mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-12-14 12:02:30 +00:00
chore(build): use SDL3
This commit is contained in:
parent
9d04a35d87
commit
b3c0734a9e
3286 changed files with 866354 additions and 554996 deletions
259
vendor/sdl-3.2.10/src/video/n3ds/SDL_n3dsvideo.c
vendored
Normal file
259
vendor/sdl-3.2.10/src/video/n3ds/SDL_n3dsvideo.c
vendored
Normal file
|
|
@ -0,0 +1,259 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2025 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "SDL_internal.h"
|
||||
|
||||
#ifdef SDL_VIDEO_DRIVER_N3DS
|
||||
|
||||
#include "../SDL_sysvideo.h"
|
||||
#include "SDL_n3dsevents_c.h"
|
||||
#include "SDL_n3dsframebuffer_c.h"
|
||||
#include "SDL_n3dsswkb.h"
|
||||
#include "SDL_n3dstouch.h"
|
||||
#include "SDL_n3dsvideo.h"
|
||||
|
||||
#define N3DSVID_DRIVER_NAME "n3ds"
|
||||
|
||||
static bool AddN3DSDisplay(gfxScreen_t screen);
|
||||
|
||||
static bool N3DS_VideoInit(SDL_VideoDevice *_this);
|
||||
static void N3DS_VideoQuit(SDL_VideoDevice *_this);
|
||||
static bool N3DS_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display);
|
||||
static bool N3DS_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode);
|
||||
static bool N3DS_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect);
|
||||
static bool N3DS_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props);
|
||||
static void N3DS_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window);
|
||||
|
||||
struct SDL_DisplayData
|
||||
{
|
||||
gfxScreen_t screen;
|
||||
};
|
||||
|
||||
struct SDL_DisplayModeData
|
||||
{
|
||||
GSPGPU_FramebufferFormat fmt;
|
||||
};
|
||||
|
||||
static const struct
|
||||
{
|
||||
SDL_PixelFormat pixfmt;
|
||||
GSPGPU_FramebufferFormat gspfmt;
|
||||
} format_map[] = {
|
||||
{ SDL_PIXELFORMAT_RGBA8888, GSP_RGBA8_OES },
|
||||
{ SDL_PIXELFORMAT_BGR24, GSP_BGR8_OES },
|
||||
{ SDL_PIXELFORMAT_RGB565, GSP_RGB565_OES },
|
||||
{ SDL_PIXELFORMAT_RGBA5551, GSP_RGB5_A1_OES },
|
||||
{ SDL_PIXELFORMAT_RGBA4444, GSP_RGBA4_OES }
|
||||
};
|
||||
|
||||
// N3DS driver bootstrap functions
|
||||
|
||||
static void N3DS_DeleteDevice(SDL_VideoDevice *device)
|
||||
{
|
||||
SDL_free(device->internal);
|
||||
SDL_free(device);
|
||||
}
|
||||
|
||||
static SDL_VideoDevice *N3DS_CreateDevice(void)
|
||||
{
|
||||
SDL_VideoDevice *device;
|
||||
SDL_VideoData *phdata;
|
||||
|
||||
// Initialize all variables that we clean on shutdown
|
||||
device = (SDL_VideoDevice *)SDL_calloc(1, sizeof(SDL_VideoDevice));
|
||||
if (!device) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// Initialize internal data
|
||||
phdata = (SDL_VideoData *)SDL_calloc(1, sizeof(SDL_VideoData));
|
||||
if (!phdata) {
|
||||
SDL_free(device);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
device->internal = phdata;
|
||||
|
||||
device->VideoInit = N3DS_VideoInit;
|
||||
device->VideoQuit = N3DS_VideoQuit;
|
||||
|
||||
device->GetDisplayModes = N3DS_GetDisplayModes;
|
||||
device->SetDisplayMode = N3DS_SetDisplayMode;
|
||||
device->GetDisplayBounds = N3DS_GetDisplayBounds;
|
||||
|
||||
device->CreateSDLWindow = N3DS_CreateWindow;
|
||||
device->DestroyWindow = N3DS_DestroyWindow;
|
||||
|
||||
device->HasScreenKeyboardSupport = N3DS_HasScreenKeyboardSupport;
|
||||
device->StartTextInput = N3DS_StartTextInput;
|
||||
device->StopTextInput = N3DS_StopTextInput;
|
||||
|
||||
device->PumpEvents = N3DS_PumpEvents;
|
||||
|
||||
device->CreateWindowFramebuffer = SDL_N3DS_CreateWindowFramebuffer;
|
||||
device->UpdateWindowFramebuffer = SDL_N3DS_UpdateWindowFramebuffer;
|
||||
device->DestroyWindowFramebuffer = SDL_N3DS_DestroyWindowFramebuffer;
|
||||
|
||||
device->free = N3DS_DeleteDevice;
|
||||
|
||||
device->device_caps = VIDEO_DEVICE_CAPS_FULLSCREEN_ONLY;
|
||||
|
||||
return device;
|
||||
}
|
||||
|
||||
VideoBootStrap N3DS_bootstrap = { N3DSVID_DRIVER_NAME, "N3DS Video Driver", N3DS_CreateDevice, NULL, /* no ShowMessageBox implementation */ false };
|
||||
|
||||
static bool N3DS_VideoInit(SDL_VideoDevice *_this)
|
||||
{
|
||||
