mirror of
https://github.com/thunderbrewhq/thunderbrew
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chore(build): use SDL3
This commit is contained in:
parent
9d04a35d87
commit
b3c0734a9e
3286 changed files with 866354 additions and 554996 deletions
1130
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenevents.c
vendored
Normal file
1130
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenevents.c
vendored
Normal file
File diff suppressed because it is too large
Load diff
31
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenevents.h
vendored
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31
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenevents.h
vendored
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
|
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freely, subject to the following restrictions:
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||||
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#ifndef SDL_emscriptenevents_h_
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#define SDL_emscriptenevents_h_
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#include "SDL_emscriptenvideo.h"
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extern void Emscripten_RegisterEventHandlers(SDL_WindowData *data);
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extern void Emscripten_UnregisterEventHandlers(SDL_WindowData *data);
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extern EM_BOOL Emscripten_HandleCanvasResize(int eventType, const void *reserved, void *userData);
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#endif // SDL_emscriptenevents_h_
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161
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenframebuffer.c
vendored
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161
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenframebuffer.c
vendored
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@ -0,0 +1,161 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
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Permission is granted to anyone to use this software for any purpose,
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||||
including commercial applications, and to alter it and redistribute it
|
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freely, subject to the following restrictions:
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||||
|
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1. The origin of this software must not be misrepresented; you must not
|
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claim that you wrote the original software. If you use this software
|
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in a product, an acknowledgment in the product documentation would be
|
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_EMSCRIPTEN
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#include "SDL_emscriptenvideo.h"
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#include "SDL_emscriptenframebuffer.h"
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#include <emscripten/threading.h>
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bool Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch)
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{
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SDL_Surface *surface;
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const SDL_PixelFormat surface_format = SDL_PIXELFORMAT_XBGR8888;
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int w, h;
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// Free the old framebuffer surface
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SDL_WindowData *data = window->internal;
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surface = data->surface;
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SDL_DestroySurface(surface);
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// Create a new one
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SDL_GetWindowSizeInPixels(window, &w, &h);
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surface = SDL_CreateSurface(w, h, surface_format);
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if (!surface) {
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return false;
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}
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// Save the info and return!
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data->surface = surface;
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*format = surface_format;
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*pixels = surface->pixels;
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*pitch = surface->pitch;
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return true;
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}
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bool Emscripten_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects)
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{
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SDL_Surface *surface;
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SDL_WindowData *data = window->internal;
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surface = data->surface;
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if (!surface) {
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return SDL_SetError("Couldn't find framebuffer surface for window");
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}
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// Send the data to the display
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/* *INDENT-OFF* */ // clang-format off
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MAIN_THREAD_EM_ASM({
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var w = $0;
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var h = $1;
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var pixels = $2;
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var canvasId = UTF8ToString($3);
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var canvas = document.querySelector(canvasId);
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//TODO: this should store a context per canvas
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if (!Module['SDL3']) Module['SDL3'] = {};
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var SDL3 = Module['SDL3'];
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if (SDL3.ctxCanvas !== canvas) {
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SDL3.ctx = Module['createContext'](canvas, false, true);
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SDL3.ctxCanvas = canvas;
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}
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if (SDL3.w !== w || SDL3.h !== h || SDL3.imageCtx !== SDL3.ctx) {
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SDL3.image = SDL3.ctx.createImageData(w, h);
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SDL3.w = w;
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SDL3.h = h;
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SDL3.imageCtx = SDL3.ctx;
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}
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var data = SDL3.image.data;
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var src = pixels / 4;
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var dst = 0;
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var num;
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if (SDL3.data32Data !== data) {
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SDL3.data32 = new Int32Array(data.buffer);
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SDL3.data8 = new Uint8Array(data.buffer);
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SDL3.data32Data = data;
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}
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var data32 = SDL3.data32;
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num = data32.length;
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// logically we need to do
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// while (dst < num) {
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// data32[dst++] = HEAP32[src++] | 0xff000000
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// }
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// the following code is faster though, because
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// .set() is almost free - easily 10x faster due to
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// native SDL_memcpy efficiencies, and the remaining loop
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// just stores, not load + store, so it is faster
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data32.set(HEAP32.subarray(src, src + num));
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var data8 = SDL3.data8;
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var i = 3;
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var j = i + 4*num;
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if (num % 8 == 0) {
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// unrolling gives big speedups
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while (i < j) {
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data8[i] = 0xff;
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i = i + 4 | 0;
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data8[i] = 0xff;
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i = i + 4 | 0;
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data8[i] = 0xff;
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i = i + 4 | 0;
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data8[i] = 0xff;
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i = i + 4 | 0;
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data8[i] = 0xff;
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i = i + 4 | 0;
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data8[i] = 0xff;
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i = i + 4 | 0;
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data8[i] = 0xff;
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i = i + 4 | 0;
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data8[i] = 0xff;
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i = i + 4 | 0;
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}
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} else {
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while (i < j) {
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data8[i] = 0xff;
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i = i + 4 | 0;
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}
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}
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SDL3.ctx.putImageData(SDL3.image, 0, 0);
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}, surface->w, surface->h, surface->pixels, data->canvas_id);
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/* *INDENT-ON* */ // clang-format on
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if (emscripten_has_asyncify() && SDL_GetHintBoolean(SDL_HINT_EMSCRIPTEN_ASYNCIFY, true)) {
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// give back control to browser for screen refresh
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emscripten_sleep(0);
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}
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return true;
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}
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void Emscripten_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window)
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{
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SDL_WindowData *data = window->internal;
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SDL_DestroySurface(data->surface);
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data->surface = NULL;
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}
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#endif // SDL_VIDEO_DRIVER_EMSCRIPTEN
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30
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenframebuffer.h
vendored
Normal file
30
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenframebuffer.h
vendored
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
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This software is provided 'as-is', without any express or implied
|
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warranty. In no event will the authors be held liable for any damages
|
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arising from the use of this software.
