chore(build): revert to sdl2

This commit is contained in:
phaneron 2024-07-21 17:06:25 -04:00
parent 20f392cd74
commit b5902f5230
2095 changed files with 244085 additions and 192940 deletions

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_window.h"
#include "../../events/SDL_windowevents_c.h"
#define COLOR_EXPAND(col) col.r, col.g, col.b, col.a
static DFB_Theme theme_std = {
4, 4, 8, 8,
{255, 200, 200, 200},
24,
{255, 0, 0, 255},
16,
{255, 255, 255, 255},
"/usr/share/fonts/truetype/freefont/FreeSans.ttf",
{255, 255, 0, 0},
{255, 255, 255, 0},
};
static DFB_Theme theme_none = {
0, 0, 0, 0,
{0, 0, 0, 0},
0,
{0, 0, 0, 0},
0,
{0, 0, 0, 0},
NULL
};
static void DrawTriangle(IDirectFBSurface * s, int down, int x, int y, int w)
{
int x1, x2, x3;
int y1, y2, y3;
if (down) {
x1 = x + w / 2;
x2 = x;
x3 = x + w;
y1 = y + w;
y2 = y;
y3 = y;
} else {
x1 = x + w / 2;
x2 = x;
x3 = x + w;
y1 = y;
y2 = y + w;
y3 = y + w;
}
s->FillTriangle(s, x1, y1, x2, y2, x3, y3);
}
static void LoadFont(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
if (windata->font) {
SDL_DFB_RELEASE(windata->font);
windata->font = NULL;
SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, windata->font));
}
if (windata->theme.font)
{
DFBFontDescription fdesc;
SDL_zero(fdesc);
fdesc.flags = DFDESC_HEIGHT;
fdesc.height = windata->theme.font_size;
SDL_DFB_CHECK(devdata->
dfb->CreateFont(devdata->dfb, windata->theme.font,
&fdesc, &windata->font));
SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, windata->font));
}
}
static void DrawCraption(_THIS, IDirectFBSurface * s, int x, int y, char *text)
{
DFBSurfaceTextFlags flags;
flags = DSTF_CENTER | DSTF_TOP;
s->DrawString(s, text, -1, x, y, flags);
}
void DirectFB_WM_RedrawLayout(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
IDirectFBSurface *s = windata->window_surface;
DFB_Theme *t = &windata->theme;
int i;
int d = (t->caption_size - t->font_size) / 2;
int x, y, w;
if (!windata->is_managed || (window->flags & SDL_WINDOW_FULLSCREEN))
return;
SDL_DFB_CHECK(s->SetSrcBlendFunction(s, DSBF_ONE));
SDL_DFB_CHECK(s->SetDstBlendFunction(s, DSBF_ZERO));
SDL_DFB_CHECK(s->SetDrawingFlags(s, DSDRAW_NOFX));
SDL_DFB_CHECK(s->SetBlittingFlags(s, DSBLIT_NOFX));
LoadFont(_this, window);
/* s->SetDrawingFlags(s, DSDRAW_BLEND); */
s->SetColor(s, COLOR_EXPAND(t->frame_color));
/* top */
for (i = 0; i < t->top_size; i++)
s->DrawLine(s, 0, i, windata->size.w, i);
/* bottom */
for (i = windata->size.h - t->bottom_size; i < windata->size.h; i++)
s->DrawLine(s, 0, i, windata->size.w, i);
/* left */
for (i = 0; i < t->left_size; i++)
s->DrawLine(s, i, 0, i, windata->size.h);
/* right */
for (i = windata->size.w - t->right_size; i < windata->size.w; i++)
s->DrawLine(s, i, 0, i, windata->size.h);
/* Caption */
s->SetColor(s, COLOR_EXPAND(t->caption_color));
s->FillRectangle(s, t->left_size, t->top_size, windata->client.w,
t->caption_size);
/* Close Button */
w = t->caption_size;
x = windata->size.w - t->right_size - w + d;
y = t->top_size + d;
s->SetColor(s, COLOR_EXPAND(t->close_color));
DrawTriangle(s, 1, x, y, w - 2 * d);
/* Max Button */
s->SetColor(s, COLOR_EXPAND(t->max_color));
DrawTriangle(s, window->flags & SDL_WINDOW_MAXIMIZED ? 1 : 0, x - w,
y, w - 2 * d);
/* Caption */
if (*window->title) {
s->SetColor(s, COLOR_EXPAND(t->font_color));
DrawCraption(_this, s, (x - w) / 2, t->top_size + d, window->title);
}
/* Icon */
if (windata->icon) {
DFBRectangle dr;
dr.x = t->left_size + d;
dr.y = t->top_size + d;
dr.w = w - 2 * d;
dr.h = w - 2 * d;
s->SetBlittingFlags(s, DSBLIT_BLEND_ALPHACHANNEL);
s->StretchBlit(s, windata->icon, NULL, &dr);
}
windata->wm_needs_redraw = 0;
}
DFBResult DirectFB_WM_GetClientSize(_THIS, SDL_Window * window, int *cw, int *ch)
{
SDL_DFB_WINDOWDATA(window);
IDirectFBWindow *dfbwin = windata->dfbwin;
SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, cw, ch));
dfbwin->GetSize(dfbwin, cw, ch);
*cw -= windata->theme.left_size + windata->theme.right_size;
*ch -=
windata->theme.top_size + windata->theme.caption_size +
windata->theme.bottom_size;
return DFB_OK;
}
void DirectFB_WM_AdjustWindowLayout(SDL_Window * window, int flags, int w, int h)
{
SDL_DFB_WINDOWDATA(window);
if (!windata->is_managed)
windata->theme = theme_none;
else if (flags & SDL_WINDOW_BORDERLESS)
/* desc.caps |= DWCAPS_NODECORATION;) */
windata->theme = theme_none;
else if (flags & SDL_WINDOW_FULLSCREEN) {
windata->theme = theme_none;
} else if (flags & SDL_WINDOW_MAXIMIZED) {
windata->theme = theme_std;
windata->theme.left_size = 0;
windata->theme.right_size = 0;
windata->theme.top_size = 0;
windata->theme.bottom_size = 0;
} else {
windata->theme = theme_std;
}
windata->client.x = windata->theme.left_size;
windata->client.y = windata->theme.top_size + windata->theme.caption_size;
windata->client.w = w;
windata->client.h = h;
windata->size.w =
w + windata->theme.left_size + windata->theme.right_size;
windata->size.h =
h + windata->theme.top_size +
windata->theme.caption_size + windata->theme.bottom_size;
}
enum
{
WM_POS_NONE = 0x00,
WM_POS_CAPTION = 0x01,
WM_POS_CLOSE = 0x02,
WM_POS_MAX = 0x04,
WM_POS_LEFT = 0x08,
WM_POS_RIGHT = 0x10,
WM_POS_TOP = 0x20,
WM_POS_BOTTOM = 0x40,
};
static int WMIsClient(DFB_WindowData * p, int x, int y)
{
x -= p->client.x;
y -= p->client.y;
if (x < 0 || y < 0)
return 0;
if (x >= p->client.w || y >= p->client.h)
return 0;
return 1;
}
static int WMPos(DFB_WindowData * p, int x, int y)
{
int pos = WM_POS_NONE;
if (!WMIsClient(p, x, y)) {
if (y < p->theme.top_size) {
pos |= WM_POS_TOP;
} else if (y < p->client.y) {
if (x <
p->size.w - p->theme.right_size - 2 * p->theme.caption_size) {
pos |= WM_POS_CAPTION;
} else if (x <
p->size.w - p->theme.right_size -
p->theme.caption_size) {
pos |= WM_POS_MAX;
} else {
pos |= WM_POS_CLOSE;
}
} else if (y >= p->size.h - p->theme.bottom_size) {
pos |= WM_POS_BOTTOM;
}
if (x < p->theme.left_size) {
pos |= WM_POS_LEFT;
} else if (x >= p->size.w - p->theme.right_size) {
pos |= WM_POS_RIGHT;
}
}
return pos;
}
int DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window, DFBWindowEvent * evt)
{
SDL_DFB_WINDOWDATA(window);
SDL_Window *grabbed_window = SDL_GetGrabbedWindow();
IDirectFBWindow *dfbwin = windata->dfbwin;
DFBWindowOptions wopts;
if (!windata->is_managed)
return 0;
SDL_DFB_CHECK(dfbwin->GetOptions(dfbwin, &wopts));
switch (evt->type) {
case DWET_BUTTONDOWN:
if (evt->buttons & DIBM_LEFT) {
int pos = WMPos(windata, evt->x, evt->y);
switch (pos) {
case WM_POS_NONE:
return 0;
case WM_POS_CLOSE:
windata->wm_grab = WM_POS_NONE;
SDL_SendWindowEvent(window, SDL_WINDOWEVENT_CLOSE, 0,
0);
return 1;
case WM_POS_MAX:
windata->wm_grab = WM_POS_NONE;
if (window->flags & SDL_WINDOW_MAXIMIZED) {
SDL_RestoreWindow(window);
} else {
SDL_MaximizeWindow(window);
}
return 1;
case WM_POS_CAPTION:
if (!(wopts & DWOP_KEEP_STACKING)) {
DirectFB_RaiseWindow(_this, window);
}
if (window->flags & SDL_WINDOW_MAXIMIZED)
return 1;
SDL_FALLTHROUGH;
default:
windata->wm_grab = pos;
if (grabbed_window)
DirectFB_SetWindowMouseGrab(_this, grabbed_window, SDL_FALSE);
DirectFB_SetWindowMouseGrab(_this, window, SDL_TRUE);
windata->wm_lastx = evt->cx;
windata->wm_lasty = evt->cy;
}
}
return 1;
case DWET_BUTTONUP:
if (!windata->wm_grab)
return 0;
if (!(evt->buttons & DIBM_LEFT)) {
if (windata->wm_grab & (WM_POS_RIGHT | WM_POS_BOTTOM)) {
int dx = evt->cx - windata->wm_lastx;
int dy = evt->cy - windata->wm_lasty;
if (!(wopts & DWOP_KEEP_SIZE)) {
int cw, ch;
if ((windata->wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_BOTTOM)
dx = 0;
else if ((windata->wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_RIGHT)
dy = 0;
SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, &cw, &ch));
/* necessary to trigger an event - ugly */
SDL_DFB_CHECK(dfbwin->DisableEvents(dfbwin, DWET_ALL));
SDL_DFB_CHECK(dfbwin->Resize(dfbwin, cw + dx + 1, ch + dy));
SDL_DFB_CHECK(dfbwin->EnableEvents(dfbwin, DWET_ALL));
SDL_DFB_CHECK(dfbwin->Resize(dfbwin, cw + dx, ch + dy));
}
}
DirectFB_SetWindowMouseGrab(_this, window, SDL_FALSE);
if (grabbed_window)
DirectFB_SetWindowMouseGrab(_this, grabbed_window, SDL_TRUE);
windata->wm_grab = WM_POS_NONE;
return 1;
}
break;
case DWET_MOTION:
if (!windata->wm_grab)
return 0;
if (evt->buttons & DIBM_LEFT) {
int dx = evt->cx - windata->wm_lastx;
int dy = evt->cy - windata->wm_lasty;
if (windata->wm_grab & WM_POS_CAPTION) {
if (!(wopts & DWOP_KEEP_POSITION))
SDL_DFB_CHECK(dfbwin->Move(dfbwin, dx, dy));
}
if (windata->wm_grab & (WM_POS_RIGHT | WM_POS_BOTTOM)) {
if (!(wopts & DWOP_KEEP_SIZE)) {
int cw, ch;
/* Make sure all events are disabled for this operation ! */
SDL_DFB_CHECK(dfbwin->DisableEvents(dfbwin, DWET_ALL));
if ((windata->wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_BOTTOM)
dx = 0;
else if ((windata->wm_grab & (WM_POS_BOTTOM | WM_POS_RIGHT)) == WM_POS_RIGHT)
dy = 0;
SDL_DFB_CHECK(dfbwin->GetSize(dfbwin, &cw, &ch));
SDL_DFB_CHECK(dfbwin->Resize(dfbwin, cw + dx, ch + dy));
SDL_DFB_CHECK(dfbwin->EnableEvents(dfbwin, DWET_ALL));
}
}
windata->wm_lastx = evt->cx;
windata->wm_lasty = evt->cy;
return 1;
}
break;
case DWET_KEYDOWN:
break;
case DWET_KEYUP:
break;
default:
;
}
return 0;
}
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_directfb_wm_h_
#define SDL_directfb_wm_h_
#include "SDL_DirectFB_video.h"
typedef struct _DFB_Theme DFB_Theme;
struct _DFB_Theme
{
int left_size;
int right_size;
int top_size;
int bottom_size;
DFBColor frame_color;
int caption_size;
DFBColor caption_color;
int font_size;
DFBColor font_color;
char *font;
DFBColor close_color;
DFBColor max_color;
};
extern void DirectFB_WM_AdjustWindowLayout(SDL_Window * window, int flags, int w, int h);
extern void DirectFB_WM_RedrawLayout(_THIS, SDL_Window * window);
extern int DirectFB_WM_ProcessEvent(_THIS, SDL_Window * window,
DFBWindowEvent * evt);
extern DFBResult DirectFB_WM_GetClientSize(_THIS, SDL_Window * window,
int *cw, int *ch);
#endif /* SDL_directfb_wm_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_dyn.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC
#include "SDL_name.h"
#include "SDL_loadso.h"
#define DFB_SYM(ret, name, args, al, func) ret (*name) args;
static struct _SDL_DirectFB_Symbols
{
DFB_SYMS
const unsigned int *directfb_major_version;
const unsigned int *directfb_minor_version;
const unsigned int *directfb_micro_version;
} SDL_DirectFB_Symbols;
#undef DFB_SYM
#define DFB_SYM(ret, name, args, al, func) ret name args { func SDL_DirectFB_Symbols.name al ; }
DFB_SYMS
#undef DFB_SYM
static void *handle = NULL;
int SDL_DirectFB_LoadLibrary(void)
{
int retval = 0;
if (handle == NULL) {
handle = SDL_LoadObject(SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC);
if (handle != NULL) {
retval = 1;
#define DFB_SYM(ret, name, args, al, func) if (!(SDL_DirectFB_Symbols.name = SDL_LoadFunction(handle, # name))) retval = 0;
DFB_SYMS
#undef DFB_SYM
if (!
(SDL_DirectFB_Symbols.directfb_major_version =
SDL_LoadFunction(handle, "directfb_major_version")))
retval = 0;
if (!
(SDL_DirectFB_Symbols.directfb_minor_version =
SDL_LoadFunction(handle, "directfb_minor_version")))
retval = 0;
if (!
