Storage *STEAM_User_Create(const char *org, const char *app, SDL_PropertiesID props)
|
||||
{
|
||||
SDL_Storage *result;
|
||||
STEAM_RemoteStorage *steam;
|
||||
void *steamremotestorage;
|
||||
|
||||
steam = (STEAM_RemoteStorage*) SDL_malloc(sizeof(STEAM_RemoteStorage));
|
||||
if (steam == NULL) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
steam->libsteam_api = SDL_LoadObject(
|
||||
#if defined(_WIN64)
|
||||
"steam_api64.dll"
|
||||
#elif defined(_WIN32)
|
||||
"steam_api.dll"
|
||||
#elif defined(__APPLE__)
|
||||
"libsteam_api.dylib"
|
||||
#else
|
||||
"libsteam_api.so"
|
||||
#endif
|
||||
);
|
||||
if (steam->libsteam_api == NULL) {
|
||||
SDL_free(steam);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
#define STEAM_PROC(ret, func, parms) \
|
||||
steam->func = (steamfntype_##func) SDL_LoadFunction(steam->libsteam_api, #func); \
|
||||
if (steam->func == NULL) { \
|
||||
SDL_SetError("Could not load function " #func); \
|
||||
goto steamfail; \
|
||||
}
|
||||
#include "SDL_steamstorage_proc.h"
|
||||
|
||||
steamremotestorage = steam->SteamAPI_SteamRemoteStorage_v016();
|
||||
if (steamremotestorage == NULL) {
|
||||
SDL_SetError("SteamRemoteStorage unavailable");
|
||||
goto steamfail;
|
||||
}
|
||||
if (!steam->SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount(steamremotestorage)) {
|
||||
SDL_SetError("Steam cloud is disabled for this user");
|
||||
goto steamfail;
|
||||
}
|
||||
if (!steam->SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp(steamremotestorage)) {
|
||||
SDL_SetError("Steam cloud is disabled for this application");
|
||||
goto steamfail;
|
||||
}
|
||||
if (!steam->SteamAPI_ISteamRemoteStorage_BeginFileWriteBatch(steamremotestorage)) {
|
||||
SDL_SetError("SteamRemoteStorage()->BeginFileWriteBatch failed");
|
||||
goto steamfail;
|
||||
}
|
||||
|
||||
result = SDL_OpenStorage(&STEAM_user_iface, steam);
|
||||
if (result == NULL) {
|
||||
goto steamfail;
|
||||
}
|
||||
return result;
|
||||
|
||||
steamfail:
|
||||
SDL_UnloadObject(steam->libsteam_api);
|
||||
SDL_free(steam);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
UserStorageBootStrap STEAM_userbootstrap = {
|
||||
"steam",
|
||||
"SDL Steam user storage driver",
|
||||
STEAM_User_Create
|
||||
};
|
||||
14
vendor/sdl-3.2.10/src/storage/steam/SDL_steamstorage_proc.h
vendored
Normal file
14
vendor/sdl-3.2.10/src/storage/steam/SDL_steamstorage_proc.h
vendored
Normal file
|
|
@ -0,0 +1,14 @@
|
|||
STEAM_PROC(void*, SteamAPI_SteamRemoteStorage_v016, (void))
|
||||
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_IsCloudEnabledForAccount, (void*))
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_IsCloudEnabledForApp, (void*))
|
||||
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_BeginFileWriteBatch, (void*))
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_EndFileWriteBatch, (void*))
|
||||
|
||||
STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_GetFileSize, (void*, const char*))
|
||||
STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_FileRead, (void*, const char*, void*, Sint32))
|
||||
STEAM_PROC(Sint32, SteamAPI_ISteamRemoteStorage_FileWrite, (void*, const char*, const void*, Sint32))
|
||||
STEAM_PROC(bool, SteamAPI_ISteamRemoteStorage_GetQuota, (void*, Uint64*, Uint64*))
|
||||
|
||||
#undef STEAM_PROC
|
||||
Loading…
Add table
Add a link
Reference in a new issue