|
||||
|
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Permission is granted to anyone to use this software for any purpose,
|
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including commercial applications, and to alter it and redistribute it
|
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freely, subject to the following restrictions:
|
||||
|
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1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
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misrepresented as being the original software.
|
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifndef SDL_emscriptenframebuffer_h_
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#define SDL_emscriptenframebuffer_h_
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extern bool Emscripten_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch);
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extern bool Emscripten_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects);
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extern void Emscripten_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window);
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#endif // SDL_emscriptenframebuffer_h_
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216
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenmouse.c
vendored
Normal file
216
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenmouse.c
vendored
Normal file
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@ -0,0 +1,216 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
|
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arising from the use of this software.
|
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|
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Permission is granted to anyone to use this software for any purpose,
|
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including commercial applications, and to alter it and redistribute it
|
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freely, subject to the following restrictions:
|
||||
|
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1. The origin of this software must not be misrepresented; you must not
|
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claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
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2. Altered source versions must be plainly marked as such, and must not be
|
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misrepresented as being the original software.
|
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "SDL_internal.h"
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#ifdef SDL_VIDEO_DRIVER_EMSCRIPTEN
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#include <emscripten/emscripten.h>
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#include <emscripten/html5.h>
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#include <emscripten/threading.h>
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#include "SDL_emscriptenmouse.h"
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#include "SDL_emscriptenvideo.h"
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#include "../SDL_video_c.h"
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#include "../../events/SDL_mouse_c.h"
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// older Emscriptens don't have this, but we need to for wasm64 compatibility.
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#ifndef MAIN_THREAD_EM_ASM_PTR
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#ifdef __wasm64__
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#error You need to upgrade your Emscripten compiler to support wasm64
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#else
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#define MAIN_THREAD_EM_ASM_PTR MAIN_THREAD_EM_ASM_INT
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#endif
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#endif
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static SDL_Cursor *Emscripten_CreateCursorFromString(const char *cursor_str, bool is_custom)
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{
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SDL_CursorData *curdata;
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SDL_Cursor *cursor = SDL_calloc(1, sizeof(SDL_Cursor));
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if (cursor) {
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curdata = (SDL_CursorData *)SDL_calloc(1, sizeof(*curdata));
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if (!curdata) {
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SDL_free(cursor);
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return NULL;
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}
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curdata->system_cursor = cursor_str;
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curdata->is_custom = is_custom;
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cursor->internal = curdata;
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}
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return cursor;
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}
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static SDL_Cursor *Emscripten_CreateDefaultCursor(void)
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{
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SDL_SystemCursor id = SDL_GetDefaultSystemCursor();
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const char *cursor_name = SDL_GetCSSCursorName(id, NULL);
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return Emscripten_CreateCursorFromString(cursor_name, false);
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}
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EM_JS_DEPS(sdlmouse, "$stringToUTF8,$UTF8ToString");
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static SDL_Cursor *Emscripten_CreateCursor(SDL_Surface *surface, int hot_x, int hot_y)
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{
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const char *cursor_url = NULL;
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SDL_Surface *conv_surf;
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conv_surf = SDL_ConvertSurface(surface, SDL_PIXELFORMAT_ABGR8888);
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if (!conv_surf) {
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return NULL;
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}
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/* *INDENT-OFF* */ // clang-format off