(SDL_DirectFB_Symbols.directfb_micro_version =
SDL_LoadFunction(handle, "directfb_micro_version")))
retval = 0;
}
}
if (retval) {
const char *stemp = DirectFBCheckVersion(DIRECTFB_MAJOR_VERSION,
DIRECTFB_MINOR_VERSION,
DIRECTFB_MICRO_VERSION);
/* Version Check */
if (stemp != NULL) {
fprintf(stderr,
"DirectFB Lib: Version mismatch. Compiled: %d.%d.%d Library %d.%d.%d\n",
DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION,
DIRECTFB_MICRO_VERSION,
*SDL_DirectFB_Symbols.directfb_major_version,
*SDL_DirectFB_Symbols.directfb_minor_version,
*SDL_DirectFB_Symbols.directfb_micro_version);
retval = 0;
}
}
if (!retval)
SDL_DirectFB_UnLoadLibrary();
return retval;
}
void SDL_DirectFB_UnLoadLibrary(void)
{
if (handle) {
SDL_UnloadObject(handle);
handle = NULL;
}
}
#else
int SDL_DirectFB_LoadLibrary(void)
{
return 1;
}
void SDL_DirectFB_UnLoadLibrary(void)
{
}
#endif
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_DirectFB_dyn_h_
#define SDL_DirectFB_dyn_h_
#define DFB_SYMS \
DFB_SYM(DFBResult, DirectFBError, (const char *msg, DFBResult result), (msg, result), return) \
DFB_SYM(DFBResult, DirectFBErrorFatal, (const char *msg, DFBResult result), (msg, result), return) \
DFB_SYM(const char *, DirectFBErrorString, (DFBResult result), (result), return) \
DFB_SYM(const char *, DirectFBUsageString, ( void ), (), return) \
DFB_SYM(DFBResult, DirectFBInit, (int *argc, char *(*argv[]) ), (argc, argv), return) \
DFB_SYM(DFBResult, DirectFBSetOption, (const char *name, const char *value), (name, value), return) \
DFB_SYM(DFBResult, DirectFBCreate, (IDirectFB **interface), (interface), return) \
DFB_SYM(const char *, DirectFBCheckVersion, (unsigned int required_major, unsigned int required_minor, unsigned int required_micro), \
(required_major, required_minor, required_micro), return)
int SDL_DirectFB_LoadLibrary(void);
void SDL_DirectFB_UnLoadLibrary(void);
#endif /* SDL_DirectFB_dyn_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
/* Handle the event stream, converting DirectFB input events into SDL events */
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_window.h"
#include "SDL_DirectFB_modes.h"
#include "SDL_syswm.h"
#include "../../events/SDL_mouse_c.h"
#include "../../events/SDL_keyboard_c.h"
#include "../../events/SDL_windowevents_c.h"
#include "../../events/SDL_events_c.h"
#include "../../events/SDL_scancode_tables_c.h"
#include "SDL_DirectFB_events.h"
#if USE_MULTI_API
#define SDL_SendMouseMotion_ex(w, id, relative, x, y, p) SDL_SendMouseMotion(w, id, relative, x, y, p)
#define SDL_SendMouseButton_ex(w, id, state, button) SDL_SendMouseButton(w, id, state, button)
#define SDL_SendKeyboardKey_ex(id, state, scancode) SDL_SendKeyboardKey(id, state, scancode)
#define SDL_SendKeyboardText_ex(id, text) SDL_SendKeyboardText(id, text)
#else
#define SDL_SendMouseMotion_ex(w, id, relative, x, y, p) SDL_SendMouseMotion(w, id, relative, x, y)
#define SDL_SendMouseButton_ex(w, id, state, button) SDL_SendMouseButton(w, id, state, button)
#define SDL_SendKeyboardKey_ex(id, state, scancode) SDL_SendKeyboardKey(state, scancode)
#define SDL_SendKeyboardText_ex(id, text) SDL_SendKeyboardText(text)
#endif
typedef struct _cb_data cb_data;
struct _cb_data
{
DFB_DeviceData *devdata;
int sys_ids;
int sys_kbd;
};
/* The translation tables from a DirectFB keycode to a SDL keysym */
static SDL_Scancode oskeymap[256];
static SDL_Keysym *DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt,
SDL_Keysym * keysym, Uint32 *unicode);
static SDL_Keysym *DirectFB_TranslateKeyInputEvent(_THIS, DFBInputEvent * evt,
SDL_Keysym * keysym, Uint32 *unicode);
static void DirectFB_InitOSKeymap(_THIS, SDL_Scancode * keypmap, int numkeys);
static int DirectFB_TranslateButton(DFBInputDeviceButtonIdentifier button);
static void UnicodeToUtf8( Uint16 w , char *utf8buf)
{
unsigned char *utf8s = (unsigned char *) utf8buf;
if ( w < 0x0080 ) {
utf8s[0] = ( unsigned char ) w;
utf8s[1] = 0;
}
else if ( w < 0x0800 ) {
utf8s[0] = 0xc0 | (( w ) >> 6 );
utf8s[1] = 0x80 | (( w ) & 0x3f );
utf8s[2] = 0;
}
else {
utf8s[0] = 0xe0 | (( w ) >> 12 );
utf8s[1] = 0x80 | (( ( w ) >> 6 ) & 0x3f );
utf8s[2] = 0x80 | (( w ) & 0x3f );
utf8s[3] = 0;
}
}
static void FocusAllMice(_THIS, SDL_Window *window)
{
#if USE_MULTI_API
SDL_DFB_DEVICEDATA(_this);
int index;
for (index = 0; index < devdata->num_mice; index++)
SDL_SetMouseFocus(devdata->mouse_id[index], id);
#else
SDL_SetMouseFocus(window);
#endif
}
static void FocusAllKeyboards(_THIS, SDL_Window *window)
{
#if USE_MULTI_API
SDL_DFB_DEVICEDATA(_this);
int index;
for (index = 0; index < devdata->num_keyboard; index++)
SDL_SetKeyboardFocus(index, id);
#else
SDL_SetKeyboardFocus(window);
#endif
}
static void MotionAllMice(_THIS, int x, int y)
{
#if USE_MULTI_API
SDL_DFB_DEVICEDATA(_this);
int index;
for (index = 0; index < devdata->num_mice; index++) {
SDL_Mouse *mouse = SDL_GetMouse(index);
mouse->x = mouse->last_x = x;
mouse->y = mouse->last_y = y;
/* SDL_SendMouseMotion(devdata->mouse_id[index], 0, x, y, 0); */
}
#endif
}
static int KbdIndex(_THIS, int id)
{
SDL_DFB_DEVICEDATA(_this);
int index;
for (index = 0; index < devdata->num_keyboard; index++) {
if (devdata->keyboard[index].id == id)
return index;
}
return -1;
}
static int ClientXY(DFB_WindowData * p, int *x, int *y)
{
int cx, cy;
cx = *x;
cy = *y;
cx -= p->client.x;
cy -= p->client.y;
if (cx < 0 || cy < 0)
return 0;
if (cx >= p->client.w || cy >= p->client.h)
return 0;
*x = cx;
*y = cy;
return 1;
}
static void ProcessWindowEvent(_THIS, SDL_Window *sdlwin, DFBWindowEvent * evt)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(sdlwin);
SDL_Keysym keysym;
Uint32 unicode;
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
if (evt->clazz == DFEC_WINDOW) {
switch (evt->type) {
case DWET_BUTTONDOWN:
if (ClientXY(windata, &evt->x, &evt->y)) {
if (!devdata->use_linux_input) {
SDL_SendMouseMotion_ex(sdlwin, devdata->mouse_id[0], 0, evt->x,
evt->y, 0);
SDL_SendMouseButton_ex(sdlwin, devdata->mouse_id[0],
SDL_PRESSED,
DirectFB_TranslateButton
(evt->button));
} else {
MotionAllMice(_this, evt->x, evt->y);
}
}
break;
case DWET_BUTTONUP:
if (ClientXY(windata, &evt->x, &evt->y)) {
if (!devdata->use_linux_input) {
SDL_SendMouseMotion_ex(sdlwin, devdata->mouse_id[0], 0, evt->x,
evt->y, 0);
SDL_SendMouseButton_ex(sdlwin, devdata->mouse_id[0],
SDL_RELEASED,
DirectFB_TranslateButton
(evt->button));
} else {
MotionAllMice(_this, evt->x, evt->y);
}
}
break;
case DWET_MOTION:
if (ClientXY(windata, &evt->x, &evt->y)) {
if (!devdata->use_linux_input) {
if (!(sdlwin->flags & SDL_WINDOW_MOUSE_GRABBED))
SDL_SendMouseMotion_ex(sdlwin, devdata->mouse_id[0], 0,
evt->x, evt->y, 0);
} else {
/* relative movements are not exact!
* This code should limit the number of events sent.
* However it kills MAME axis recognition ... */
static int cnt = 0;
if (1 && ++cnt > 20) {
MotionAllMice(_this, evt->x, evt->y);
cnt = 0;
}
}
if (!(sdlwin->flags & SDL_WINDOW_MOUSE_FOCUS))
SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_ENTER, 0,
0);
}
break;
case DWET_KEYDOWN:
if (!devdata->use_linux_input) {
DirectFB_TranslateKey(_this, evt, &keysym, &unicode);
/* printf("Scancode %d %d %d\n", keysym.scancode, evt->key_code, evt->key_id); */
SDL_SendKeyboardKey_ex(0, SDL_PRESSED, keysym.scancode);
if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
SDL_zeroa(text);
UnicodeToUtf8(unicode, text);
if (*text) {
SDL_SendKeyboardText_ex(0, text);
}
}
}
break;
case DWET_KEYUP:
if (!devdata->use_linux_input) {
DirectFB_TranslateKey(_this, evt, &keysym, &unicode);
SDL_SendKeyboardKey_ex(0, SDL_RELEASED, keysym.scancode);
}
break;
case DWET_POSITION:
if (ClientXY(windata, &evt->x, &evt->y)) {
SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_MOVED,
evt->x, evt->y);
}
break;
case DWET_POSITION_SIZE:
if (ClientXY(windata, &evt->x, &evt->y)) {
SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_MOVED,
evt->x, evt->y);
}
SDL_FALLTHROUGH;
case DWET_SIZE:
/* FIXME: what about < 0 */
evt->w -= (windata->theme.right_size + windata->theme.left_size);
evt->h -=
(windata->theme.top_size + windata->theme.bottom_size +
windata->theme.caption_size);
SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_RESIZED,
evt->w, evt->h);
break;
case DWET_CLOSE:
SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_CLOSE, 0, 0);
break;
case DWET_GOTFOCUS:
DirectFB_SetContext(_this, sdlwin);
FocusAllKeyboards(_this, sdlwin);
SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_FOCUS_GAINED,
0, 0);
break;
case DWET_LOSTFOCUS:
SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_FOCUS_LOST, 0, 0);
FocusAllKeyboards(_this, 0);
break;
case DWET_ENTER:
/* SDL_DirectFB_ReshowCursor(_this, 0); */
FocusAllMice(_this, sdlwin);
/* FIXME: when do we really enter ? */
if (ClientXY(windata, &evt->x, &evt->y))
MotionAllMice(_this, evt->x, evt->y);
SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_ENTER, 0, 0);
break;
case DWET_LEAVE:
SDL_SendWindowEvent(sdlwin, SDL_WINDOWEVENT_LEAVE, 0, 0);
FocusAllMice(_this, 0);
/* SDL_DirectFB_ReshowCursor(_this, 1); */
break;
default:
;
}
} else
printf("Event Clazz %d\n", evt->clazz);
}
static void ProcessInputEvent(_THIS, DFBInputEvent * ievt)
{
SDL_DFB_DEVICEDATA(_this);
SDL_Keysym keysym;
int kbd_idx;
Uint32 unicode;
char text[SDL_TEXTINPUTEVENT_TEXT_SIZE];
SDL_Window* grabbed_window = SDL_GetGrabbedWindow();
if (!devdata->use_linux_input) {
if (ievt->type == DIET_AXISMOTION) {
if ((grabbed_window) && (ievt->flags & DIEF_AXISREL)) {
if (ievt->axis == DIAI_X)
SDL_SendMouseMotion_ex(grabbed_window, ievt->device_id, 1,
ievt->axisrel, 0, 0);
else if (ievt->axis == DIAI_Y)
SDL_SendMouseMotion_ex(grabbed_window, ievt->device_id, 1, 0,
ievt->axisrel, 0);
}
}
} else {
static int last_x, last_y;
switch (ievt->type) {
case DIET_AXISMOTION:
if (ievt->flags & DIEF_AXISABS) {
if (ievt->axis == DIAI_X)
last_x = ievt->axisabs;
else if (ievt->axis == DIAI_Y)
last_y = ievt->axisabs;
if (!(ievt->flags & DIEF_FOLLOW)) {
#if USE_MULTI_API
SDL_Mouse *mouse = SDL_GetMouse(ievt->device_id);
SDL_Window *window = SDL_GetWindowFromID(mouse->focus);
#else
SDL_Window *window = grabbed_window;
#endif
if (window) {
DFB_WindowData *windata =
(DFB_WindowData *) window->driverdata;
int x, y;
windata->dfbwin->GetPosition(windata->dfbwin, &x, &y);
SDL_SendMouseMotion_ex(window, ievt->device_id, 0,
last_x - (x +
windata->client.x),
last_y - (y +
windata->client.y), 0);
} else {
SDL_SendMouseMotion_ex(window, ievt->device_id, 0, last_x,
last_y, 0);
}
}
} else if (ievt->flags & DIEF_AXISREL) {
if (ievt->axis == DIAI_X)
SDL_SendMouseMotion_ex(grabbed_window, ievt->device_id, 1,
ievt->axisrel, 0, 0);
else if (ievt->axis == DIAI_Y)
SDL_SendMouseMotion_ex(grabbed_window, ievt->device_id, 1, 0,
ievt->axisrel, 0);
}
break;
case DIET_KEYPRESS:
kbd_idx = KbdIndex(_this, ievt->device_id);
DirectFB_TranslateKeyInputEvent(_this, ievt, &keysym, &unicode);
/* printf("Scancode %d %d %d\n", keysym.scancode, evt->key_code, evt->key_id); */
SDL_SendKeyboardKey_ex(kbd_idx, SDL_PRESSED, keysym.scancode);