SDL_VideoData *internal = (SDL_VideoData *)_this->internal;
|
||||
|
||||
gfxInit(GSP_RGBA8_OES, GSP_RGBA8_OES, false);
|
||||
hidInit();
|
||||
|
||||
internal->top_display = AddN3DSDisplay(GFX_TOP);
|
||||
internal->touch_display = AddN3DSDisplay(GFX_BOTTOM);
|
||||
|
||||
N3DS_InitTouch();
|
||||
N3DS_SwkbInit();
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool AddN3DSDisplay(gfxScreen_t screen)
|
||||
{
|
||||
SDL_DisplayMode mode;
|
||||
SDL_DisplayModeData *modedata;
|
||||
SDL_VideoDisplay display;
|
||||
SDL_DisplayData *display_driver_data = SDL_calloc(1, sizeof(SDL_DisplayData));
|
||||
if (!display_driver_data) {
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_zero(mode);
|
||||
SDL_zero(display);
|
||||
|
||||
display_driver_data->screen = screen;
|
||||
|
||||
modedata = SDL_malloc(sizeof(SDL_DisplayModeData));
|
||||
if (!modedata) {
|
||||
return false;
|
||||
}
|
||||
|
||||
mode.w = (screen == GFX_TOP) ? GSP_SCREEN_HEIGHT_TOP : GSP_SCREEN_HEIGHT_BOTTOM;
|
||||
mode.h = GSP_SCREEN_WIDTH;
|
||||
mode.refresh_rate = 60.0f;
|
||||
mode.format = SDL_PIXELFORMAT_RGBA8888;
|
||||
mode.internal = modedata;
|
||||
modedata->fmt = GSP_RGBA8_OES;
|
||||
|
||||
display.name = (screen == GFX_TOP) ? "N3DS top screen" : "N3DS bottom screen";
|
||||
display.desktop_mode = mode;
|
||||
display.internal = display_driver_data;
|
||||
|
||||
if (SDL_AddVideoDisplay(&display, false) == 0) {
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
static void N3DS_VideoQuit(SDL_VideoDevice *_this)
|
||||
{
|
||||
N3DS_SwkbQuit();
|
||||
N3DS_QuitTouch();
|
||||
|
||||
hidExit();
|
||||
gfxExit();
|
||||
}
|
||||
|
||||
static bool N3DS_GetDisplayModes(SDL_VideoDevice *_this, SDL_VideoDisplay *display)
|
||||
{
|
||||
SDL_DisplayData *displaydata = display->internal;
|
||||
SDL_DisplayModeData *modedata;
|
||||
SDL_DisplayMode mode;
|
||||
int i;
|
||||
|
||||
for (i = 0; i < SDL_arraysize(format_map); i++) {
|
||||
modedata = SDL_malloc(sizeof(SDL_DisplayModeData));
|
||||
if (!modedata)
|
||||
continue;
|
||||
|
||||
SDL_zero(mode);
|
||||
mode.w = (displaydata->screen == GFX_TOP) ? GSP_SCREEN_HEIGHT_TOP : GSP_SCREEN_HEIGHT_BOTTOM;
|
||||
mode.h = GSP_SCREEN_WIDTH;
|
||||
mode.refresh_rate = 60.0f;
|
||||
mode.format = format_map[i].pixfmt;
|
||||
mode.internal = modedata;
|
||||
modedata->fmt = format_map[i].gspfmt;
|
||||
|
||||
if (!SDL_AddFullscreenDisplayMode(display, &mode)) {
|
||||
SDL_free(modedata);
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool N3DS_SetDisplayMode(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_DisplayMode *mode)
|
||||
{
|
||||
SDL_DisplayData *displaydata = display->internal;
|
||||
SDL_DisplayModeData *modedata = mode->internal;
|
||||
|
||||
gfxSetScreenFormat(displaydata->screen, modedata->fmt);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool N3DS_GetDisplayBounds(SDL_VideoDevice *_this, SDL_VideoDisplay *display, SDL_Rect *rect)
|
||||
{
|
||||
SDL_DisplayData *driver_data = display->internal;
|
||||
|
||||
if (!driver_data) {
|
||||
return false;
|
||||
}
|
||||
|
||||
rect->x = 0;
|
||||
rect->y = (driver_data->screen == GFX_TOP) ? 0 : GSP_SCREEN_WIDTH;
|
||||
rect->w = display->current_mode->w;
|
||||
rect->h = display->current_mode->h;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool N3DS_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props)
|
||||
{
|
||||
SDL_DisplayData *display_data;
|
||||
SDL_WindowData *window_data = (SDL_WindowData *)SDL_calloc(1, sizeof(SDL_WindowData));
|
||||
if (!window_data) {
|
||||
return false;
|
||||
}
|
||||
display_data = SDL_GetDisplayDriverDataForWindow(window);
|
||||
window_data->screen = display_data->screen;
|
||||
window->internal = window_data;
|
||||
SDL_SetKeyboardFocus(window);
|
||||
return true;
|
||||
}
|
||||
|
||||
static void N3DS_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window)
|
||||
{
|
||||
if (!window) {
|
||||
return;
|
||||
}
|
||||
SDL_free(window->internal);
|
||||
}
|
||||
|
||||
#endif // SDL_VIDEO_DRIVER_N3DS
|
||||
Loading…
Add table
Add a link
Reference in a new issue