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cursor_url = (const char *)MAIN_THREAD_EM_ASM_PTR({
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var w = $0;
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var h = $1;
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var hot_x = $2;
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var hot_y = $3;
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var pixels = $4;
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var canvas = document.createElement("canvas");
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canvas.width = w;
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canvas.height = h;
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var ctx = canvas.getContext("2d");
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var image = ctx.createImageData(w, h);
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var data = image.data;
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var src = pixels / 4;
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var data32 = new Int32Array(data.buffer);
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data32.set(HEAP32.subarray(src, src + data32.length));
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ctx.putImageData(image, 0, 0);
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var url = hot_x === 0 && hot_y === 0
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? "url(" + canvas.toDataURL() + "), auto"
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: "url(" + canvas.toDataURL() + ") " + hot_x + " " + hot_y + ", auto";
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var urlBuf = _SDL_malloc(url.length + 1);
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stringToUTF8(url, urlBuf, url.length + 1);
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return urlBuf;
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}, surface->w, surface->h, hot_x, hot_y, conv_surf->pixels);
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/* *INDENT-ON* */ // clang-format on
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SDL_DestroySurface(conv_surf);
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return Emscripten_CreateCursorFromString(cursor_url, true);
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}
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static SDL_Cursor *Emscripten_CreateSystemCursor(SDL_SystemCursor id)
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{
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const char *cursor_name = SDL_GetCSSCursorName(id, NULL);
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return Emscripten_CreateCursorFromString(cursor_name, false);
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}
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static void Emscripten_FreeCursor(SDL_Cursor *cursor)
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{
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SDL_CursorData *curdata;
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if (cursor) {
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curdata = cursor->internal;
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|
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if (curdata) {
|
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if (curdata->is_custom) {
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SDL_free((char *)curdata->system_cursor);
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}
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SDL_free(cursor->internal);
|
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}
|
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SDL_free(cursor);
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}
|
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}
|
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static bool Emscripten_ShowCursor(SDL_Cursor *cursor)
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{
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SDL_CursorData *curdata;
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if (SDL_GetMouseFocus() != NULL) {
|
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if (cursor && cursor->internal) {
|
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curdata = cursor->internal;
|
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|
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if (curdata->system_cursor) {
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/* *INDENT-OFF* */ // clang-format off
|
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MAIN_THREAD_EM_ASM({
|
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if (Module['canvas']) {
|
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Module['canvas'].style['cursor'] = UTF8ToString($0);
|
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}
|
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}, curdata->system_cursor);
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/* *INDENT-ON* */ // clang-format on
|
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}
|
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} else {
|
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/* *INDENT-OFF* */ // clang-format off
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MAIN_THREAD_EM_ASM(
|
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if (Module['canvas']) {
|
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Module['canvas'].style['cursor'] = 'none';
|
||||
}
|
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);
|
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/* *INDENT-ON* */ // clang-format on
|
||||
}
|
||||
}
|
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return true;
|
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}
|
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|
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static bool Emscripten_SetRelativeMouseMode(bool enabled)
|
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{
|
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SDL_Window *window;
|
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SDL_WindowData *window_data;
|
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|
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// TODO: pointer lock isn't actually enabled yet
|
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if (enabled) {
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window = SDL_GetMouseFocus();
|
||||
if (!window) {
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return false;
|
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}
