mirror of
https://github.com/thunderbrewhq/thunderbrew
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chore(build): revert to sdl2
This commit is contained in:
parent
20f392cd74
commit
b5902f5230
2095 changed files with 244085 additions and 192940 deletions
391
vendor/sdl-2.30.5/src/joystick/hidapi/SDL_hidapi_xbox360.c
vendored
Normal file
391
vendor/sdl-2.30.5/src/joystick/hidapi/SDL_hidapi_xbox360.c
vendored
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@ -0,0 +1,391 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_events.h"
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#include "SDL_timer.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "../../SDL_hints_c.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_XBOX_PROTOCOL*/
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typedef struct
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{
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SDL_HIDAPI_Device *device;
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SDL_Joystick *joystick;
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int player_index;
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SDL_bool player_lights;
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Uint8 last_state[USB_PACKET_LENGTH];
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} SDL_DriverXbox360_Context;
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static void HIDAPI_DriverXbox360_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
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}
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static void HIDAPI_DriverXbox360_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX, callback, userdata);
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SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, callback, userdata);
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}
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static SDL_bool HIDAPI_DriverXbox360_IsEnabled(void)
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{
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360,
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SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX, SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI, SDL_HIDAPI_DEFAULT)));
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}
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static SDL_bool HIDAPI_DriverXbox360_IsSupportedDevice(SDL_HIDAPI_Device *device, const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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const int XB360W_IFACE_PROTOCOL = 129; /* Wireless */
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if (vendor_id == USB_VENDOR_ASTRO && product_id == USB_PRODUCT_ASTRO_C40_XBOX360) {
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/* This is the ASTRO C40 in Xbox 360 mode */
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return SDL_TRUE;
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}
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if (vendor_id == USB_VENDOR_NVIDIA) {
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/* This is the NVIDIA Shield controller which doesn't talk Xbox controller protocol */
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return SDL_FALSE;
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}
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if ((vendor_id == USB_VENDOR_MICROSOFT && (product_id == 0x0291 || product_id == 0x0719)) ||
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(type == SDL_CONTROLLER_TYPE_XBOX360 && interface_protocol == XB360W_IFACE_PROTOCOL)) {
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/* This is the wireless dongle, which talks a different protocol */
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return SDL_FALSE;
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}
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if (interface_number > 0) {
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/* This is the chatpad or other input interface, not the Xbox 360 interface */
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return SDL_FALSE;
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}
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#ifdef __MACOSX__
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if (vendor_id == USB_VENDOR_MICROSOFT && product_id == USB_PRODUCT_XBOX360_WIRED_CONTROLLER && version == 1) {
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/* This is the Steam Virtual Gamepad, which isn't supported by this driver */
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return SDL_FALSE;
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}
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/* Wired Xbox One controllers are handled by this driver, interfacing with
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the 360Controller driver available from:
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https://github.com/360Controller/360Controller/releases
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Bluetooth Xbox One controllers are handled by the SDL Xbox One driver
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*/
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if (SDL_IsJoystickBluetoothXboxOne(vendor_id, product_id)) {
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return SDL_FALSE;
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}
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return (type == SDL_CONTROLLER_TYPE_XBOX360 || type == SDL_CONTROLLER_TYPE_XBOXONE) ? SDL_TRUE : SDL_FALSE;
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#else
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return (type == SDL_CONTROLLER_TYPE_XBOX360) ? SDL_TRUE : SDL_FALSE;
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#endif
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}
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static SDL_bool SetSlotLED(SDL_hid_device *dev, Uint8 slot, SDL_bool on)
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{
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const SDL_bool blink = SDL_FALSE;
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Uint8 mode = on ? ((blink ? 0x02 : 0x06) + slot) : 0;
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Uint8 led_packet[] = { 0x01, 0x03, 0x00 };
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led_packet[2] = mode;
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if (SDL_hid_write(dev, led_packet, sizeof(led_packet)) != sizeof(led_packet)) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static void UpdateSlotLED(SDL_DriverXbox360_Context *ctx)
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{
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if (ctx->player_lights && ctx->player_lights >= 0) {
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SetSlotLED(ctx->device->dev, (ctx->player_index % 4), SDL_TRUE);
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} else {
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SetSlotLED(ctx->device->dev, 0, SDL_FALSE);
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}
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}
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static void SDLCALL SDL_PlayerLEDHintChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
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{
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SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)userdata;
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SDL_bool player_lights = SDL_GetStringBoolean(hint, SDL_TRUE);
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if (player_lights != ctx->player_lights) {
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ctx->player_lights = player_lights;
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UpdateSlotLED(ctx);
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}
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}
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static SDL_bool HIDAPI_DriverXbox360_InitDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverXbox360_Context *ctx;
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ctx = (SDL_DriverXbox360_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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ctx->device = device;
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device->context = ctx;
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device->type = SDL_CONTROLLER_TYPE_XBOX360;
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int HIDAPI_DriverXbox360_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static void HIDAPI_DriverXbox360_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
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if (!ctx->joystick) {
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return;
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}
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ctx->player_index = player_index;
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UpdateSlotLED(ctx);
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}
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static SDL_bool HIDAPI_DriverXbox360_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
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SDL_AssertJoysticksLocked();
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ctx->joystick = joystick;
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SDL_zeroa(ctx->last_state);
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/* Initialize player index (needed for setting LEDs) */
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ctx->player_index = SDL_JoystickGetPlayerIndex(joystick);
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ctx->player_lights = SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED, SDL_TRUE);
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UpdateSlotLED(ctx);
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
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SDL_PlayerLEDHintChanged, ctx);
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/* Initialize the joystick capabilities */
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joystick->nbuttons = 15;
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joystick->naxes = SDL_CONTROLLER_AXIS_MAX;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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return SDL_TRUE;