if (SDL_EventState(SDL_TEXTINPUT, SDL_QUERY)) {
SDL_zeroa(text);
UnicodeToUtf8(unicode, text);
if (*text) {
SDL_SendKeyboardText_ex(kbd_idx, text);
}
}
break;
case DIET_KEYRELEASE:
kbd_idx = KbdIndex(_this, ievt->device_id);
DirectFB_TranslateKeyInputEvent(_this, ievt, &keysym, &unicode);
SDL_SendKeyboardKey_ex(kbd_idx, SDL_RELEASED, keysym.scancode);
break;
case DIET_BUTTONPRESS:
if (ievt->buttons & DIBM_LEFT)
SDL_SendMouseButton_ex(grabbed_window, ievt->device_id, SDL_PRESSED, 1);
if (ievt->buttons & DIBM_MIDDLE)
SDL_SendMouseButton_ex(grabbed_window, ievt->device_id, SDL_PRESSED, 2);
if (ievt->buttons & DIBM_RIGHT)
SDL_SendMouseButton_ex(grabbed_window, ievt->device_id, SDL_PRESSED, 3);
break;
case DIET_BUTTONRELEASE:
if (!(ievt->buttons & DIBM_LEFT))
SDL_SendMouseButton_ex(grabbed_window, ievt->device_id, SDL_RELEASED, 1);
if (!(ievt->buttons & DIBM_MIDDLE))
SDL_SendMouseButton_ex(grabbed_window, ievt->device_id, SDL_RELEASED, 2);
if (!(ievt->buttons & DIBM_RIGHT))
SDL_SendMouseButton_ex(grabbed_window, ievt->device_id, SDL_RELEASED, 3);
break;
default:
break; /* please gcc */
}
}
}
void DirectFB_PumpEventsWindow(_THIS)
{
SDL_DFB_DEVICEDATA(_this);
DFBInputEvent ievt;
SDL_Window *w;
for (w = devdata->firstwin; w; w = w->next) {
SDL_DFB_WINDOWDATA(w);
DFBWindowEvent evt;
while (windata->eventbuffer->GetEvent(windata->eventbuffer,
DFB_EVENT(&evt)) == DFB_OK) {
if (!DirectFB_WM_ProcessEvent(_this, w, &evt)) {
/* Send a SDL_SYSWMEVENT if the application wants them */
if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
SDL_SysWMmsg wmmsg;
SDL_VERSION(&wmmsg.version);
wmmsg.subsystem = SDL_SYSWM_DIRECTFB;
wmmsg.msg.dfb.event.window = evt;
SDL_SendSysWMEvent(&wmmsg);
}
ProcessWindowEvent(_this, w, &evt);
}
}
}
/* Now get relative events in case we need them */
while (devdata->events->GetEvent(devdata->events,
DFB_EVENT(&ievt)) == DFB_OK) {
if (SDL_GetEventState(SDL_SYSWMEVENT) == SDL_ENABLE) {
SDL_SysWMmsg wmmsg;
SDL_VERSION(&wmmsg.version);
wmmsg.subsystem = SDL_SYSWM_DIRECTFB;
wmmsg.msg.dfb.event.input = ievt;
SDL_SendSysWMEvent(&wmmsg);
}
ProcessInputEvent(_this, &ievt);
}
}
void DirectFB_InitOSKeymap(_THIS, SDL_Scancode * keymap, int numkeys)
{
int i;
/* Initialize the DirectFB key translation table */
for (i = 0; i < numkeys; ++i)
keymap[i] = SDL_SCANCODE_UNKNOWN;
keymap[DIKI_A - DIKI_UNKNOWN] = SDL_SCANCODE_A;
keymap[DIKI_B - DIKI_UNKNOWN] = SDL_SCANCODE_B;
keymap[DIKI_C - DIKI_UNKNOWN] = SDL_SCANCODE_C;
keymap[DIKI_D - DIKI_UNKNOWN] = SDL_SCANCODE_D;
keymap[DIKI_E - DIKI_UNKNOWN] = SDL_SCANCODE_E;
keymap[DIKI_F - DIKI_UNKNOWN] = SDL_SCANCODE_F;
keymap[DIKI_G - DIKI_UNKNOWN] = SDL_SCANCODE_G;
keymap[DIKI_H - DIKI_UNKNOWN] = SDL_SCANCODE_H;
keymap[DIKI_I - DIKI_UNKNOWN] = SDL_SCANCODE_I;
keymap[DIKI_J - DIKI_UNKNOWN] = SDL_SCANCODE_J;
keymap[DIKI_K - DIKI_UNKNOWN] = SDL_SCANCODE_K;
keymap[DIKI_L - DIKI_UNKNOWN] = SDL_SCANCODE_L;
keymap[DIKI_M - DIKI_UNKNOWN] = SDL_SCANCODE_M;
keymap[DIKI_N - DIKI_UNKNOWN] = SDL_SCANCODE_N;
keymap[DIKI_O - DIKI_UNKNOWN] = SDL_SCANCODE_O;
keymap[DIKI_P - DIKI_UNKNOWN] = SDL_SCANCODE_P;
keymap[DIKI_Q - DIKI_UNKNOWN] = SDL_SCANCODE_Q;
keymap[DIKI_R - DIKI_UNKNOWN] = SDL_SCANCODE_R;
keymap[DIKI_S - DIKI_UNKNOWN] = SDL_SCANCODE_S;
keymap[DIKI_T - DIKI_UNKNOWN] = SDL_SCANCODE_T;
keymap[DIKI_U - DIKI_UNKNOWN] = SDL_SCANCODE_U;
keymap[DIKI_V - DIKI_UNKNOWN] = SDL_SCANCODE_V;
keymap[DIKI_W - DIKI_UNKNOWN] = SDL_SCANCODE_W;
keymap[DIKI_X - DIKI_UNKNOWN] = SDL_SCANCODE_X;
keymap[DIKI_Y - DIKI_UNKNOWN] = SDL_SCANCODE_Y;
keymap[DIKI_Z - DIKI_UNKNOWN] = SDL_SCANCODE_Z;
keymap[DIKI_0 - DIKI_UNKNOWN] = SDL_SCANCODE_0;
keymap[DIKI_1 - DIKI_UNKNOWN] = SDL_SCANCODE_1;
keymap[DIKI_2 - DIKI_UNKNOWN] = SDL_SCANCODE_2;
keymap[DIKI_3 - DIKI_UNKNOWN] = SDL_SCANCODE_3;
keymap[DIKI_4 - DIKI_UNKNOWN] = SDL_SCANCODE_4;
keymap[DIKI_5 - DIKI_UNKNOWN] = SDL_SCANCODE_5;
keymap[DIKI_6 - DIKI_UNKNOWN] = SDL_SCANCODE_6;
keymap[DIKI_7 - DIKI_UNKNOWN] = SDL_SCANCODE_7;
keymap[DIKI_8 - DIKI_UNKNOWN] = SDL_SCANCODE_8;
keymap[DIKI_9 - DIKI_UNKNOWN] = SDL_SCANCODE_9;
keymap[DIKI_F1 - DIKI_UNKNOWN] = SDL_SCANCODE_F1;
keymap[DIKI_F2 - DIKI_UNKNOWN] = SDL_SCANCODE_F2;
keymap[DIKI_F3 - DIKI_UNKNOWN] = SDL_SCANCODE_F3;
keymap[DIKI_F4 - DIKI_UNKNOWN] = SDL_SCANCODE_F4;
keymap[DIKI_F5 - DIKI_UNKNOWN] = SDL_SCANCODE_F5;
keymap[DIKI_F6 - DIKI_UNKNOWN] = SDL_SCANCODE_F6;
keymap[DIKI_F7 - DIKI_UNKNOWN] = SDL_SCANCODE_F7;
keymap[DIKI_F8 - DIKI_UNKNOWN] = SDL_SCANCODE_F8;
keymap[DIKI_F9 - DIKI_UNKNOWN] = SDL_SCANCODE_F9;
keymap[DIKI_F10 - DIKI_UNKNOWN] = SDL_SCANCODE_F10;
keymap[DIKI_F11 - DIKI_UNKNOWN] = SDL_SCANCODE_F11;
keymap[DIKI_F12 - DIKI_UNKNOWN] = SDL_SCANCODE_F12;
keymap[DIKI_ESCAPE - DIKI_UNKNOWN] = SDL_SCANCODE_ESCAPE;
keymap[DIKI_LEFT - DIKI_UNKNOWN] = SDL_SCANCODE_LEFT;
keymap[DIKI_RIGHT - DIKI_UNKNOWN] = SDL_SCANCODE_RIGHT;
keymap[DIKI_UP - DIKI_UNKNOWN] = SDL_SCANCODE_UP;
keymap[DIKI_DOWN - DIKI_UNKNOWN] = SDL_SCANCODE_DOWN;
keymap[DIKI_CONTROL_L - DIKI_UNKNOWN] = SDL_SCANCODE_LCTRL;
keymap[DIKI_CONTROL_R - DIKI_UNKNOWN] = SDL_SCANCODE_RCTRL;
keymap[DIKI_SHIFT_L - DIKI_UNKNOWN] = SDL_SCANCODE_LSHIFT;
keymap[DIKI_SHIFT_R - DIKI_UNKNOWN] = SDL_SCANCODE_RSHIFT;
keymap[DIKI_ALT_L - DIKI_UNKNOWN] = SDL_SCANCODE_LALT;
keymap[DIKI_ALT_R - DIKI_UNKNOWN] = SDL_SCANCODE_RALT;
keymap[DIKI_META_L - DIKI_UNKNOWN] = SDL_SCANCODE_LGUI;
keymap[DIKI_META_R - DIKI_UNKNOWN] = SDL_SCANCODE_RGUI;
keymap[DIKI_SUPER_L - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
keymap[DIKI_SUPER_R - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
/* FIXME:Do we read hyper keys ?
* keymap[DIKI_HYPER_L - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
* keymap[DIKI_HYPER_R - DIKI_UNKNOWN] = SDL_SCANCODE_APPLICATION;
*/
keymap[DIKI_TAB - DIKI_UNKNOWN] = SDL_SCANCODE_TAB;
keymap[DIKI_ENTER - DIKI_UNKNOWN] = SDL_SCANCODE_RETURN;
keymap[DIKI_SPACE - DIKI_UNKNOWN] = SDL_SCANCODE_SPACE;
keymap[DIKI_BACKSPACE - DIKI_UNKNOWN] = SDL_SCANCODE_BACKSPACE;
keymap[DIKI_INSERT - DIKI_UNKNOWN] = SDL_SCANCODE_INSERT;
keymap[DIKI_DELETE - DIKI_UNKNOWN] = SDL_SCANCODE_DELETE;
keymap[DIKI_HOME - DIKI_UNKNOWN] = SDL_SCANCODE_HOME;
keymap[DIKI_END - DIKI_UNKNOWN] = SDL_SCANCODE_END;
keymap[DIKI_PAGE_UP - DIKI_UNKNOWN] = SDL_SCANCODE_PAGEUP;
keymap[DIKI_PAGE_DOWN - DIKI_UNKNOWN] = SDL_SCANCODE_PAGEDOWN;
keymap[DIKI_CAPS_LOCK - DIKI_UNKNOWN] = SDL_SCANCODE_CAPSLOCK;
keymap[DIKI_NUM_LOCK - DIKI_UNKNOWN] = SDL_SCANCODE_NUMLOCKCLEAR;
keymap[DIKI_SCROLL_LOCK - DIKI_UNKNOWN] = SDL_SCANCODE_SCROLLLOCK;
keymap[DIKI_PRINT - DIKI_UNKNOWN] = SDL_SCANCODE_PRINTSCREEN;
keymap[DIKI_PAUSE - DIKI_UNKNOWN] = SDL_SCANCODE_PAUSE;
keymap[DIKI_KP_EQUAL - DIKI_UNKNOWN] = SDL_SCANCODE_KP_EQUALS;
keymap[DIKI_KP_DECIMAL - DIKI_UNKNOWN] = SDL_SCANCODE_KP_PERIOD;
keymap[DIKI_KP_0 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_0;
keymap[DIKI_KP_1 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_1;
keymap[DIKI_KP_2 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_2;
keymap[DIKI_KP_3 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_3;
keymap[DIKI_KP_4 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_4;
keymap[DIKI_KP_5 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_5;
keymap[DIKI_KP_6 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_6;
keymap[DIKI_KP_7 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_7;
keymap[DIKI_KP_8 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_8;
keymap[DIKI_KP_9 - DIKI_UNKNOWN] = SDL_SCANCODE_KP_9;
keymap[DIKI_KP_DIV - DIKI_UNKNOWN] = SDL_SCANCODE_KP_DIVIDE;
keymap[DIKI_KP_MULT - DIKI_UNKNOWN] = SDL_SCANCODE_KP_MULTIPLY;
keymap[DIKI_KP_MINUS - DIKI_UNKNOWN] = SDL_SCANCODE_KP_MINUS;
keymap[DIKI_KP_PLUS - DIKI_UNKNOWN] = SDL_SCANCODE_KP_PLUS;
keymap[DIKI_KP_ENTER - DIKI_UNKNOWN] = SDL_SCANCODE_KP_ENTER;
keymap[DIKI_QUOTE_LEFT - DIKI_UNKNOWN] = SDL_SCANCODE_GRAVE; /* TLDE */
keymap[DIKI_MINUS_SIGN - DIKI_UNKNOWN] = SDL_SCANCODE_MINUS; /* AE11 */
keymap[DIKI_EQUALS_SIGN - DIKI_UNKNOWN] = SDL_SCANCODE_EQUALS; /* AE12 */
keymap[DIKI_BRACKET_LEFT - DIKI_UNKNOWN] = SDL_SCANCODE_RIGHTBRACKET; /* AD11 */
keymap[DIKI_BRACKET_RIGHT - DIKI_UNKNOWN] = SDL_SCANCODE_LEFTBRACKET; /* AD12 */
keymap[DIKI_BACKSLASH - DIKI_UNKNOWN] = SDL_SCANCODE_BACKSLASH; /* BKSL */
keymap[DIKI_SEMICOLON - DIKI_UNKNOWN] = SDL_SCANCODE_SEMICOLON; /* AC10 */
keymap[DIKI_QUOTE_RIGHT - DIKI_UNKNOWN] = SDL_SCANCODE_APOSTROPHE; /* AC11 */
keymap[DIKI_COMMA - DIKI_UNKNOWN] = SDL_SCANCODE_COMMA; /* AB08 */
keymap[DIKI_PERIOD - DIKI_UNKNOWN] = SDL_SCANCODE_PERIOD; /* AB09 */
keymap[DIKI_SLASH - DIKI_UNKNOWN] = SDL_SCANCODE_SLASH; /* AB10 */
keymap[DIKI_LESS_SIGN - DIKI_UNKNOWN] = SDL_SCANCODE_NONUSBACKSLASH; /* 103rd */
}
static SDL_Keysym *DirectFB_TranslateKey(_THIS, DFBWindowEvent * evt, SDL_Keysym * keysym, Uint32 *unicode)
{
SDL_DFB_DEVICEDATA(_this);
int kbd_idx = 0; /* Window events lag the device source KbdIndex(_this, evt->device_id); */
DFB_KeyboardData *kbd = &devdata->keyboard[kbd_idx];
keysym->scancode = SDL_SCANCODE_UNKNOWN;
if (kbd->map && evt->key_code >= kbd->map_adjust &&
evt->key_code < kbd->map_size + kbd->map_adjust)
keysym->scancode = kbd->map[evt->key_code - kbd->map_adjust];
if (keysym->scancode == SDL_SCANCODE_UNKNOWN ||
devdata->keyboard[kbd_idx].is_generic) {
if (evt->key_id - DIKI_UNKNOWN < SDL_arraysize(oskeymap))
keysym->scancode = oskeymap[evt->key_id - DIKI_UNKNOWN];
else
keysym->scancode = SDL_SCANCODE_UNKNOWN;
}
*unicode =
(DFB_KEY_TYPE(evt->key_symbol) == DIKT_UNICODE) ? evt->key_symbol : 0;
if (*unicode == 0 &&
(evt->key_symbol > 0 && evt->key_symbol < 255))
*unicode = evt->key_symbol;
return keysym;
}
static SDL_Keysym *DirectFB_TranslateKeyInputEvent(_THIS, DFBInputEvent * evt,
SDL_Keysym * keysym, Uint32 *unicode)
{
SDL_DFB_DEVICEDATA(_this);
int kbd_idx = KbdIndex(_this, evt->device_id);
DFB_KeyboardData *kbd = &devdata->keyboard[kbd_idx];
keysym->scancode = SDL_SCANCODE_UNKNOWN;
if (kbd->map && evt->key_code >= kbd->map_adjust &&
evt->key_code < kbd->map_size + kbd->map_adjust)
keysym->scancode = kbd->map[evt->key_code - kbd->map_adjust];
if (keysym->scancode == SDL_SCANCODE_UNKNOWN || devdata->keyboard[kbd_idx].is_generic) {
if (evt->key_id - DIKI_UNKNOWN < SDL_arraysize(oskeymap))
keysym->scancode = oskeymap[evt->key_id - DIKI_UNKNOWN];
else
keysym->scancode = SDL_SCANCODE_UNKNOWN;
}
*unicode =
(DFB_KEY_TYPE(evt->key_symbol) == DIKT_UNICODE) ? evt->key_symbol : 0;
if (*unicode == 0 &&
(evt->key_symbol > 0 && evt->key_symbol < 255))
*unicode = evt->key_symbol;
return keysym;
}
static int DirectFB_TranslateButton(DFBInputDeviceButtonIdentifier button)
{
switch (button) {
case DIBI_LEFT:
return 1;
case DIBI_MIDDLE:
return 2;
case DIBI_RIGHT:
return 3;
default:
return 0;
}
}
static DFBEnumerationResult EnumKeyboards(DFBInputDeviceID device_id, DFBInputDeviceDescription desc, void *callbackdata)
{
cb_data *cb = callbackdata;
DFB_DeviceData *devdata = cb->devdata;
#if USE_MULTI_API
SDL_Keyboard keyboard;
#endif
if (!cb->sys_kbd) {
if (cb->sys_ids) {
if (device_id >= 0x10)
return DFENUM_OK;
} else {