|
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window_data = window->internal;
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|
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if (emscripten_request_pointerlock(window_data->canvas_id, 1) >= EMSCRIPTEN_RESULT_SUCCESS) {
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return true;
|
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}
|
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} else {
|
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if (emscripten_exit_pointerlock() >= EMSCRIPTEN_RESULT_SUCCESS) {
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return true;
|
||||
}
|
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}
|
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return false;
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}
|
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|
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void Emscripten_InitMouse(void)
|
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{
|
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SDL_Mouse *mouse = SDL_GetMouse();
|
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|
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mouse->CreateCursor = Emscripten_CreateCursor;
|
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mouse->ShowCursor = Emscripten_ShowCursor;
|
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mouse->FreeCursor = Emscripten_FreeCursor;
|
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mouse->CreateSystemCursor = Emscripten_CreateSystemCursor;
|
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mouse->SetRelativeMouseMode = Emscripten_SetRelativeMouseMode;
|
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|
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SDL_SetDefaultCursor(Emscripten_CreateDefaultCursor());
|
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}
|
||||
|
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void Emscripten_QuitMouse(void)
|
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{
|
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}
|
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|
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#endif // SDL_VIDEO_DRIVER_EMSCRIPTEN
|
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34
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenmouse.h
vendored
Normal file
34
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenmouse.h
vendored
Normal file
|
|
@ -0,0 +1,34 @@
|
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/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#ifndef SDL_emscriptenmouse_h_
|
||||
#define SDL_emscriptenmouse_h_
|
||||
|
||||
struct SDL_CursorData
|
||||
{
|
||||
const char *system_cursor;
|
||||
bool is_custom;
|
||||
};
|
||||
|
||||
extern void Emscripten_InitMouse(void);
|
||||
extern void Emscripten_QuitMouse(void);
|
||||
|
||||
#endif // SDL_emscriptenmouse_h_
|
||||
162
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenopengles.c
vendored
Normal file
162
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenopengles.c
vendored
Normal file
|
|
@ -0,0 +1,162 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_EMSCRIPTEN
|
||||
|
||||
#include <emscripten/emscripten.h>
|
||||
#include <emscripten/html5_webgl.h>
|
||||
#include <GLES2/gl2.h>
|
||||
|
||||
#include "SDL_emscriptenvideo.h"
|
||||
#include "SDL_emscriptenopengles.h"
|
||||
|
||||
bool Emscripten_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
void Emscripten_GLES_UnloadLibrary(SDL_VideoDevice *_this)
|
||||
{
|
||||
}
|
||||
|
||||
SDL_FunctionPointer Emscripten_GLES_GetProcAddress(SDL_VideoDevice *_this, const char *proc)
|
||||
{
|
||||
return emscripten_webgl_get_proc_address(proc);
|
||||
}
|
||||
|
||||
bool Emscripten_GLES_SetSwapInterval(SDL_VideoDevice *_this, int interval)
|
||||
{
|
||||
if (interval < 0) {
|
||||
return SDL_SetError("Late swap tearing currently unsupported");
|
||||
}
|
||||
|
||||
if (Emscripten_ShouldSetSwapInterval(interval)) {
|
||||
if (interval == 0) {
|
||||
emscripten_set_main_loop_timing(EM_TIMING_SETTIMEOUT, 0);
|
||||
} else {
|
||||
emscripten_set_main_loop_timing(EM_TIMING_RAF, interval);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Emscripten_GLES_GetSwapInterval(SDL_VideoDevice *_this, int *interval)
|
||||
{
|
||||
int mode, value;
|
||||
|
||||
emscripten_get_main_loop_timing(&mode, &value);
|
||||
|
||||
if (mode == EM_TIMING_RAF) {
|
||||
*interval = value;
|
||||
return true;
|
||||
} else {
|
||||
*interval = 0;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_GLContext Emscripten_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *window_data;
|
||||
|
||||
EmscriptenWebGLContextAttributes attribs;
|
||||
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE context;
|
||||
|
||||
emscripten_webgl_init_context_attributes(&attribs);
|
||||
|
||||
attribs.alpha = _this->gl_config.alpha_size > 0;
|
||||
attribs.depth = _this->gl_config.depth_size > 0;
|
||||
attribs.stencil = _this->gl_config.stencil_size > 0;
|
||||
attribs.antialias = _this->gl_config.multisamplebuffers == 1;
|
||||
|
||||
if (_this->gl_config.major_version == 3)
|
||||
attribs.majorVersion = 2; // WebGL 2.0 ~= GLES 3.0
|
||||
|
||||
window_data = window->internal;
|
||||
|
||||
if (window_data->gl_context) {
|
||||
SDL_SetError("Cannot create multiple webgl contexts per window");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
context = emscripten_webgl_create_context(window_data->canvas_id, &attribs);
|
||||
|
||||
if (context < 0) {
|
||||
SDL_SetError("Could not create webgl context");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (emscripten_webgl_make_context_current(context) != EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
emscripten_webgl_destroy_context(context);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
window_data->gl_context = (SDL_GLContext)context;
|
||||
|
||||
return (SDL_GLContext)context;
|
||||
}
|
||||
|
||||
bool Emscripten_GLES_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context)
|
||||
{
|
||||
SDL_Window *window;
|
||||
|
||||
// remove the context from its window
|
||||
for (window = _this->windows; window; window = window->next) {
|
||||
SDL_WindowData *window_data = window->internal;
|
||||
|
||||
if (window_data->gl_context == context) {
|
||||
window_data->gl_context = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
emscripten_webgl_destroy_context((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)context);
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Emscripten_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
