mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-12-12 19:22:30 +00:00
chore(build): revert to sdl2
This commit is contained in:
parent
20f392cd74
commit
b5902f5230
2095 changed files with 244085 additions and 192940 deletions
123
vendor/sdl-2.30.5/docs/README-directfb.md
vendored
Normal file
123
vendor/sdl-2.30.5/docs/README-directfb.md
vendored
Normal file
|
|
@ -0,0 +1,123 @@
|
|||
DirectFB
|
||||
========
|
||||
|
||||
Supports:
|
||||
|
||||
- Hardware YUV overlays
|
||||
- OpenGL - software only
|
||||
- 2D/3D accelerations (depends on directfb driver)
|
||||
- multiple displays
|
||||
- windows
|
||||
|
||||
What you need:
|
||||
|
||||
* DirectFB 1.0.1, 1.2.x, 1.3.0
|
||||
* Kernel-Framebuffer support: required: vesafb, radeonfb ....
|
||||
* Mesa 7.0.x - optional for OpenGL
|
||||
|
||||
The `/etc/directfbrc` file should contain the following lines to make
|
||||
your joystick work and avoid crashes:
|
||||
|
||||
```
|
||||
disable-module=joystick
|
||||
disable-module=cle266
|
||||
disable-module=cyber5k
|
||||
no-linux-input-grab
|
||||
```
|
||||
|
||||
To disable to use x11 backend when DISPLAY variable is found use
|
||||
|
||||
```
|
||||
export SDL_DIRECTFB_X11_CHECK=0
|
||||
```
|
||||
|
||||
To disable the use of linux input devices, i.e. multimice/multikeyboard support,
|
||||
use
|
||||
|
||||
```
|
||||
export SDL_DIRECTFB_LINUX_INPUT=0
|
||||
```
|
||||
|
||||
To use hardware accelerated YUV-overlays for YUV-textures, use:
|
||||
|
||||
```
|
||||
export SDL_DIRECTFB_YUV_DIRECT=1
|
||||
```
|
||||
|
||||
This is disabled by default. It will only support one
|
||||
YUV texture, namely the first. Every other YUV texture will be
|
||||
rendered in software.
|
||||
|
||||
In addition, you may use (directfb-1.2.x)
|
||||
|
||||
```
|
||||
export SDL_DIRECTFB_YUV_UNDERLAY=1
|
||||
```
|
||||
|
||||
to make the YUV texture an underlay. This will make the cursor to
|
||||
be shown.
|
||||
|
||||
Simple Window Manager
|
||||
=====================
|
||||
|
||||
The driver has support for a very, very basic window manager you may
|
||||
want to use when running with `wm=default`. Use
|
||||
|
||||
```
|
||||
export SDL_DIRECTFB_WM=1
|
||||
```
|
||||
|
||||
to enable basic window borders. In order to have the window title rendered,
|
||||
you need to have the following font installed:
|
||||
|
||||
```
|
||||
/usr/share/fonts/truetype/freefont/FreeSans.ttf
|
||||
```
|
||||
|
||||
OpenGL Support
|
||||
==============
|
||||
|
||||
The following instructions will give you *software* OpenGL. However this
|
||||
works at least on all directfb supported platforms.
|
||||
|
||||
As of this writing 20100802 you need to pull Mesa from git and do the following:
|
||||
|
||||
```
|
||||
git clone git://anongit.freedesktop.org/git/mesa/mesa
|
||||
cd mesa
|
||||
git checkout 2c9fdaf7292423c157fc79b5ce43f0f199dd753a
|
||||
```
|
||||
|
||||
Edit `configs/linux-directfb` so that the Directories-section looks like this:
|
||||
|
||||
```
|
||||
# Directories
|
||||
SRC_DIRS = mesa glu
|
||||
GLU_DIRS = sgi
|
||||
DRIVER_DIRS = directfb
|
||||
PROGRAM_DIRS =
|
||||
```
|
||||
|
||||
Then do the following:
|
||||
|
||||
```
|
||||
make linux-directfb
|
||||
make
|
||||
|
||||
echo Installing - please enter sudo pw.
|
||||
|
||||
sudo make install INSTALL_DIR=/usr/local/dfb_GL
|
||||
cd src/mesa/drivers/directfb
|
||||
make
|
||||
sudo make install INSTALL_DIR=/usr/local/dfb_GL
|
||||
```
|
||||
|
||||
To run the SDL - testprograms:
|
||||
|
||||
```
|
||||
export SDL_VIDEODRIVER=directfb
|
||||
export LD_LIBRARY_PATH=/usr/local/dfb_GL/lib
|
||||
export LD_PRELOAD=/usr/local/dfb_GL/libGL.so.7
|
||||
|
||||
./testgl
|
||||
```
|
||||
Loading…
Add table
Add a link
Reference in a new issue