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}
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static int HIDAPI_DriverXbox360_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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#ifdef __MACOSX__
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if (SDL_IsJoystickBluetoothXboxOne(device->vendor_id, device->product_id)) {
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Uint8 rumble_packet[] = { 0x03, 0x0F, 0x00, 0x00, 0x00, 0x00, 0xff, 0x00, 0x00 };
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rumble_packet[4] = (low_frequency_rumble >> 8);
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rumble_packet[5] = (high_frequency_rumble >> 8);
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if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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} else {
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/* On Mac OS X the 360Controller driver uses this short report,
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and we need to prefix it with a magic token so hidapi passes it through untouched
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*/
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Uint8 rumble_packet[] = { 'M', 'A', 'G', 'I', 'C', '0', 0x00, 0x04, 0x00, 0x00 };
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rumble_packet[6 + 2] = (low_frequency_rumble >> 8);
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rumble_packet[6 + 3] = (high_frequency_rumble >> 8);
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if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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}
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#else
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Uint8 rumble_packet[] = { 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
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rumble_packet[3] = (low_frequency_rumble >> 8);
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rumble_packet[4] = (high_frequency_rumble >> 8);
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if (SDL_HIDAPI_SendRumble(device, rumble_packet, sizeof(rumble_packet)) != sizeof(rumble_packet)) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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#endif
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return 0;
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}
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static int HIDAPI_DriverXbox360_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static Uint32 HIDAPI_DriverXbox360_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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/* Doesn't have an RGB LED, so don't return SDL_JOYCAP_LED here */
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return SDL_JOYCAP_RUMBLE;
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}
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static int HIDAPI_DriverXbox360_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static int HIDAPI_DriverXbox360_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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return SDL_Unsupported();
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}
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static void HIDAPI_DriverXbox360_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverXbox360_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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#ifdef __MACOSX__
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const SDL_bool invert_y_axes = SDL_FALSE;
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#else
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const SDL_bool invert_y_axes = SDL_TRUE;
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#endif
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if (ctx->last_state[2] != data[2]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[3] != data[3]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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axis = ((int)data[4] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
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axis = ((int)data[5] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
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axis = SDL_SwapLE16(*(Sint16 *)(&data[6]));
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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axis = SDL_SwapLE16(*(Sint16 *)(&data[8]));
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if (invert_y_axes) {
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axis = ~axis;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
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axis = SDL_SwapLE16(*(Sint16 *)(&data[10]));
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
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axis = SDL_SwapLE16(*(Sint16 *)(&data[12]));
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if (invert_y_axes) {
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axis = ~axis;
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}
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
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SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
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}
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static SDL_bool HIDAPI_DriverXbox360_UpdateDevice(SDL_HIDAPI_Device *device)
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{
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SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
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SDL_Joystick *joystick = NULL;
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Uint8 data[USB_PACKET_LENGTH];
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int size = 0;
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if (device->num_joysticks > 0) {
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joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
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} else {
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return SDL_FALSE;
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}
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while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
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#ifdef DEBUG_XBOX_PROTOCOL
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HIDAPI_DumpPacket("Xbox 360 packet: size = %d", data, size);
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#endif
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if (!joystick) {
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continue;
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}
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if (data[0] == 0x00) {
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HIDAPI_DriverXbox360_HandleStatePacket(joystick, ctx, data, size);
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}
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}
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if (size < 0) {
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/* Read error, device is disconnected */
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HIDAPI_JoystickDisconnected(device, device->joysticks[0]);
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}
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return size >= 0;
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}
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static void HIDAPI_DriverXbox360_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverXbox360_Context *ctx = (SDL_DriverXbox360_Context *)device->context;
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SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_LED,
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SDL_PlayerLEDHintChanged, ctx);
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ctx->joystick = NULL;
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}
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static void HIDAPI_DriverXbox360_FreeDevice(SDL_HIDAPI_Device *device)
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{
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}
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SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 = {
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SDL_HINT_JOYSTICK_HIDAPI_XBOX_360,
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SDL_TRUE,
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HIDAPI_DriverXbox360_RegisterHints,
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HIDAPI_DriverXbox360_UnregisterHints,
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HIDAPI_DriverXbox360_IsEnabled,
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HIDAPI_DriverXbox360_IsSupportedDevice,
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HIDAPI_DriverXbox360_InitDevice,
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HIDAPI_DriverXbox360_GetDevicePlayerIndex,
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HIDAPI_DriverXbox360_SetDevicePlayerIndex,
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HIDAPI_DriverXbox360_UpdateDevice,
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HIDAPI_DriverXbox360_OpenJoystick,
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HIDAPI_DriverXbox360_RumbleJoystick,
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HIDAPI_DriverXbox360_RumbleJoystickTriggers,
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HIDAPI_DriverXbox360_GetJoystickCapabilities,
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HIDAPI_DriverXbox360_SetJoystickLED,
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HIDAPI_DriverXbox360_SendJoystickEffect,
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HIDAPI_DriverXbox360_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverXbox360_CloseJoystick,
|
||||
HIDAPI_DriverXbox360_FreeDevice,
|
||||
};
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI_XBOX360 */
|
||||
|
||||
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
Loading…
Add table
Add a link
Reference in a new issue