mirror of
https://github.com/thunderbrewhq/thunderbrew
synced 2025-12-17 21:12:29 +00:00
chore(build): revert to sdl2
This commit is contained in:
parent
20f392cd74
commit
b5902f5230
2095 changed files with 244085 additions and 192940 deletions
87
vendor/sdl-2.30.5/src/video/cocoa/SDL_cocoaopengl.h
vendored
Normal file
87
vendor/sdl-2.30.5/src/video/cocoa/SDL_cocoaopengl.h
vendored
Normal file
|
|
@ -0,0 +1,87 @@
|
|||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_cocoaopengl_h_
|
||||
#define SDL_cocoaopengl_h_
|
||||
|
||||
#ifdef SDL_VIDEO_OPENGL_CGL
|
||||
|
||||
#include "SDL_atomic.h"
|
||||
#import <Cocoa/Cocoa.h>
|
||||
#import <QuartzCore/CVDisplayLink.h>
|
||||
|
||||
/* We still support OpenGL as long as Apple offers it, deprecated or not, so disable deprecation warnings about it. */
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic push
|
||||
#pragma clang diagnostic ignored "-Wdeprecated-declarations"
|
||||
#endif
|
||||
|
||||
struct SDL_GLDriverData
|
||||
{
|
||||
int initialized;
|
||||
};
|
||||
|
||||
@interface SDLOpenGLContext : NSOpenGLContext {
|
||||
SDL_atomic_t dirty;
|
||||
SDL_Window *window;
|
||||
CVDisplayLinkRef displayLink;
|
||||
@public SDL_mutex *swapIntervalMutex;
|
||||
@public SDL_cond *swapIntervalCond;
|
||||
@public SDL_atomic_t swapIntervalSetting;
|
||||
@public SDL_atomic_t swapIntervalsPassed;
|
||||
}
|
||||
|
||||
- (id)initWithFormat:(NSOpenGLPixelFormat *)format
|
||||
shareContext:(NSOpenGLContext *)share;
|
||||
- (void)scheduleUpdate;
|
||||
- (void)updateIfNeeded;
|
||||
- (void)movedToNewScreen;
|
||||
- (void)setWindow:(SDL_Window *)window;
|
||||
- (SDL_Window*)window;
|
||||
- (void)explicitUpdate;
|
||||
- (void)cleanup;
|
||||
|
||||
@property (retain, nonatomic) NSOpenGLPixelFormat* openglPixelFormat; // macOS 10.10 has -[NSOpenGLContext pixelFormat] but this handles older OS releases.
|
||||
|
||||
@end
|
||||
|
||||
/* OpenGL functions */
|
||||
extern int Cocoa_GL_LoadLibrary(_THIS, const char *path);
|
||||
extern void *Cocoa_GL_GetProcAddress(_THIS, const char *proc);
|
||||
extern void Cocoa_GL_UnloadLibrary(_THIS);
|
||||
extern SDL_GLContext Cocoa_GL_CreateContext(_THIS, SDL_Window * window);
|
||||
extern int Cocoa_GL_MakeCurrent(_THIS, SDL_Window * window,
|
||||
SDL_GLContext context);
|
||||
extern int Cocoa_GL_SetSwapInterval(_THIS, int interval);
|
||||
extern int Cocoa_GL_GetSwapInterval(_THIS);
|
||||
extern int Cocoa_GL_SwapWindow(_THIS, SDL_Window * window);
|
||||
extern void Cocoa_GL_DeleteContext(_THIS, SDL_GLContext context);
|
||||
|
||||
#ifdef __clang__
|
||||
#pragma clang diagnostic pop
|
||||
#endif
|
||||
|
||||
#endif /* SDL_VIDEO_OPENGL_CGL */
|
||||
|
||||
#endif /* SDL_cocoaopengl_h_ */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
Loading…
Add table
Add a link
Reference in a new issue