if (emscripten_has_asyncify() && SDL_GetHintBoolean(SDL_HINT_EMSCRIPTEN_ASYNCIFY, true)) {
|
||||
// give back control to browser for screen refresh
|
||||
emscripten_sleep(0);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Emscripten_GLES_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context)
|
||||
{
|
||||
// it isn't possible to reuse contexts across canvases
|
||||
if (window && context) {
|
||||
SDL_WindowData *window_data = window->internal;
|
||||
|
||||
if (context != window_data->gl_context) {
|
||||
return SDL_SetError("Cannot make context current to another window");
|
||||
}
|
||||
}
|
||||
|
||||
if (emscripten_webgl_make_context_current((EMSCRIPTEN_WEBGL_CONTEXT_HANDLE)context) != EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
return SDL_SetError("Unable to make context current");
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
#endif // SDL_VIDEO_DRIVER_EMSCRIPTEN
|
||||
43
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenopengles.h
vendored
Normal file
43
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenopengles.h
vendored
Normal file
|
|
@ -0,0 +1,43 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifndef SDL_emscriptenopengles_h_
|
||||
#define SDL_emscriptenopengles_h_
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_EMSCRIPTEN
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
|
||||
// OpenGLES functions
|
||||
extern bool Emscripten_GLES_LoadLibrary(SDL_VideoDevice *_this, const char *path);
|
||||
extern void Emscripten_GLES_UnloadLibrary(SDL_VideoDevice *_this);
|
||||
extern SDL_FunctionPointer Emscripten_GLES_GetProcAddress(SDL_VideoDevice *_this, const char *proc);
|
||||
extern bool Emscripten_GLES_SetSwapInterval(SDL_VideoDevice *_this, int interval);
|
||||
extern bool Emscripten_GLES_GetSwapInterval(SDL_VideoDevice *_this, int *interval);
|
||||
extern SDL_GLContext Emscripten_GLES_CreateContext(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern bool Emscripten_GLES_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context);
|
||||
extern bool Emscripten_GLES_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
extern bool Emscripten_GLES_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context);
|
||||
|
||||
#endif // SDL_VIDEO_DRIVER_EMSCRIPTEN
|
||||
|
||||
#endif // SDL_emscriptenopengles_h_
|
||||
459
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenvideo.c
vendored
Normal file
459
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenvideo.c
vendored
Normal file
|
|
@ -0,0 +1,459 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_EMSCRIPTEN
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../SDL_pixels_c.h"
|
||||
#include "../../events/SDL_events_c.h"
|
||||
|
||||
#include "SDL_emscriptenvideo.h"
|
||||
#include "SDL_emscriptenopengles.h"
|
||||
#include "SDL_emscriptenframebuffer.h"
|
||||
#include "SDL_emscriptenevents.h"
|
||||
#include "SDL_emscriptenmouse.h"
|
||||
|
||||
#define EMSCRIPTENVID_DRIVER_NAME "emscripten"
|
||||
|
||||
// Initialization/Query functions
|
||||
static bool Emscripten_VideoInit(SDL_VideoDevice *_this);
|
||||
static bool Emscripten_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
|
||||
static void Emscripten_VideoQuit(SDL_VideoDevice *_this);
|
||||
static bool Emscripten_GetDisplayUsableBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect);
|
||||
|
||||
static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
|
||||
static void Emscripten_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
static void Emscripten_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h);
|
||||
static void Emscripten_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
static SDL_FullscreenResult Emscripten_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen);
|
||||
static void Emscripten_PumpEvents(SDL_VideoDevice *_this);
|
||||
static void Emscripten_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
static bool pumpevents_has_run = false;
|
||||
static int pending_swap_interval = -1;
|
||||
|
||||
|
||||
// Emscripten driver bootstrap functions
|
||||
|
||||
static void Emscripten_DeleteDevice(SDL_VideoDevice *device)
|
||||
{
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_SystemTheme Emscripten_GetSystemTheme(void)
|
||||
{
|
||||
/* Technically, light theme can mean explicit light theme or no preference.
|
||||
https://developer.mozilla.org/en-US/docs/Web/CSS/@media/prefers-color-scheme#syntax */
|
||||
|
||||
int theme_code = EM_ASM_INT({
|
||||
if (!window.matchMedia) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (window.matchMedia('(prefers-color-scheme: light)').matches) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (window.matchMedia('(prefers-color-scheme: dark)').matches) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
return -1;
|
||||
});
|
||||
|
||||
switch (theme_code) {
|
||||
case 0:
|
||||
return SDL_SYSTEM_THEME_LIGHT;
|
||||
|
||||
case 1:
|
||||
return SDL_SYSTEM_THEME_DARK;
|
||||
|
||||
default:
|
||||
return SDL_SYSTEM_THEME_UNKNOWN;
|
||||
}
|
||||
}
|
||||
|
||||
static void Emscripten_ListenSystemTheme(void)
|
||||
{
|
||||
MAIN_THREAD_EM_ASM({
|
||||
if (window.matchMedia) {
|
||||
if (typeof(Module['SDL3']) === 'undefined') {
|
||||
Module['SDL3'] = {};
|
||||
}
|
||||
|
||||
var SDL3 = Module['SDL3'];
|
||||
|
||||
SDL3.eventHandlerThemeChanged = function(event) {
|
||||
_Emscripten_SendSystemThemeChangedEvent();
|
||||
};
|
||||
|
||||
SDL3.themeChangedMatchMedia = window.matchMedia('(prefers-color-scheme: dark)');
|
||||
SDL3.themeChangedMatchMedia.addEventListener('change', SDL3.eventHandlerThemeChanged);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
static void Emscripten_UnlistenSystemTheme(void)
|
||||
{
|
||||
MAIN_THREAD_EM_ASM({
|
||||
if (typeof(Module['SDL3']) !== 'undefined') {
|
||||
var SDL3 = Module['SDL3'];
|
||||
|
||||
SDL3.themeChangedMatchMedia.removeEventListener('change', SDL3.eventHandlerThemeChanged);
|
||||
SDL3.themeChangedMatchMedia = undefined;
|
||||
SDL3.eventHandlerThemeChanged = undefined;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void Emscripten_SendSystemThemeChangedEvent(void)
|
||||
{
|
||||
SDL_SetSystemTheme(Emscripten_GetSystemTheme());
|
||||
}
|
||||
|
||||
static SDL_VideoDevice *Emscripten_CreateDevice(void)
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
|
||||
// Initialize all variables that we clean on shutdown
|
||||
device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
|
||||
if (!device) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Firefox sends blur event which would otherwise prevent full screen
|
||||
* when the user clicks to allow full screen.