if (device_id < 0x10)
return DFENUM_OK;
}
} else {
if (device_id != DIDID_KEYBOARD)
return DFENUM_OK;
}
if ((desc.caps & DIDTF_KEYBOARD)) {
#if USE_MULTI_API
SDL_zero(keyboard);
SDL_AddKeyboard(&keyboard, devdata->num_keyboard);
#endif
devdata->keyboard[devdata->num_keyboard].id = device_id;
devdata->keyboard[devdata->num_keyboard].is_generic = 0;
if (!SDL_strncmp("X11", desc.name, 3))
{
devdata->keyboard[devdata->num_keyboard].map = SDL_GetScancodeTable(SDL_SCANCODE_TABLE_XFREE86_2, &devdata->keyboard[devdata->num_keyboard].map_size);
devdata->keyboard[devdata->num_keyboard].map_adjust = 8;
} else {
devdata->keyboard[devdata->num_keyboard].map = SDL_GetScancodeTable(SDL_SCANCODE_TABLE_LINUX, &devdata->keyboard[devdata->num_keyboard].map_size);
devdata->keyboard[devdata->num_keyboard].map_adjust = 0;
}
SDL_DFB_LOG("Keyboard %d - %s\n", device_id, desc.name);
devdata->num_keyboard++;
if (cb->sys_kbd)
return DFENUM_CANCEL;
}
return DFENUM_OK;
}
void DirectFB_InitKeyboard(_THIS)
{
SDL_DFB_DEVICEDATA(_this);
cb_data cb;
DirectFB_InitOSKeymap(_this, &oskeymap[0], SDL_arraysize(oskeymap));
devdata->num_keyboard = 0;
cb.devdata = devdata;
if (devdata->use_linux_input) {
cb.sys_kbd = 0;
cb.sys_ids = 0;
SDL_DFB_CHECK(devdata->dfb->
EnumInputDevices(devdata->dfb, EnumKeyboards, &cb));
if (devdata->num_keyboard == 0) {
cb.sys_ids = 1;
SDL_DFB_CHECK(devdata->dfb->EnumInputDevices(devdata->dfb,
EnumKeyboards,
&cb));
}
} else {
cb.sys_kbd = 1;
SDL_DFB_CHECK(devdata->dfb->EnumInputDevices(devdata->dfb,
EnumKeyboards,
&cb));
}
}
void DirectFB_QuitKeyboard(_THIS)
{
/* SDL_DFB_DEVICEDATA(_this); */
}
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_DirectFB_events_h_
#define SDL_DirectFB_events_h_
#include "../SDL_sysvideo.h"
/* Functions to be exported */
extern void DirectFB_InitKeyboard(_THIS);
extern void DirectFB_QuitKeyboard(_THIS);
extern void DirectFB_PumpEventsWindow(_THIS);
#endif /* SDL_DirectFB_events_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -0,0 +1,403 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_modes.h"
#define DFB_MAX_MODES 200
struct screen_callback_t
{
int numscreens;
DFBScreenID screenid[DFB_MAX_SCREENS];
DFBDisplayLayerID gralayer[DFB_MAX_SCREENS];
DFBDisplayLayerID vidlayer[DFB_MAX_SCREENS];
int aux; /* auxiliary integer for callbacks */
};
struct modes_callback_t
{
int nummodes;
SDL_DisplayMode *modelist;
};
static DFBEnumerationResult EnumModesCallback(int width, int height, int bpp, void *data)
{
struct modes_callback_t *modedata = (struct modes_callback_t *) data;
SDL_DisplayMode mode;
mode.w = width;
mode.h = height;
mode.refresh_rate = 0;
mode.driverdata = NULL;
mode.format = SDL_PIXELFORMAT_UNKNOWN;
if (modedata->nummodes < DFB_MAX_MODES) {
modedata->modelist[modedata->nummodes++] = mode;
}
return DFENUM_OK;
}
static DFBEnumerationResult EnumScreensCallback(DFBScreenID screen_id, DFBScreenDescription desc, void *callbackdata)
{
struct screen_callback_t *devdata = (struct screen_callback_t *) callbackdata;
devdata->screenid[devdata->numscreens++] = screen_id;
return DFENUM_OK;
}
static DFBEnumerationResult EnumLayersCallback(DFBDisplayLayerID layer_id, DFBDisplayLayerDescription desc, void *callbackdata)
{
struct screen_callback_t *devdata = (struct screen_callback_t *) callbackdata;
if (desc.caps & DLCAPS_SURFACE) {
if ((desc.type & DLTF_GRAPHICS) && (desc.type & DLTF_VIDEO)) {
if (devdata->vidlayer[devdata->aux] == -1)
devdata->vidlayer[devdata->aux] = layer_id;
} else if (desc.type & DLTF_GRAPHICS) {
if (devdata->gralayer[devdata->aux] == -1)
devdata->gralayer[devdata->aux] = layer_id;
}
}
return DFENUM_OK;
}
static void CheckSetDisplayMode(_THIS, SDL_VideoDisplay * display, DFB_DisplayData * data, SDL_DisplayMode * mode)
{
SDL_DFB_DEVICEDATA(_this);
DFBDisplayLayerConfig config;
DFBDisplayLayerConfigFlags failed;
SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
DLSCL_ADMINISTRATIVE));
config.width = mode->w;
config.height = mode->h;
config.pixelformat = DirectFB_SDLToDFBPixelFormat(mode->format);
config.flags = DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT;
if (devdata->use_yuv_underlays) {
config.flags |= DLCONF_OPTIONS;
config.options = DLOP_ALPHACHANNEL;
}
failed = 0;
data->layer->TestConfiguration(data->layer, &config, &failed);
SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
DLSCL_SHARED));
if (failed == 0)
{
SDL_AddDisplayMode(display, mode);
SDL_DFB_LOG("Mode %d x %d Added\n", mode->w, mode->h);
}
else
SDL_DFB_ERR("Mode %d x %d not available: %x\n", mode->w,
mode->h, failed);
return;
error:
return;
}
void DirectFB_SetContext(_THIS, SDL_Window *window)
{
#if (DFB_VERSION_ATLEAST(1,0,0))
/* FIXME: does not work on 1.0/1.2 with radeon driver
* the approach did work with the matrox driver
* This has simply no effect.
*/
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
/* FIXME: should we handle the error */
if (dispdata->vidIDinuse)
SDL_DFB_CHECK(dispdata->vidlayer->SwitchContext(dispdata->vidlayer,
DFB_TRUE));
#endif
}
void DirectFB_InitModes(_THIS)
{
SDL_DFB_DEVICEDATA(_this);
IDirectFBDisplayLayer *layer = NULL;
SDL_VideoDisplay display;
DFB_DisplayData *dispdata = NULL;
SDL_DisplayMode mode;
DFBGraphicsDeviceDescription caps;
DFBDisplayLayerConfig dlc;
struct screen_callback_t *screencbdata;
int tcw[DFB_MAX_SCREENS];
int tch[DFB_MAX_SCREENS];
int i;
DFBResult ret;
SDL_DFB_ALLOC_CLEAR(screencbdata, sizeof(*screencbdata));
screencbdata->numscreens = 0;
for (i = 0; i < DFB_MAX_SCREENS; i++) {
screencbdata->gralayer[i] = -1;
screencbdata->vidlayer[i] = -1;
}
SDL_DFB_CHECKERR(devdata->dfb->EnumScreens(devdata->dfb, &EnumScreensCallback,
screencbdata));
for (i = 0; i < screencbdata->numscreens; i++) {
IDirectFBScreen *screen;
SDL_DFB_CHECKERR(devdata->dfb->GetScreen(devdata->dfb,
screencbdata->screenid
[i], &screen));
screencbdata->aux = i;
SDL_DFB_CHECKERR(screen->EnumDisplayLayers(screen, &EnumLayersCallback,
screencbdata));
screen->GetSize(screen, &tcw[i], &tch[i]);
screen->Release(screen);
}
/* Query card capabilities */
devdata->dfb->GetDeviceDescription(devdata->dfb, &caps);
for (i = 0; i < screencbdata->numscreens; i++) {
SDL_DFB_CHECKERR(devdata->dfb->GetDisplayLayer(devdata->dfb,
screencbdata->gralayer
[i], &layer));
SDL_DFB_CHECKERR(layer->SetCooperativeLevel(layer,
DLSCL_ADMINISTRATIVE));
layer->EnableCursor(layer, 1);
SDL_DFB_CHECKERR(layer->SetCursorOpacity(layer, 0xC0));
if (devdata->use_yuv_underlays) {
dlc.flags = DLCONF_PIXELFORMAT | DLCONF_OPTIONS;
dlc.pixelformat = DSPF_ARGB;
dlc.options = DLOP_ALPHACHANNEL;
ret = layer->SetConfiguration(layer, &dlc);
if (ret != DFB_OK) {
/* try AiRGB if the previous failed */
dlc.pixelformat = DSPF_AiRGB;
SDL_DFB_CHECKERR(layer->SetConfiguration(layer, &dlc));
}
}
/* Query layer configuration to determine the current mode and pixelformat */
dlc.flags = DLCONF_ALL;
SDL_DFB_CHECKERR(layer->GetConfiguration(layer, &dlc));
mode.format = DirectFB_DFBToSDLPixelFormat(dlc.pixelformat);
if (mode.format == SDL_PIXELFORMAT_UNKNOWN) {
SDL_DFB_ERR("Unknown dfb pixelformat %x !\n", dlc.pixelformat);
goto error;
}
mode.w = dlc.width;
mode.h = dlc.height;
mode.refresh_rate = 0;
mode.driverdata = NULL;
SDL_DFB_ALLOC_CLEAR(dispdata, sizeof(*dispdata));
dispdata->layer = layer;
dispdata->pixelformat = dlc.pixelformat;
dispdata->cw = tcw[i];
dispdata->ch = tch[i];
/* YUV - Video layer */
dispdata->vidID = screencbdata->vidlayer[i];
dispdata->vidIDinuse = 0;
SDL_zero(display);
display.desktop_mode = mode;
display.current_mode = mode;
display.driverdata = dispdata;
#if (DFB_VERSION_ATLEAST(1,2,0))
dlc.flags =
DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT |
DLCONF_OPTIONS;
ret = layer->SetConfiguration(layer, &dlc);
#endif
SDL_DFB_CHECKERR(layer->SetCooperativeLevel(layer, DLSCL_SHARED));
SDL_AddVideoDisplay(&display, SDL_FALSE);
}
SDL_DFB_FREE(screencbdata);
return;
error:
/* FIXME: Cleanup not complete, Free existing displays */
SDL_DFB_FREE(dispdata);
SDL_DFB_RELEASE(layer);
return;
}
void DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
{
SDL_DFB_DEVICEDATA(_this);
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
SDL_DisplayMode mode;
struct modes_callback_t data;
int i;
data.nummodes = 0;
/* Enumerate the available fullscreen modes */
SDL_DFB_CALLOC(data.modelist, DFB_MAX_MODES, sizeof(SDL_DisplayMode));
SDL_DFB_CHECKERR(devdata->dfb->EnumVideoModes(devdata->dfb,
EnumModesCallback, &data));
for (i = 0; i < data.nummodes; ++i) {
mode = data.modelist[i];
mode.format = SDL_PIXELFORMAT_ARGB8888;
CheckSetDisplayMode(_this, display, dispdata, &mode);
mode.format = SDL_PIXELFORMAT_RGB888;
CheckSetDisplayMode(_this, display, dispdata, &mode);
mode.format = SDL_PIXELFORMAT_RGB24;
CheckSetDisplayMode(_this, display, dispdata, &mode);
mode.format = SDL_PIXELFORMAT_RGB565;
CheckSetDisplayMode(_this, display, dispdata, &mode);
mode.format = SDL_PIXELFORMAT_INDEX8;
CheckSetDisplayMode(_this, display, dispdata, &mode);
}
SDL_DFB_FREE(data.modelist);
error:
return;
}
int DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
{
/*
* FIXME: video mode switch is currently broken for 1.2.0
*
*/
SDL_DFB_DEVICEDATA(_this);
DFB_DisplayData *data = (DFB_DisplayData *) display->driverdata;
DFBDisplayLayerConfig config, rconfig;
DFBDisplayLayerConfigFlags fail = 0;
SDL_DFB_CHECKERR(data->layer->SetCooperativeLevel(data->layer,
DLSCL_ADMINISTRATIVE));
SDL_DFB_CHECKERR(data->layer->GetConfiguration(data->layer, &config));
config.flags = DLCONF_WIDTH | DLCONF_HEIGHT;
if (mode->format != SDL_PIXELFORMAT_UNKNOWN) {
config.flags |= DLCONF_PIXELFORMAT;
config.pixelformat = DirectFB_SDLToDFBPixelFormat(mode->format);
data->pixelformat = config.pixelformat;
}
config.width = mode->w;
config.height = mode->h;
if (devdata->use_yuv_underlays) {
config.flags |= DLCONF_OPTIONS;
config.options = DLOP_ALPHACHANNEL;
}
data->layer->TestConfiguration(data->layer, &config, &fail);
if (fail &
(DLCONF_WIDTH | DLCONF_HEIGHT | DLCONF_PIXELFORMAT |
DLCONF_OPTIONS)) {
SDL_DFB_ERR("Error setting mode %dx%d-%x\n", mode->w, mode->h,
mode->format);
return -1;
}
config.flags &= ~fail;
SDL_DFB_CHECKERR(data->layer->SetConfiguration(data->layer, &config));
#if (DFB_VERSION_ATLEAST(1,2,0))
/* Need to call this twice ! */
SDL_DFB_CHECKERR(data->layer->SetConfiguration(data->layer, &config));
#endif
/* Double check */
SDL_DFB_CHECKERR(data->layer->GetConfiguration(data->layer, &rconfig));
SDL_DFB_CHECKERR(data->
layer->SetCooperativeLevel(data->layer, DLSCL_SHARED));
if ((config.width != rconfig.width) || (config.height != rconfig.height)
|| ((mode->format != SDL_PIXELFORMAT_UNKNOWN)
&& (config.pixelformat != rconfig.pixelformat))) {
SDL_DFB_ERR("Error setting mode %dx%d-%x\n", mode->w, mode->h,
mode->format);
return -1;
}
data->pixelformat = rconfig.pixelformat;
data->cw = config.width;
data->ch = config.height;
display->current_mode = *mode;
return 0;
error:
return -1;
}
void DirectFB_QuitModes(_THIS)
{
SDL_DisplayMode tmode;
int i;
for (i = 0; i < _this->num_displays; ++i) {
SDL_VideoDisplay *display = &_this->displays[i];
