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chore(build): use SDL3
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vendor/sdl-3.2.10/src/video/cocoa/SDL_cocoavulkan.h
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vendor/sdl-3.2.10/src/video/cocoa/SDL_cocoavulkan.h
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/*
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* @author Mark Callow, www.edgewise-consulting.com. Based on Jacob Lifshay's
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* SDL_x11vulkan.h.
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*/
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#include "SDL_internal.h"
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#ifndef SDL_cocoavulkan_h_
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#define SDL_cocoavulkan_h_
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#include "../SDL_vulkan_internal.h"
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#include "../SDL_sysvideo.h"
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#if defined(SDL_VIDEO_VULKAN) && defined(SDL_VIDEO_DRIVER_COCOA)
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extern bool Cocoa_Vulkan_LoadLibrary(SDL_VideoDevice *_this, const char *path);
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extern void Cocoa_Vulkan_UnloadLibrary(SDL_VideoDevice *_this);
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extern char const* const* Cocoa_Vulkan_GetInstanceExtensions(SDL_VideoDevice *_this, Uint32 *count);
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extern bool Cocoa_Vulkan_CreateSurface(SDL_VideoDevice *_this,
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SDL_Window *window,
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VkInstance instance,
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const struct VkAllocationCallbacks *allocator,
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VkSurfaceKHR *surface);
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extern void Cocoa_Vulkan_DestroySurface(SDL_VideoDevice *_this,
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VkInstance instance,
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VkSurfaceKHR surface,
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const struct VkAllocationCallbacks *allocator);
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#endif
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#endif // SDL_cocoavulkan_h_
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