|
||||
* See https://bugzilla.mozilla.org/show_bug.cgi?id=1144964
|
||||
*/
|
||||
SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0");
|
||||
|
||||
// Set the function pointers
|
||||
device->VideoInit = Emscripten_VideoInit;
|
||||
device->VideoQuit = Emscripten_VideoQuit;
|
||||
device->GetDisplayUsableBounds = Emscripten_GetDisplayUsableBounds;
|
||||
device->SetDisplayMode = Emscripten_SetDisplayMode;
|
||||
|
||||
device->PumpEvents = Emscripten_PumpEvents;
|
||||
|
||||
device->CreateSDLWindow = Emscripten_CreateWindow;
|
||||
device->SetWindowTitle = Emscripten_SetWindowTitle;
|
||||
/*device->SetWindowIcon = Emscripten_SetWindowIcon;
|
||||
device->SetWindowPosition = Emscripten_SetWindowPosition;*/
|
||||
device->SetWindowSize = Emscripten_SetWindowSize;
|
||||
/*device->ShowWindow = Emscripten_ShowWindow;
|
||||
device->HideWindow = Emscripten_HideWindow;
|
||||
device->RaiseWindow = Emscripten_RaiseWindow;
|
||||
device->MaximizeWindow = Emscripten_MaximizeWindow;
|
||||
device->MinimizeWindow = Emscripten_MinimizeWindow;
|
||||
device->RestoreWindow = Emscripten_RestoreWindow;
|
||||
device->SetWindowMouseGrab = Emscripten_SetWindowMouseGrab;*/
|
||||
device->GetWindowSizeInPixels = Emscripten_GetWindowSizeInPixels;
|
||||
device->DestroyWindow = Emscripten_DestroyWindow;
|
||||
device->SetWindowFullscreen = Emscripten_SetWindowFullscreen;
|
||||
|
||||
device->CreateWindowFramebuffer = Emscripten_CreateWindowFramebuffer;
|
||||
device->UpdateWindowFramebuffer = Emscripten_UpdateWindowFramebuffer;
|
||||
device->DestroyWindowFramebuffer = Emscripten_DestroyWindowFramebuffer;
|
||||
|
||||
device->GL_LoadLibrary = Emscripten_GLES_LoadLibrary;
|
||||
device->GL_GetProcAddress = Emscripten_GLES_GetProcAddress;
|
||||
device->GL_UnloadLibrary = Emscripten_GLES_UnloadLibrary;
|
||||
device->GL_CreateContext = Emscripten_GLES_CreateContext;
|
||||
device->GL_MakeCurrent = Emscripten_GLES_MakeCurrent;
|
||||
device->GL_SetSwapInterval = Emscripten_GLES_SetSwapInterval;
|
||||
device->GL_GetSwapInterval = Emscripten_GLES_GetSwapInterval;
|
||||
device->GL_SwapWindow = Emscripten_GLES_SwapWindow;
|
||||
device->GL_DestroyContext = Emscripten_GLES_DestroyContext;
|
||||
|
||||
device->free = Emscripten_DeleteDevice;
|
||||
|
||||
Emscripten_ListenSystemTheme();
|
||||
device->system_theme = Emscripten_GetSystemTheme();
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
VideoBootStrap Emscripten_bootstrap = {
|
||||
EMSCRIPTENVID_DRIVER_NAME, "SDL emscripten video driver",
|
||||
Emscripten_CreateDevice,
|
||||
NULL, // no ShowMessageBox implementation
|
||||
false
|
||||
};
|
||||
|
||||
bool Emscripten_VideoInit(SDL_VideoDevice *_this)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
|
||||
// Use a fake 32-bpp desktop mode
|
||||
SDL_zero(mode);
|
||||
mode.format = SDL_PIXELFORMAT_XRGB8888;
|
||||
emscripten_get_screen_size(&mode.w, &mode.h);
|
||||
mode.pixel_density = emscripten_get_device_pixel_ratio();
|
||||
|
||||
if (SDL_AddBasicVideoDisplay(&mode) == 0) {
|
||||
return false;
|
||||
}
|
||||
|
||||
Emscripten_InitMouse();
|
||||
|
||||
// Assume we have a mouse and keyboard
|
||||
SDL_AddKeyboard(SDL_DEFAULT_KEYBOARD_ID, NULL, false);
|
||||
SDL_AddMouse(SDL_DEFAULT_MOUSE_ID, NULL, false);
|
||||
|
||||
// We're done!
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool Emscripten_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
|
||||
{
|
||||
// can't do this
|
||||
return true;
|
||||
}
|
||||
|
||||
static void Emscripten_VideoQuit(SDL_VideoDevice *_this)
|
||||
{
|
||||
Emscripten_QuitMouse();
|
||||
Emscripten_UnlistenSystemTheme();
|
||||
pumpevents_has_run = false;
|
||||
pending_swap_interval = -1;
|
||||
}
|
||||
|
||||
static bool Emscripten_GetDisplayUsableBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect)
|
||||
{
|
||||
if (rect) {
|
||||
rect->x = 0;
|
||||
rect->y = 0;
|
||||
rect->w = MAIN_THREAD_EM_ASM_INT({
|
||||
return window.innerWidth;
|
||||
});
|
||||
rect->h = MAIN_THREAD_EM_ASM_INT({
|
||||
return window.innerHeight;
|
||||
});
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
bool Emscripten_ShouldSetSwapInterval(int interval)
|
||||
{
|
||||
if (!pumpevents_has_run) {
|
||||
pending_swap_interval = interval;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static void Emscripten_PumpEvents(SDL_VideoDevice *_this)
|
||||
{
|
||||
if (!pumpevents_has_run) {
|
||||
// we assume you've set a mainloop by the time you've called pumpevents, so we delay initial SetInterval changes until then.