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
SDL_GetDesktopDisplayMode(i, &tmode);
tmode.format = SDL_PIXELFORMAT_UNKNOWN;
DirectFB_SetDisplayMode(_this, display, &tmode);
SDL_GetDesktopDisplayMode(i, &tmode);
DirectFB_SetDisplayMode(_this, display, &tmode);
if (dispdata->layer) {
SDL_DFB_CHECK(dispdata->
layer->SetCooperativeLevel(dispdata->layer,
DLSCL_ADMINISTRATIVE));
SDL_DFB_CHECK(dispdata->
layer->SetCursorOpacity(dispdata->layer, 0x00));
SDL_DFB_CHECK(dispdata->
layer->SetCooperativeLevel(dispdata->layer,
DLSCL_SHARED));
}
SDL_DFB_RELEASE(dispdata->layer);
SDL_DFB_RELEASE(dispdata->vidlayer);
}
}
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_directfb_modes_h_
#define SDL_directfb_modes_h_
#include <directfb.h>
#include "../SDL_sysvideo.h"
#define SDL_DFB_DISPLAYDATA(win) DFB_DisplayData *dispdata = ((win) ? (DFB_DisplayData *) SDL_GetDisplayForWindow(window)->driverdata : NULL)
typedef struct _DFB_DisplayData DFB_DisplayData;
struct _DFB_DisplayData
{
IDirectFBDisplayLayer *layer;
DFBSurfacePixelFormat pixelformat;
/* FIXME: support for multiple video layer.
* However, I do not know any card supporting
* more than one
*/
DFBDisplayLayerID vidID;
IDirectFBDisplayLayer *vidlayer;
int vidIDinuse;
int cw;
int ch;
};
extern void DirectFB_InitModes(_THIS);
extern void DirectFB_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
extern int DirectFB_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
extern void DirectFB_QuitModes(_THIS);
extern void DirectFB_SetContext(_THIS, SDL_Window *window);
#endif /* SDL_directfb_modes_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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@ -0,0 +1,373 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_mouse.h"
#include "SDL_DirectFB_modes.h"
#include "SDL_DirectFB_window.h"
#include "../SDL_sysvideo.h"
#include "../../events/SDL_mouse_c.h"
static SDL_Cursor *DirectFB_CreateDefaultCursor(void);
static SDL_Cursor *DirectFB_CreateCursor(SDL_Surface * surface,
int hot_x, int hot_y);
static int DirectFB_ShowCursor(SDL_Cursor * cursor);
static void DirectFB_FreeCursor(SDL_Cursor * cursor);
static void DirectFB_WarpMouse(SDL_Window * window, int x, int y);
static const char *arrow[] = {
/* pixels */
"X ",
"XX ",
"X.X ",
"X..X ",
"X...X ",
"X....X ",
"X.....X ",
"X......X ",
"X.......X ",
"X........X ",
"X.....XXXXX ",
"X..X..X ",
"X.X X..X ",
"XX X..X ",
"X X..X ",
" X..X ",
" X..X ",
" X..X ",
" XX ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
" ",
};
static SDL_Cursor *DirectFB_CreateDefaultCursor(void)
{
SDL_VideoDevice *dev = SDL_GetVideoDevice();
SDL_DFB_DEVICEDATA(dev);
DFB_CursorData *curdata;
DFBSurfaceDescription dsc;
SDL_Cursor *cursor;
Uint32 *dest;
int pitch, i, j;
SDL_DFB_ALLOC_CLEAR( cursor, sizeof(*cursor));
SDL_DFB_ALLOC_CLEAR(curdata, sizeof(*curdata));
dsc.flags =
DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
dsc.caps = DSCAPS_VIDEOONLY;
dsc.width = 32;
dsc.height = 32;
dsc.pixelformat = DSPF_ARGB;
SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
&curdata->surf));
curdata->hotx = 0;
curdata->hoty = 0;
cursor->driverdata = curdata;
SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE,
(void *) &dest, &pitch));
/* Relies on the fact that this is only called with ARGB surface. */
for (i = 0; i < 32; i++)
{
for (j = 0; j < 32; j++)
{
switch (arrow[i][j])
{
case ' ': dest[j] = 0x00000000; break;
case '.': dest[j] = 0xffffffff; break;
case 'X': dest[j] = 0xff000000; break;
}
}
dest += (pitch >> 2);
}
curdata->surf->Unlock(curdata->surf);
return cursor;
error:
return NULL;
}
/* Create a cursor from a surface */
static SDL_Cursor *DirectFB_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y)
{
SDL_VideoDevice *dev = SDL_GetVideoDevice();
SDL_DFB_DEVICEDATA(dev);
DFB_CursorData *curdata;
DFBSurfaceDescription dsc;
SDL_Cursor *cursor;
Uint32 *dest;
Uint32 *p;
int pitch, i;
SDL_assert(surface->format->format == SDL_PIXELFORMAT_ARGB8888);
SDL_assert(surface->pitch == surface->w * 4);
SDL_DFB_ALLOC_CLEAR( cursor, sizeof(*cursor));
SDL_DFB_ALLOC_CLEAR(curdata, sizeof(*curdata));
dsc.flags =
DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
dsc.caps = DSCAPS_VIDEOONLY;
dsc.width = surface->w;
dsc.height = surface->h;
dsc.pixelformat = DSPF_ARGB;
SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
&curdata->surf));
curdata->hotx = hot_x;
curdata->hoty = hot_y;
cursor->driverdata = curdata;
SDL_DFB_CHECKERR(curdata->surf->Lock(curdata->surf, DSLF_WRITE,
(void *) &dest, &pitch));
p = surface->pixels;
for (i = 0; i < surface->h; i++)
SDL_memcpy((char *) dest + i * pitch,
(char *) p + i * surface->pitch, 4 * surface->w);
curdata->surf->Unlock(curdata->surf);
return cursor;
error:
return NULL;
}
/* Show the specified cursor, or hide if cursor is NULL */
static int DirectFB_ShowCursor(SDL_Cursor * cursor)
{
SDL_DFB_CURSORDATA(cursor);
SDL_Window *window;
window = SDL_GetFocusWindow();
if (!window)
return -1;
else {
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
if (display) {
DFB_DisplayData *dispdata =
(DFB_DisplayData *) display->driverdata;
DFB_WindowData *windata = (DFB_WindowData *) window->driverdata;
if (cursor)
SDL_DFB_CHECKERR(windata->dfbwin->
SetCursorShape(windata->dfbwin,
curdata->surf, curdata->hotx,
curdata->hoty));
SDL_DFB_CHECKERR(dispdata->layer->
SetCooperativeLevel(dispdata->layer,
DLSCL_ADMINISTRATIVE));
SDL_DFB_CHECKERR(dispdata->layer->
SetCursorOpacity(dispdata->layer,
cursor ? 0xC0 : 0x00));
SDL_DFB_CHECKERR(dispdata->layer->
SetCooperativeLevel(dispdata->layer,
DLSCL_SHARED));
}
}
return 0;
error:
return -1;
}
/* Free a window manager cursor */
static void DirectFB_FreeCursor(SDL_Cursor * cursor)
{
SDL_DFB_CURSORDATA(cursor);
SDL_DFB_RELEASE(curdata->surf);
SDL_DFB_FREE(cursor->driverdata);
SDL_DFB_FREE(cursor);
}
/* Warp the mouse to (x,y) */
static void DirectFB_WarpMouse(SDL_Window * window, int x, int y)
{
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
DFB_WindowData *windata = (DFB_WindowData *) window->driverdata;
int cx, cy;
SDL_DFB_CHECKERR(windata->dfbwin->GetPosition(windata->dfbwin, &cx, &cy));
SDL_DFB_CHECKERR(dispdata->layer->WarpCursor(dispdata->layer,
cx + x + windata->client.x,
cy + y + windata->client.y));
error:
return;
}
#if USE_MULTI_API
static void DirectFB_MoveCursor(SDL_Cursor * cursor);
static void DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window,
int x, int y);
static void DirectFB_FreeMouse(SDL_Mouse * mouse);
static int id_mask;
static DFBEnumerationResult EnumMice(DFBInputDeviceID device_id, DFBInputDeviceDescription desc, void *callbackdata)
{
DFB_DeviceData *devdata = callbackdata;
if ((desc.type & DIDTF_MOUSE) && (device_id & id_mask)) {
SDL_Mouse mouse;
SDL_zero(mouse);
mouse.id = device_id;
mouse.CreateCursor = DirectFB_CreateCursor;
mouse.ShowCursor = DirectFB_ShowCursor;
mouse.MoveCursor = DirectFB_MoveCursor;
mouse.FreeCursor = DirectFB_FreeCursor;
mouse.WarpMouse = DirectFB_WarpMouse;
mouse.FreeMouse = DirectFB_FreeMouse;
mouse.cursor_shown = 1;
SDL_AddMouse(&mouse, desc.name, 0, 0, 1);
devdata->mouse_id[devdata->num_mice++] = device_id;
}
return DFENUM_OK;
}
void DirectFB_InitMouse(_THIS)
{
SDL_DFB_DEVICEDATA(_this);
devdata->num_mice = 0;
if (devdata->use_linux_input) {
/* try non-core devices first */
id_mask = 0xF0;
devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata);
if (devdata->num_mice == 0) {
/* try core devices */
id_mask = 0x0F;
devdata->dfb->EnumInputDevices(devdata->dfb, EnumMice, devdata);
}
}
if (devdata->num_mice == 0) {
SDL_Mouse mouse;
SDL_zero(mouse);
mouse.CreateCursor = DirectFB_CreateCursor;
mouse.ShowCursor = DirectFB_ShowCursor;
mouse.MoveCursor = DirectFB_MoveCursor;
mouse.FreeCursor = DirectFB_FreeCursor;
mouse.WarpMouse = DirectFB_WarpMouse;
mouse.FreeMouse = DirectFB_FreeMouse;
mouse.cursor_shown = 1;
SDL_AddMouse(&mouse, "Mouse", 0, 0, 1);
devdata->num_mice = 1;
}
}
void DirectFB_QuitMouse(_THIS)
{
SDL_DFB_DEVICEDATA(_this);
if (devdata->use_linux_input) {
SDL_MouseQuit();
} else {
SDL_DelMouse(0);
}
}
/* This is called when a mouse motion event occurs */
static void DirectFB_MoveCursor(SDL_Cursor * cursor)
{
}
/* Warp the mouse to (x,y) */
static void DirectFB_WarpMouse(SDL_Mouse * mouse, SDL_Window * window, int x, int y)
{
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
DFB_DisplayData *dispdata = (DFB_DisplayData *) display->driverdata;
DFB_WindowData *windata = (DFB_WindowData *) window->driverdata;
DFBResult ret;
int cx, cy;
SDL_DFB_CHECKERR(windata->dfbwin->GetPosition(windata->dfbwin, &cx, &cy));
SDL_DFB_CHECKERR(dispdata->layer->WarpCursor(dispdata->layer,
cx + x + windata->client.x,
cy + y + windata->client.y));
error:
return;
}
/* Free the mouse when it's time */
static void DirectFB_FreeMouse(SDL_Mouse * mouse)
{
/* nothing yet */
}
#else /* USE_MULTI_API */
void DirectFB_InitMouse(_THIS)
{
SDL_DFB_DEVICEDATA(_this);
SDL_Mouse *mouse = SDL_GetMouse();
mouse->CreateCursor = DirectFB_CreateCursor;
mouse->ShowCursor = DirectFB_ShowCursor;
mouse->WarpMouse = DirectFB_WarpMouse;
mouse->FreeCursor = DirectFB_FreeCursor;
SDL_SetDefaultCursor(DirectFB_CreateDefaultCursor());
devdata->num_mice = 1;
}
void DirectFB_QuitMouse(_THIS)
{
}
#endif
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_DirectFB_mouse_h_
#define SDL_DirectFB_mouse_h_
#include <directfb.h>
#include "../SDL_sysvideo.h"
typedef struct _DFB_CursorData DFB_CursorData;
struct _DFB_CursorData
{
IDirectFBSurface *surf;
int hotx;
int hoty;
};
#define SDL_DFB_CURSORDATA(curs) DFB_CursorData *curdata = (DFB_CursorData *) ((curs) ? (curs)->driverdata : NULL)
extern void DirectFB_InitMouse(_THIS);
extern void DirectFB_QuitMouse(_THIS);
#endif /* SDL_DirectFB_mouse_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
#include "SDL_DirectFB_video.h"
#ifdef SDL_DIRECTFB_OPENGL
#include "SDL_DirectFB_opengl.h"
#include "SDL_DirectFB_window.h"
#include <directfbgl.h>
#include "SDL_loadso.h"
#endif
#ifdef SDL_DIRECTFB_OPENGL
struct SDL_GLDriverData
{
int gl_active; /* to stop switching drivers while we have a valid context */
int initialized;
DirectFB_GLContext *firstgl; /* linked list */
/* OpenGL */
void (*glFinish) (void);
void (*glFlush) (void);
};
#define OPENGL_REQUIRS_DLOPEN
#if defined(OPENGL_REQUIRS_DLOPEN) && defined(HAVE_DLOPEN)
#include <dlfcn.h>
#define GL_LoadObject(X) dlopen(X, (RTLD_NOW|RTLD_GLOBAL))
#define GL_LoadFunction dlsym
#define GL_UnloadObject dlclose
#else
#define GL_LoadObject SDL_LoadObject
#define GL_LoadFunction SDL_LoadFunction
#define GL_UnloadObject SDL_UnloadObject
#endif
static void DirectFB_GL_UnloadLibrary(_THIS);
int DirectFB_GL_Initialize(_THIS)
{
if (_this->gl_data) {
return 0;
}
_this->gl_data =
(struct SDL_GLDriverData *) SDL_calloc(1,
sizeof(struct
SDL_GLDriverData));
if (!_this->gl_data) {
return SDL_OutOfMemory();
}
_this->gl_data->initialized = 0;
++_this->gl_data->initialized;
_this->gl_data->firstgl = NULL;
if (DirectFB_GL_LoadLibrary(_this, NULL) < 0) {
return -1;
}
/* Initialize extensions */
/* FIXME needed?