|
||||
// otherwise you'll get a warning on the javascript console.
|
||||
pumpevents_has_run = true;
|
||||
if (pending_swap_interval >= 0) {
|
||||
Emscripten_GLES_SetSwapInterval(_this, pending_swap_interval);
|
||||
pending_swap_interval = -1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EMSCRIPTEN_KEEPALIVE void requestFullscreenThroughSDL(SDL_Window *window)
|
||||
{
|
||||
SDL_SetWindowFullscreen(window, true);
|
||||
}
|
||||
|
||||
static bool Emscripten_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID props)
|
||||
{
|
||||
SDL_WindowData *wdata;
|
||||
double scaled_w, scaled_h;
|
||||
double css_w, css_h;
|
||||
const char *selector;
|
||||
|
||||
// Allocate window internal data
|
||||
wdata = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
|
||||
if (!wdata) {
|
||||
return false;
|
||||
}
|
||||
|
||||
selector = SDL_GetHint(SDL_HINT_EMSCRIPTEN_CANVAS_SELECTOR);
|
||||
if (!selector) {
|
||||
selector = "#canvas";
|
||||
}
|
||||
|
||||
wdata->canvas_id = SDL_strdup(selector);
|
||||
|
||||
if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
|
||||
wdata->pixel_ratio = emscripten_get_device_pixel_ratio();
|
||||
} else {
|
||||
wdata->pixel_ratio = 1.0f;
|
||||
}
|
||||
|
||||
scaled_w = SDL_floor(window->w * wdata->pixel_ratio);
|
||||
scaled_h = SDL_floor(window->h * wdata->pixel_ratio);
|
||||
|
||||
// set a fake size to check if there is any CSS sizing the canvas
|
||||
emscripten_set_canvas_element_size(wdata->canvas_id, 1, 1);
|
||||
emscripten_get_element_css_size(wdata->canvas_id, &css_w, &css_h);
|
||||
|
||||
wdata->external_size = SDL_floor(css_w) != 1 || SDL_floor(css_h) != 1;
|
||||
|
||||
if ((window->flags & SDL_WINDOW_RESIZABLE) && wdata->external_size) {
|
||||
// external css has resized us
|
||||
scaled_w = css_w * wdata->pixel_ratio;
|
||||
scaled_h = css_h * wdata->pixel_ratio;
|
||||
|
||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, SDL_lroundf(css_w), SDL_lroundf(css_h));
|
||||
}
|
||||
emscripten_set_canvas_element_size(wdata->canvas_id, SDL_lroundf(scaled_w), SDL_lroundf(scaled_h));
|
||||
|
||||
// if the size is not being controlled by css, we need to scale down for hidpi
|
||||
if (!wdata->external_size) {
|
||||
if (wdata->pixel_ratio != 1.0f) {
|
||||
// scale canvas down
|
||||
emscripten_set_element_css_size(wdata->canvas_id, window->w, window->h);
|
||||
}
|
||||
}
|
||||
|
||||
wdata->window = window;
|
||||
|
||||
// Setup driver data for this window
|
||||
window->internal = wdata;
|
||||
|
||||
// One window, it always has focus
|
||||
SDL_SetMouseFocus(window);
|
||||
SDL_SetKeyboardFocus(window);
|
||||
|
||||
Emscripten_RegisterEventHandlers(wdata);
|
||||
|
||||
// disable the emscripten "fullscreen" button.
|
||||
MAIN_THREAD_EM_ASM({
|
||||
Module['requestFullscreen'] = function(lockPointer, resizeCanvas) {
|
||||
_requestFullscreenThroughSDL($0);
|
||||
};
|
||||
}, window);
|
||||
|
||||
// Window has been successfully created
|
||||
return true;
|
||||
}
|
||||
|
||||
static void Emscripten_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *data;
|
||||
|
||||
if (window->internal) {
|
||||
data = window->internal;
|
||||
// update pixel ratio
|
||||
if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
|
||||
data->pixel_ratio = emscripten_get_device_pixel_ratio();
|
||||
}
|
||||
emscripten_set_canvas_element_size(data->canvas_id, SDL_lroundf(window->pending.w * data->pixel_ratio), SDL_lroundf(window->pending.h * data->pixel_ratio));
|
||||
|
||||
// scale canvas down
|
||||
if (!data->external_size && data->pixel_ratio != 1.0f) {
|
||||
emscripten_set_element_css_size(data->canvas_id, window->pending.w, window->pending.h);
|
||||
}
|
||||
|
||||
SDL_SendWindowEvent(window, SDL_EVENT_WINDOW_RESIZED, window->pending.w, window->pending.h);
|
||||
}
|
||||
}
|
||||
|
||||
static void Emscripten_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h)
|
||||
{
|
||||
SDL_WindowData *data;
|
||||
if (window->internal) {
|
||||
data = window->internal;
|
||||
*w = SDL_lroundf(window->w * data->pixel_ratio);
|
||||
*h = SDL_lroundf(window->h * data->pixel_ratio);
|
||||
}
|
||||
}
|
||||
|
||||
static void Emscripten_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
SDL_WindowData *data;
|
||||
|
||||
if (window->internal) {
|
||||
data = window->internal;
|
||||
|
||||
Emscripten_UnregisterEventHandlers(data);
|
||||
|
||||
// We can't destroy the canvas, so resize it to zero instead
|
||||
emscripten_set_canvas_element_size(data->canvas_id, 0, 0);
|
||||
SDL_free(data->canvas_id);
|
||||
|
||||
SDL_free(window->internal);
|
||||
window->internal = NULL;
|
||||
}
|
||||
|
||||
// just ignore clicks on the fullscreen button while there's no SDL window.
|
||||
MAIN_THREAD_EM_ASM({ Module['requestFullscreen'] = function(lockPointer, resizeCanvas) {}; });
|
||||
}
|
||||
|
||||
static SDL_FullscreenResult Emscripten_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen)
|
||||
{
|
||||
SDL_WindowData *data;
|
||||
int res = -1;
|
||||
|
||||
if (window->internal) {
|
||||
data = window->internal;
|
||||
|
||||
if (fullscreen) {
|
||||
EmscriptenFullscreenStrategy strategy;
|
||||
bool is_fullscreen_desktop = !window->fullscreen_exclusive;
|
||||
|
||||
SDL_zero(strategy);
|
||||
strategy.scaleMode = is_fullscreen_desktop ? EMSCRIPTEN_FULLSCREEN_SCALE_STRETCH : EMSCRIPTEN_FULLSCREEN_SCALE_ASPECT;
|
||||
|
||||
if (!is_fullscreen_desktop) {
|
||||
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_NONE;
|
||||
} else if (window->flags & SDL_WINDOW_HIGH_PIXEL_DENSITY) {
|
||||
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_HIDEF;
|
||||
} else {
|
||||
strategy.canvasResolutionScaleMode = EMSCRIPTEN_FULLSCREEN_CANVAS_SCALE_STDDEF;
|
||||
}
|
||||
|
||||
strategy.filteringMode = EMSCRIPTEN_FULLSCREEN_FILTERING_DEFAULT;
|
||||
|
||||
strategy.canvasResizedCallback = Emscripten_HandleCanvasResize;
|
||||
strategy.canvasResizedCallbackUserData = data;
|
||||
|
||||
data->fullscreen_mode_flags = (window->flags & SDL_WINDOW_FULLSCREEN);
|
||||
data->fullscreen_resize = is_fullscreen_desktop;
|
||||
|
||||
res = emscripten_request_fullscreen_strategy(data->canvas_id, 1, &strategy);
|
||||
} else {
|
||||
res = emscripten_exit_fullscreen();
|
||||
}
|
||||
}
|
||||
|
||||
if (res == EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
return SDL_FULLSCREEN_SUCCEEDED;
|
||||
} else if (res == EMSCRIPTEN_RESULT_DEFERRED) {
|
||||
return SDL_FULLSCREEN_PENDING;
|
||||
} else {
|
||||
return SDL_FULLSCREEN_FAILED;
|
||||
}
|
||||
}
|
||||
|
||||
static void Emscripten_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
emscripten_set_window_title(window->title);
|
||||
}
|
||||
|
||||
#endif // SDL_VIDEO_DRIVER_EMSCRIPTEN
|
||||
54
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenvideo.h
vendored
Normal file
54
vendor/sdl-3.2.10/src/video/emscripten/SDL_emscriptenvideo.h
vendored
Normal file
|
|
@ -0,0 +1,54 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifndef SDL_emscriptenvideo_h_
|
||||
#define SDL_emscriptenvideo_h_
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "../../events/SDL_touch_c.h"
|
||||
#include <emscripten/emscripten.h>
|
||||
#include <emscripten/html5.h>
|
||||
|
||||
struct SDL_WindowData
|
||||
{
|
||||
SDL_Window *window;
|
||||
SDL_Surface *surface;
|
||||
|
||||
SDL_GLContext gl_context;
|
||||
|
||||
char *canvas_id;
|
||||
|
||||
float pixel_ratio;
|
||||
|
||||
bool external_size;
|
||||
|
||||
Uint32 fullscreen_mode_flags;
|
||||
bool fullscreen_resize;
|
||||
|
||||
bool has_pointer_lock;
|
||||
|
||||
bool mouse_focus_loss_pending;
|
||||
};
|
||||
|
||||
bool Emscripten_ShouldSetSwapInterval(int interval);
|
||||
|
||||
#endif // SDL_emscriptenvideo_h_
|
||||
Loading…
Add table
Add a link
Reference in a new issue