* X11_GL_InitExtensions(_this);
*/
return 0;
}
void DirectFB_GL_Shutdown(_THIS)
{
if (!_this->gl_data || (--_this->gl_data->initialized > 0)) {
return;
}
DirectFB_GL_UnloadLibrary(_this);
SDL_free(_this->gl_data);
_this->gl_data = NULL;
}
int DirectFB_GL_LoadLibrary(_THIS, const char *path)
{
void *handle = NULL;
SDL_DFB_DEBUG("Loadlibrary : %s\n", path);
if (_this->gl_data->gl_active) {
return SDL_SetError("OpenGL context already created");
}
if (!path) {
path = SDL_getenv("SDL_OPENGL_LIBRARY");
if (!path) {
path = "libGL.so.1";
}
}
handle = GL_LoadObject(path);
if (!handle) {
SDL_DFB_ERR("Library not found: %s\n", path);
/* SDL_LoadObject() will call SDL_SetError() for us. */
return -1;
}
SDL_DFB_DEBUG("Loaded library: %s\n", path);
_this->gl_config.dll_handle = handle;
if (path) {
SDL_strlcpy(_this->gl_config.driver_path, path,
SDL_arraysize(_this->gl_config.driver_path));
} else {
*_this->gl_config.driver_path = '\0';
}
_this->gl_data->glFinish = DirectFB_GL_GetProcAddress(_this, "glFinish");
_this->gl_data->glFlush = DirectFB_GL_GetProcAddress(_this, "glFlush");
return 0;
}
static void DirectFB_GL_UnloadLibrary(_THIS)
{
#if 0
int ret = GL_UnloadObject(_this->gl_config.dll_handle);
if (ret)
SDL_DFB_ERR("Error #%d trying to unload library.\n", ret);
_this->gl_config.dll_handle = NULL;
#endif
/* Free OpenGL memory */
SDL_free(_this->gl_data);
_this->gl_data = NULL;
}
void *DirectFB_GL_GetProcAddress(_THIS, const char *proc)
{
void *handle;
handle = _this->gl_config.dll_handle;
return GL_LoadFunction(handle, proc);
}
SDL_GLContext DirectFB_GL_CreateContext(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
DirectFB_GLContext *context;
SDL_DFB_ALLOC_CLEAR(context, sizeof(DirectFB_GLContext));
SDL_DFB_CHECKERR(windata->surface->GetGL(windata->surface,
&context->context));
if (!context->context)
return NULL;
context->is_locked = 0;
context->sdl_window = window;
context->next = _this->gl_data->firstgl;
_this->gl_data->firstgl = context;
SDL_DFB_CHECK(context->context->Unlock(context->context));
if (DirectFB_GL_MakeCurrent(_this, window, context) < 0) {
DirectFB_GL_DeleteContext(_this, context);
return NULL;
}
return context;
error:
return NULL;
}
int DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window, SDL_GLContext context)
{
DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
DirectFB_GLContext *p;
for (p = _this->gl_data->firstgl; p; p = p->next)
{
if (p->is_locked) {
SDL_DFB_CHECKERR(p->context->Unlock(p->context));
p->is_locked = 0;
}
}
if (ctx) {
SDL_DFB_CHECKERR(ctx->context->Lock(ctx->context));
ctx->is_locked = 1;
}
return 0;
error:
return -1;
}
int DirectFB_GL_SetSwapInterval(_THIS, int interval)
{
return SDL_Unsupported();
}
int DirectFB_GL_GetSwapInterval(_THIS)
{
return 0;
}
int DirectFB_GL_SwapWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
DirectFB_GLContext *p;
#if 0
if (devdata->glFinish)
devdata->glFinish();
else if (devdata->glFlush)
devdata->glFlush();
#endif
for (p = _this->gl_data->firstgl; p; p = p->next)
if (p->sdl_window == window && p->is_locked)
{
SDL_DFB_CHECKERR(p->context->Unlock(p->context));
p->is_locked = 0;
}
SDL_DFB_CHECKERR(windata->window_surface->Flip(windata->window_surface,NULL, DSFLIP_PIPELINE |DSFLIP_BLIT | DSFLIP_ONSYNC ));
return 0;
error:
return -1;
}
void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context)
{
DirectFB_GLContext *ctx = (DirectFB_GLContext *) context;
DirectFB_GLContext *p;
if (ctx->is_locked)
SDL_DFB_CHECK(ctx->context->Unlock(ctx->context));
SDL_DFB_RELEASE(ctx->context);
for (p = _this->gl_data->firstgl; p && p->next != ctx; p = p->next)
;
if (p)
p->next = ctx->next;
else
_this->gl_data->firstgl = ctx->next;
SDL_DFB_FREE(ctx);
}
void DirectFB_GL_FreeWindowContexts(_THIS, SDL_Window * window)
{
DirectFB_GLContext *p;
for (p = _this->gl_data->firstgl; p; p = p->next)
if (p->sdl_window == window)
{
if (p->is_locked)
SDL_DFB_CHECK(p->context->Unlock(p->context));
SDL_DFB_RELEASE(p->context);
}
}
void DirectFB_GL_ReAllocWindowContexts(_THIS, SDL_Window * window)
{
DirectFB_GLContext *p;
for (p = _this->gl_data->firstgl; p; p = p->next)
if (p->sdl_window == window)
{
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECK(windata->surface->GetGL(windata->surface,
&p->context));
if (p->is_locked)
SDL_DFB_CHECK(p->context->Lock(p->context));
}
}
void DirectFB_GL_DestroyWindowContexts(_THIS, SDL_Window * window)
{
DirectFB_GLContext *p;
for (p = _this->gl_data->firstgl; p; p = p->next)
if (p->sdl_window == window)
DirectFB_GL_DeleteContext(_this, p);
}
#endif
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_directfb_opengl_h_
#define SDL_directfb_opengl_h_
#include "SDL_DirectFB_video.h"
#ifdef SDL_DIRECTFB_OPENGL
#include "SDL_opengl.h"
typedef struct _DirectFB_GLContext DirectFB_GLContext;
struct _DirectFB_GLContext
{
IDirectFBGL *context;
DirectFB_GLContext *next;
SDL_Window *sdl_window;
int is_locked;
};
/* OpenGL functions */
extern int DirectFB_GL_Initialize(_THIS);
extern void DirectFB_GL_Shutdown(_THIS);
extern int DirectFB_GL_LoadLibrary(_THIS, const char *path);
extern void *DirectFB_GL_GetProcAddress(_THIS, const char *proc);
extern SDL_GLContext DirectFB_GL_CreateContext(_THIS, SDL_Window * window);
extern int DirectFB_GL_MakeCurrent(_THIS, SDL_Window * window,
SDL_GLContext context);
extern int DirectFB_GL_SetSwapInterval(_THIS, int interval);
extern int DirectFB_GL_GetSwapInterval(_THIS);
extern int DirectFB_GL_SwapWindow(_THIS, SDL_Window * window);
extern void DirectFB_GL_DeleteContext(_THIS, SDL_GLContext context);
extern void DirectFB_GL_FreeWindowContexts(_THIS, SDL_Window * window);
extern void DirectFB_GL_ReAllocWindowContexts(_THIS, SDL_Window * window);
extern void DirectFB_GL_DestroyWindowContexts(_THIS, SDL_Window * window);
#endif /* SDL_DIRECTFB_OPENGL */
#endif /* SDL_directfb_opengl_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
/* SDL surface based renderer implementation */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_shape.h"
#include "SDL_DirectFB_window.h"
#include "../SDL_shape_internals.h"
SDL_WindowShaper *DirectFB_CreateShaper(SDL_Window* window)
{
SDL_WindowShaper* result = NULL;
SDL_ShapeData* data;
int resized_properly;
result = SDL_malloc(sizeof(SDL_WindowShaper));
if (!result) {
SDL_OutOfMemory();
return NULL;
}
result->window = window;
result->mode.mode = ShapeModeDefault;
result->mode.parameters.binarizationCutoff = 1;
result->userx = result->usery = 0;
data = SDL_malloc(sizeof(SDL_ShapeData));
if (!data) {
SDL_free(result);
SDL_OutOfMemory();
return NULL;
}
result->driverdata = data;
data->surface = NULL;
window->shaper = result;
resized_properly = DirectFB_ResizeWindowShape(window);
SDL_assert(resized_properly == 0);
return result;
}
int DirectFB_ResizeWindowShape(SDL_Window* window)
{
SDL_ShapeData* data = window->shaper->driverdata;
SDL_assert(data != NULL);
if (window->x != -1000)
{
window->shaper->userx = window->x;
window->shaper->usery = window->y;
}
SDL_SetWindowPosition(window,-1000,-1000);
return 0;
}
int DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shape_mode)
{
if(!shaper || !shape || !shaper->driverdata)
return -1;
if(shape->format->Amask == 0 && SDL_SHAPEMODEALPHA(shape_mode->mode))
return -2;
if(shape->w != shaper->window->w || shape->h != shaper->window->h)
return -3;
{
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(shaper->window);
SDL_DFB_DEVICEDATA(display->device);
Uint32 *pixels;
Sint32 pitch;
Uint32 h,w;
Uint8 *src, *bitmap;
DFBSurfaceDescription dsc;
SDL_ShapeData *data = shaper->driverdata;
SDL_DFB_RELEASE(data->surface);
dsc.flags = DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
dsc.width = shape->w;
dsc.height = shape->h;
dsc.caps = DSCAPS_PREMULTIPLIED;
dsc.pixelformat = DSPF_ARGB;
SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc, &data->surface));
SDL_DFB_CALLOC(bitmap, shape->w * shape->h, 1);
/* Assume that shaper->alphacutoff already has a value, because SDL_SetWindowShape() should have given it one. */
SDL_CalculateShapeBitmap(shaper->mode, shape, bitmap, 1);
src = bitmap;
SDL_DFB_CHECK(data->surface->Lock(data->surface, DSLF_WRITE | DSLF_READ, (void **) &pixels, &pitch));
h = shaper->window->h;
while (h--) {
for (w = 0; w < shaper->window->w; w++) {
if (*src)
pixels[w] = 0xFFFFFFFF;
else
pixels[w] = 0;
src++;
}
pixels += (pitch >> 2);
}
SDL_DFB_CHECK(data->surface->Unlock(data->surface));
SDL_DFB_FREE(bitmap);
/* FIXME: Need to call this here - Big ?? */
DirectFB_WM_RedrawLayout(SDL_GetDisplayForWindow(shaper->window)->device, shaper->window);
}
return 0;
error:
return -1;
}
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_DirectFB_shape_h_
#define SDL_DirectFB_shape_h_
#include <directfb.h>
#include "../SDL_sysvideo.h"
#include "SDL_shape.h"
typedef struct {
IDirectFBSurface *surface;
} SDL_ShapeData;
extern SDL_WindowShaper* DirectFB_CreateShaper(SDL_Window* window);
extern int DirectFB_ResizeWindowShape(SDL_Window* window);
extern int DirectFB_SetWindowShape(SDL_WindowShaper *shaper,SDL_Surface *shape,SDL_WindowShapeMode *shapeMode);
#endif /* SDL_DirectFB_shape_h_ */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
/*
* #include "SDL_DirectFB_keyboard.h"
*/
#include "SDL_DirectFB_modes.h"
#include "SDL_DirectFB_opengl.h"
#include "SDL_DirectFB_vulkan.h"
#include "SDL_DirectFB_window.h"
#include "SDL_DirectFB_WM.h"
/* DirectFB video driver implementation.
*/
#include <fcntl.h>
#include <unistd.h>
#include <sys/mman.h>
#include <directfb.h>
#include <directfb_version.h>
#include <directfb_strings.h>
#include "SDL_video.h"
#include "SDL_mouse.h"
#include "../SDL_sysvideo.h"
#include "../SDL_pixels_c.h"
#include "../../events/SDL_events_c.h"
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_events.h"
#include "SDL_DirectFB_render.h"
#include "SDL_DirectFB_mouse.h"
#include "SDL_DirectFB_shape.h"
#include "SDL_DirectFB_dyn.h"
/* Initialization/Query functions */
static int DirectFB_VideoInit(_THIS);
static void DirectFB_VideoQuit(_THIS);
static SDL_VideoDevice *DirectFB_CreateDevice(void);
VideoBootStrap DirectFB_bootstrap = {
"directfb", "DirectFB",
DirectFB_CreateDevice,
NULL /* no ShowMessageBox implementation */
};
static const DirectFBSurfaceDrawingFlagsNames(drawing_flags);
static const DirectFBSurfaceBlittingFlagsNames(blitting_flags);
static const DirectFBAccelerationMaskNames(acceleration_mask);
/* DirectFB driver bootstrap functions */
static void DirectFB_DeleteDevice(SDL_VideoDevice * device)
{
SDL_DirectFB_UnLoadLibrary();
SDL_DFB_FREE(device->driverdata);
SDL_DFB_FREE(device);
}
static SDL_VideoDevice *DirectFB_CreateDevice(void)
{
SDL_VideoDevice *device;
if (!SDL_DirectFB_LoadLibrary()) {
return NULL;
}
/* Initialize all variables that we clean on shutdown */
SDL_DFB_ALLOC_CLEAR(device, sizeof(SDL_VideoDevice));
/* Set the function pointers */
device->VideoInit = DirectFB_VideoInit;
device->VideoQuit = DirectFB_VideoQuit;
device->GetDisplayModes = DirectFB_GetDisplayModes;
device->SetDisplayMode = DirectFB_SetDisplayMode;
device->PumpEvents = DirectFB_PumpEventsWindow;
device->CreateSDLWindow = DirectFB_CreateWindow;
device->CreateSDLWindowFrom = DirectFB_CreateWindowFrom;
device->SetWindowTitle = DirectFB_SetWindowTitle;
device->SetWindowIcon = DirectFB_SetWindowIcon;
device->SetWindowPosition = DirectFB_SetWindowPosition;
device->SetWindowSize = DirectFB_SetWindowSize;
device->SetWindowOpacity = DirectFB_SetWindowOpacity;
device->ShowWindow = DirectFB_ShowWindow;
device->HideWindow = DirectFB_HideWindow;
device->RaiseWindow = DirectFB_RaiseWindow;
device->MaximizeWindow = DirectFB_MaximizeWindow;
device->MinimizeWindow = DirectFB_MinimizeWindow;
device->RestoreWindow = DirectFB_RestoreWindow;
device->SetWindowMouseGrab = DirectFB_SetWindowMouseGrab;
device->SetWindowKeyboardGrab = DirectFB_SetWindowKeyboardGrab;
device->DestroyWindow = DirectFB_DestroyWindow;
device->GetWindowWMInfo = DirectFB_GetWindowWMInfo;
/* !!! FIXME: implement SetWindowBordered */
#ifdef SDL_DIRECTFB_OPENGL
device->GL_LoadLibrary = DirectFB_GL_LoadLibrary;
device->GL_GetProcAddress = DirectFB_GL_GetProcAddress;
device->GL_MakeCurrent = DirectFB_GL_MakeCurrent;
device->GL_CreateContext = DirectFB_GL_CreateContext;
device->GL_SetSwapInterval = DirectFB_GL_SetSwapInterval;
device->GL_GetSwapInterval = DirectFB_GL_GetSwapInterval;
device->GL_SwapWindow = DirectFB_GL_SwapWindow;
device->GL_DeleteContext = DirectFB_GL_DeleteContext;
#endif
/* Shaped window support */
device->shape_driver.CreateShaper = DirectFB_CreateShaper;
device->shape_driver.SetWindowShape = DirectFB_SetWindowShape;
device->shape_driver.ResizeWindowShape = DirectFB_ResizeWindowShape;
#ifdef SDL_VIDEO_VULKAN
device->Vulkan_LoadLibrary = DirectFB_Vulkan_LoadLibrary;
device->Vulkan_UnloadLibrary = DirectFB_Vulkan_UnloadLibrary;
device->Vulkan_GetInstanceExtensions = DirectFB_Vulkan_GetInstanceExtensions;
device->Vulkan_CreateSurface = DirectFB_Vulkan_CreateSurface;
#endif
device->free = DirectFB_DeleteDevice;
return device;
error:
if (device)
SDL_free(device);
return (0);
}
static void DirectFB_DeviceInformation(IDirectFB * dfb)
{
DFBGraphicsDeviceDescription desc;
int n;
dfb->GetDeviceDescription(dfb, &desc);
SDL_DFB_LOG( "DirectFB Device Information");
SDL_DFB_LOG( "===========================");
SDL_DFB_LOG( "Name: %s", desc.name);
SDL_DFB_LOG( "Vendor: %s", desc.vendor);
SDL_DFB_LOG( "Driver Name: %s", desc.driver.name);
SDL_DFB_LOG( "Driver Vendor: %s", desc.driver.vendor);
SDL_DFB_LOG( "Driver Version: %d.%d", desc.driver.major,
desc.driver.minor);
SDL_DFB_LOG( "Video memory: %d", desc.video_memory);
SDL_DFB_LOG( "Blitting flags:");
for (n = 0; blitting_flags[n].flag; n++) {
if (desc.blitting_flags & blitting_flags[n].flag)
SDL_DFB_LOG( " %s", blitting_flags[n].name);
}
SDL_DFB_LOG( "Drawing flags:");
for (n = 0; drawing_flags[n].flag; n++) {
if (desc.drawing_flags & drawing_flags[n].flag)
SDL_DFB_LOG( " %s", drawing_flags[n].name);
}
SDL_DFB_LOG( "Acceleration flags:");
for (n = 0; acceleration_mask[n].mask; n++) {
if (desc.acceleration_mask & acceleration_mask[n].mask)
SDL_DFB_LOG( " %s", acceleration_mask[n].name);
}
}
static int readBoolEnv(const char *env_name, int def_val)
{
char *stemp;
stemp = SDL_getenv(env_name);
if (stemp)
return SDL_atoi(stemp);
else
return def_val;
}
static int DirectFB_VideoInit(_THIS)
{
IDirectFB *dfb = NULL;
DFB_DeviceData *devdata = NULL;
DFBResult ret;
SDL_DFB_ALLOC_CLEAR(devdata, sizeof(*devdata));
SDL_DFB_CHECKERR(DirectFBInit(NULL, NULL));
/* avoid switching to the framebuffer when we
* are running X11 */
ret = readBoolEnv(DFBENV_USE_X11_CHECK , 1);
if (ret) {
if (SDL_getenv("DISPLAY"))
DirectFBSetOption("system", "x11");
else
DirectFBSetOption("disable-module", "x11input");
}
devdata->use_linux_input = readBoolEnv(DFBENV_USE_LINUX_INPUT, 1); /* default: on */
if (!devdata->use_linux_input)
{
SDL_DFB_LOG("Disabling linux input\n");
DirectFBSetOption("disable-module", "linux_input");
}
SDL_DFB_CHECKERR(DirectFBCreate(&dfb));
DirectFB_DeviceInformation(dfb);
devdata->use_yuv_underlays = readBoolEnv(DFBENV_USE_YUV_UNDERLAY, 0); /* default: off */
devdata->use_yuv_direct = readBoolEnv(DFBENV_USE_YUV_DIRECT, 0); /* default is off! */
/* Create global Eventbuffer for axis events */
if (devdata->use_linux_input) {
SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_ALL,
DFB_TRUE,
&devdata->events));
} else {
SDL_DFB_CHECKERR(dfb->CreateInputEventBuffer(dfb, DICAPS_AXES
/* DICAPS_ALL */ ,
DFB_TRUE,
&devdata->events));
}
/* simple window manager support */
devdata->has_own_wm = readBoolEnv(DFBENV_USE_WM, 0);
devdata->initialized = 1;
devdata->dfb = dfb;
devdata->firstwin = NULL;
_this->driverdata = devdata;
DirectFB_InitModes(_this);
#ifdef SDL_DIRECTFB_OPENGL
DirectFB_GL_Initialize(_this);
#endif
DirectFB_InitMouse(_this);
DirectFB_InitKeyboard(_this);
return 0;
error:
SDL_DFB_FREE(devdata);
SDL_DFB_RELEASE(dfb);
return -1;
}
static void DirectFB_VideoQuit(_THIS)
{
DFB_DeviceData *devdata = (DFB_DeviceData *) _this->driverdata;
DirectFB_QuitModes(_this);
DirectFB_QuitKeyboard(_this);
DirectFB_QuitMouse(_this);
devdata->events->Reset(devdata->events);
SDL_DFB_RELEASE(devdata->events);
SDL_DFB_RELEASE(devdata->dfb);
#ifdef SDL_DIRECTFB_OPENGL
DirectFB_GL_Shutdown(_this);
#endif
devdata->initialized = 0;
}
/* DirectFB driver general support functions */
static const struct {
DFBSurfacePixelFormat dfb;
Uint32 sdl;
} pixelformat_tab[] =
{
{ DSPF_RGB32, SDL_PIXELFORMAT_RGB888 }, /* 24 bit RGB (4 byte, nothing@24, red 8@16, green 8@8, blue 8@0) */
{ DSPF_ARGB, SDL_PIXELFORMAT_ARGB8888 }, /* 32 bit ARGB (4 byte, alpha 8@24, red 8@16, green 8@8, blue 8@0) */
{ DSPF_RGB16, SDL_PIXELFORMAT_RGB565 }, /* 16 bit RGB (2 byte, red 5@11, green 6@5, blue 5@0) */
{ DSPF_RGB332, SDL_PIXELFORMAT_RGB332 }, /* 8 bit RGB (1 byte, red 3@5, green 3@2, blue 2@0) */
{ DSPF_ARGB4444, SDL_PIXELFORMAT_ARGB4444 }, /* 16 bit ARGB (2 byte, alpha 4@12, red 4@8, green 4@4, blue 4@0) */
{ DSPF_ARGB1555, SDL_PIXELFORMAT_ARGB1555 }, /* 16 bit ARGB (2 byte, alpha 1@15, red 5@10, green 5@5, blue 5@0) */
{ DSPF_RGB24, SDL_PIXELFORMAT_RGB24 }, /* 24 bit RGB (3 byte, red 8@16, green 8@8, blue 8@0) */
{ DSPF_RGB444, SDL_PIXELFORMAT_RGB444 }, /* 16 bit RGB (2 byte, nothing @12, red 4@8, green 4@4, blue 4@0) */
{ DSPF_YV12, SDL_PIXELFORMAT_YV12 }, /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size V/U planes) */
{ DSPF_I420,SDL_PIXELFORMAT_IYUV }, /* 12 bit YUV (8 bit Y plane followed by 8 bit quarter size U/V planes) */
{ DSPF_YUY2, SDL_PIXELFORMAT_YUY2 }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains CbYCrY [31:0]) */
{ DSPF_UYVY, SDL_PIXELFORMAT_UYVY }, /* 16 bit YUV (4 byte/ 2 pixel, macropixel contains YCbYCr [31:0]) */
{ DSPF_RGB555, SDL_PIXELFORMAT_RGB555 }, /* 16 bit RGB (2 byte, nothing @15, red 5@10, green 5@5, blue 5@0) */
#if (DFB_VERSION_ATLEAST(1,5,0))
{ DSPF_ABGR, SDL_PIXELFORMAT_ABGR8888 }, /* 32 bit ABGR (4 byte, alpha 8@24, blue 8@16, green 8@8, red 8@0) */
#endif
#if (ENABLE_LUT8)
{ DSPF_LUT8, SDL_PIXELFORMAT_INDEX8 }, /* 8 bit LUT (8 bit color and alpha lookup from palette) */
#endif
#if (DFB_VERSION_ATLEAST(1,2,0))
{ DSPF_BGR555, SDL_PIXELFORMAT_BGR555 }, /* 16 bit BGR (2 byte, nothing @15, blue 5@10, green 5@5, red 5@0) */
#else
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR555 },
#endif
/* Pfff ... nonmatching formats follow */
{ DSPF_ALUT44, SDL_PIXELFORMAT_UNKNOWN }, /* 8 bit ALUT (1 byte, alpha 4@4, color lookup 4@0) */
{ DSPF_A8, SDL_PIXELFORMAT_UNKNOWN }, /* 8 bit alpha (1 byte, alpha 8@0), e.g. anti-aliased glyphs */
{ DSPF_AiRGB, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit ARGB (4 byte, inv. alpha 8@24, red 8@16, green 8@8, blue 8@0) */
{ DSPF_A1, SDL_PIXELFORMAT_UNKNOWN }, /* 1 bit alpha (1 byte/ 8 pixel, most significant bit used first) */
{ DSPF_NV12, SDL_PIXELFORMAT_UNKNOWN }, /* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CbCr [15:0] plane) */
{ DSPF_NV16, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit YUV (8 bit Y plane followed by one 16 bit half width CbCr [15:0] plane) */
{ DSPF_ARGB2554, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit ARGB (2 byte, alpha 2@14, red 5@9, green 5@4, blue 4@0) */
{ DSPF_NV21, SDL_PIXELFORMAT_UNKNOWN }, /* 12 bit YUV (8 bit Y plane followed by one 16 bit quarter size CrCb [15:0] plane) */
{ DSPF_AYUV, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit AYUV (4 byte, alpha 8@24, Y 8@16, Cb 8@8, Cr 8@0) */
{ DSPF_A4, SDL_PIXELFORMAT_UNKNOWN }, /* 4 bit alpha (1 byte/ 2 pixel, more significant nibble used first) */
{ DSPF_ARGB1666, SDL_PIXELFORMAT_UNKNOWN }, /* 1 bit alpha (3 byte/ alpha 1@18, red 6@16, green 6@6, blue 6@0) */
{ DSPF_ARGB6666, SDL_PIXELFORMAT_UNKNOWN }, /* 6 bit alpha (3 byte/ alpha 6@18, red 6@16, green 6@6, blue 6@0) */
{ DSPF_RGB18, SDL_PIXELFORMAT_UNKNOWN }, /* 6 bit RGB (3 byte/ red 6@16, green 6@6, blue 6@0) */
{ DSPF_LUT2, SDL_PIXELFORMAT_UNKNOWN }, /* 2 bit LUT (1 byte/ 4 pixel, 2 bit color and alpha lookup from palette) */
#if (DFB_VERSION_ATLEAST(1,3,0))
{ DSPF_RGBA4444, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit RGBA (2 byte, red 4@12, green 4@8, blue 4@4, alpha 4@0) */
#endif
#if (DFB_VERSION_ATLEAST(1,4,3))
{ DSPF_RGBA5551, SDL_PIXELFORMAT_UNKNOWN }, /* 16 bit RGBA (2 byte, red 5@11, green 5@6, blue 5@1, alpha 1@0) */
{ DSPF_YUV444P, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit full YUV planar (8 bit Y plane followed by an 8 bit Cb and an 8 bit Cr plane) */
{ DSPF_ARGB8565, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit ARGB (3 byte, alpha 8@16, red 5@11, green 6@5, blue 5@0) */
{ DSPF_AVYU, SDL_PIXELFORMAT_UNKNOWN }, /* 32 bit AVYU 4:4:4 (4 byte, alpha 8@24, Cr 8@16, Y 8@8, Cb 8@0) */
{ DSPF_VYU, SDL_PIXELFORMAT_UNKNOWN }, /* 24 bit VYU 4:4:4 (3 byte, Cr 8@16, Y 8@8, Cb 8@0) */
#endif
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1LSB },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX1MSB },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4LSB },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_INDEX4MSB },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR24 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_RGBA8888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGRA8888 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_ARGB2101010 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR4444 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_ABGR1555 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_BGR565 },
{ DSPF_UNKNOWN, SDL_PIXELFORMAT_YVYU }, /**< Packed mode: Y0+V0+Y1+U0 (1 pla */
};
Uint32 DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat)
{
int i;
for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
if (pixelformat_tab[i].dfb == pixelformat)
{
return pixelformat_tab[i].sdl;
}
return SDL_PIXELFORMAT_UNKNOWN;
}
DFBSurfacePixelFormat DirectFB_SDLToDFBPixelFormat(Uint32 format)
{
int i;
for (i=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
if (pixelformat_tab[i].sdl == format)
{
return pixelformat_tab[i].dfb;
}
return DSPF_UNKNOWN;
}
void DirectFB_SetSupportedPixelFormats(SDL_RendererInfo* ri)
{
int i, j;
for (i=0, j=0; pixelformat_tab[i].dfb != DSPF_UNKNOWN; i++)
if (pixelformat_tab[i].sdl != SDL_PIXELFORMAT_UNKNOWN)
ri->texture_formats[j++] = pixelformat_tab[i].sdl;
ri->num_texture_formats = j;
}
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */

View file

@ -0,0 +1,165 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_DirectFB_video_h_
#define SDL_DirectFB_video_h_
#include <directfb.h>
#include <directfb_version.h>
#include "../SDL_sysvideo.h"
#include "SDL_scancode.h"
#include "SDL_render.h"
#define DFB_VERSIONNUM(X, Y, Z) \
((X)*1000 + (Y)*100 + (Z))
#define DFB_COMPILEDVERSION \
DFB_VERSIONNUM(DIRECTFB_MAJOR_VERSION, DIRECTFB_MINOR_VERSION, DIRECTFB_MICRO_VERSION)
#define DFB_VERSION_ATLEAST(X, Y, Z) \
(DFB_COMPILEDVERSION >= DFB_VERSIONNUM(X, Y, Z))
#if (DFB_VERSION_ATLEAST(1,0,0))
#ifdef SDL_VIDEO_OPENGL
#define SDL_DIRECTFB_OPENGL 1
#endif
#else
#error "SDL_DIRECTFB: Please compile against libdirectfb version >= 1.0.0"
#endif
/* Set below to 1 to compile with (old) multi mice/keyboard api. Code left in
* in case we see this again ...
*/
#define USE_MULTI_API (0)
/* Support for LUT8/INDEX8 pixel format.
* This is broken in DirectFB 1.4.3. It works in 1.4.0 and 1.4.5
* occurred.
*/
#if (DFB_COMPILEDVERSION == DFB_VERSIONNUM(1, 4, 3))
#define ENABLE_LUT8 (0)
#else
#define ENABLE_LUT8 (1)
#endif
#define DIRECTFB_DEBUG 1
#define DFBENV_USE_YUV_UNDERLAY "SDL_DIRECTFB_YUV_UNDERLAY" /* Default: off */
#define DFBENV_USE_YUV_DIRECT "SDL_DIRECTFB_YUV_DIRECT" /* Default: off */
#define DFBENV_USE_X11_CHECK "SDL_DIRECTFB_X11_CHECK" /* Default: on */
#define DFBENV_USE_LINUX_INPUT "SDL_DIRECTFB_LINUX_INPUT" /* Default: on */
#define DFBENV_USE_WM "SDL_DIRECTFB_WM" /* Default: off */
#define SDL_DFB_RELEASE(x) do { if ( (x) != NULL ) { SDL_DFB_CHECK(x->Release(x)); x = NULL; } } while (0)
#define SDL_DFB_FREE(x) do { SDL_free((x)); (x) = NULL; } while (0)
#define SDL_DFB_UNLOCK(x) do { if ( (x) != NULL ) { x->Unlock(x); } } while (0)
#define SDL_DFB_CONTEXT "SDL_DirectFB"
#define SDL_DFB_ERR(x...) SDL_LogError(SDL_LOG_CATEGORY_ERROR, x)
#if (DIRECTFB_DEBUG)
#define SDL_DFB_LOG(x...) SDL_LogInfo(SDL_LOG_CATEGORY_VIDEO, x)
#define SDL_DFB_DEBUG(x...) SDL_LogDebug(SDL_LOG_CATEGORY_VIDEO, x)
static SDL_INLINE DFBResult sdl_dfb_check(DFBResult ret, const char *src_file, int src_line) {
if (ret != DFB_OK) {
SDL_DFB_LOG("%s (%d):%s", src_file, src_line, DirectFBErrorString (ret) );
SDL_SetError("%s:%s", SDL_DFB_CONTEXT, DirectFBErrorString (ret) );
}
return ret;
}
#define SDL_DFB_CHECK(x...) do { sdl_dfb_check( x, __FILE__, __LINE__); } while (0)
#define SDL_DFB_CHECKERR(x...) do { if ( sdl_dfb_check( x, __FILE__, __LINE__) != DFB_OK ) goto error; } while (0)
#else
#define SDL_DFB_CHECK(x...) x
#define SDL_DFB_CHECKERR(x...) do { if (x != DFB_OK ) goto error; } while (0)
#define SDL_DFB_LOG(x...) do {} while (0)
#define SDL_DFB_DEBUG(x...) do {} while (0)
#endif
#define SDL_DFB_CALLOC(r, n, s) \
do { \
r = SDL_calloc (n, s); \
if (!(r)) { \
SDL_DFB_ERR("Out of memory"); \
SDL_OutOfMemory(); \
goto error; \
} \
} while (0)
#define SDL_DFB_ALLOC_CLEAR(r, s) SDL_DFB_CALLOC(r, 1, s)
/* Private display data */
#define SDL_DFB_DEVICEDATA(dev) DFB_DeviceData *devdata = (dev ? (DFB_DeviceData *) ((dev)->driverdata) : NULL)
#define DFB_MAX_SCREENS 10
typedef struct _DFB_KeyboardData DFB_KeyboardData;
struct _DFB_KeyboardData
{
const SDL_Scancode *map; /* keyboard scancode map */
int map_size; /* size of map */
int map_adjust; /* index adjust */
int is_generic; /* generic keyboard */
int id;
};
typedef struct _DFB_DeviceData DFB_DeviceData;
struct _DFB_DeviceData
{
int initialized;
IDirectFB *dfb;
int num_mice;
int mouse_id[0x100];
int num_keyboard;
DFB_KeyboardData keyboard[10];
SDL_Window *firstwin;
int use_yuv_underlays;
int use_yuv_direct;
int use_linux_input;
int has_own_wm;
/* global events */
IDirectFBEventBuffer *events;
};
Uint32 DirectFB_DFBToSDLPixelFormat(DFBSurfacePixelFormat pixelformat);
DFBSurfacePixelFormat DirectFB_SDLToDFBPixelFormat(Uint32 format);
void DirectFB_SetSupportedPixelFormats(SDL_RendererInfo *ri);
#endif /* SDL_DirectFB_video_h_ */

View file

@ -0,0 +1,169 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#if defined(SDL_VIDEO_VULKAN) && defined(SDL_VIDEO_DRIVER_DIRECTFB)
#include "SDL_DirectFB_window.h"
#include "SDL_loadso.h"
#include "SDL_DirectFB_vulkan.h"
int DirectFB_Vulkan_LoadLibrary(_THIS, const char *path)
{
VkExtensionProperties *extensions = NULL;
Uint32 i, extensionCount = 0;
SDL_bool hasSurfaceExtension = SDL_FALSE;
SDL_bool hasDirectFBSurfaceExtension = SDL_FALSE;
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr = NULL;
if(_this->vulkan_config.loader_handle)
return SDL_SetError("Vulkan already loaded");
/* Load the Vulkan loader library */
if(!path)
path = SDL_getenv("SDL_VULKAN_LIBRARY");
if(!path)
path = "libvulkan.so.1";
_this->vulkan_config.loader_handle = SDL_LoadObject(path);
if(!_this->vulkan_config.loader_handle)
return -1;
SDL_strlcpy(_this->vulkan_config.loader_path, path,
SDL_arraysize(_this->vulkan_config.loader_path));
vkGetInstanceProcAddr = (PFN_vkGetInstanceProcAddr)SDL_LoadFunction(
_this->vulkan_config.loader_handle, "vkGetInstanceProcAddr");
if(!vkGetInstanceProcAddr)
goto fail;
_this->vulkan_config.vkGetInstanceProcAddr = (void *)vkGetInstanceProcAddr;
_this->vulkan_config.vkEnumerateInstanceExtensionProperties =
(void *)((PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr)(
VK_NULL_HANDLE, "vkEnumerateInstanceExtensionProperties");
if(!_this->vulkan_config.vkEnumerateInstanceExtensionProperties)
goto fail;
extensions = SDL_Vulkan_CreateInstanceExtensionsList(
(PFN_vkEnumerateInstanceExtensionProperties)
_this->vulkan_config.vkEnumerateInstanceExtensionProperties,
&extensionCount);
if(!extensions)
goto fail;
for(i = 0; i < extensionCount; i++)
{
if(SDL_strcmp(VK_KHR_SURFACE_EXTENSION_NAME, extensions[i].extensionName) == 0)
hasSurfaceExtension = SDL_TRUE;
else if(SDL_strcmp(VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME, extensions[i].extensionName) == 0)
hasDirectFBSurfaceExtension = SDL_TRUE;
}
SDL_free(extensions);
if(!hasSurfaceExtension)
{
SDL_SetError("Installed Vulkan doesn't implement the "
VK_KHR_SURFACE_EXTENSION_NAME " extension");
goto fail;
}
else if(!hasDirectFBSurfaceExtension)
{
SDL_SetError("Installed Vulkan doesn't implement the "
VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME "extension");
goto fail;
}
return 0;
fail:
SDL_UnloadObject(_this->vulkan_config.loader_handle);
_this->vulkan_config.loader_handle = NULL;
return -1;
}
void DirectFB_Vulkan_UnloadLibrary(_THIS)
{
if(_this->vulkan_config.loader_handle)
{
SDL_UnloadObject(_this->vulkan_config.loader_handle);
_this->vulkan_config.loader_handle = NULL;
}
}
SDL_bool DirectFB_Vulkan_GetInstanceExtensions(_THIS,
SDL_Window *window,
unsigned *count,
const char **names)
{
static const char *const extensionsForDirectFB[] = {
VK_KHR_SURFACE_EXTENSION_NAME, VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME
};
if(!_this->vulkan_config.loader_handle)
{
SDL_SetError("Vulkan is not loaded");
return SDL_FALSE;
}
return SDL_Vulkan_GetInstanceExtensions_Helper(
count, names, SDL_arraysize(extensionsForDirectFB),
extensionsForDirectFB);
}
SDL_bool DirectFB_Vulkan_CreateSurface(_THIS,
SDL_Window *window,
VkInstance instance,
VkSurfaceKHR *surface)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
PFN_vkGetInstanceProcAddr vkGetInstanceProcAddr =
(PFN_vkGetInstanceProcAddr)_this->vulkan_config.vkGetInstanceProcAddr;
PFN_vkCreateDirectFBSurfaceEXT vkCreateDirectFBSurfaceEXT =
(PFN_vkCreateDirectFBSurfaceEXT)vkGetInstanceProcAddr(
instance,
"vkCreateDirectFBSurfaceEXT");
VkDirectFBSurfaceCreateInfoEXT createInfo;
VkResult result;
if(!_this->vulkan_config.loader_handle)
{
SDL_SetError("Vulkan is not loaded");
return SDL_FALSE;
}
if(!vkCreateDirectFBSurfaceEXT)
{
SDL_SetError(VK_EXT_DIRECTFB_SURFACE_EXTENSION_NAME
" extension is not enabled in the Vulkan instance.");
return SDL_FALSE;
}
SDL_zero(createInfo);
createInfo.sType = VK_STRUCTURE_TYPE_DIRECTFB_SURFACE_CREATE_INFO_EXT;
createInfo.pNext = NULL;
createInfo.flags = 0;
createInfo.dfb = devdata->dfb;
createInfo.surface = windata->surface;
result = vkCreateDirectFBSurfaceEXT(instance, &createInfo,
NULL, surface);
if(result != VK_SUCCESS)
{
SDL_SetError("vkCreateDirectFBSurfaceEXT failed: %s",
SDL_Vulkan_GetResultString(result));
return SDL_FALSE;
}
return SDL_TRUE;
}
#endif
/* vim: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifndef SDL_DirectFB_vulkan_h_
#define SDL_DirectFB_vulkan_h_
#include "../SDL_vulkan_internal.h"
#include "../SDL_sysvideo.h"
#if defined(SDL_VIDEO_VULKAN) && defined(SDL_VIDEO_DRIVER_DIRECTFB)
int DirectFB_Vulkan_LoadLibrary(_THIS, const char *path);
void DirectFB_Vulkan_UnloadLibrary(_THIS);
SDL_bool DirectFB_Vulkan_GetInstanceExtensions(_THIS,
SDL_Window *window,
unsigned *count,
const char **names);
SDL_bool DirectFB_Vulkan_CreateSurface(_THIS,
SDL_Window *window,
VkInstance instance,
VkSurfaceKHR *surface);
#endif
#endif /* SDL_DirectFB_vulkan_h_ */
/* vi: set ts=4 sw=4 expandtab: */

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/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#include "../../SDL_internal.h"
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_modes.h"
#include "SDL_DirectFB_window.h"
#include "SDL_DirectFB_shape.h"
#ifdef SDL_DIRECTFB_OPENGL
#include "SDL_DirectFB_opengl.h"
#endif
#include "SDL_syswm.h"
#include "../SDL_pixels_c.h"
int DirectFB_CreateWindow(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_DISPLAYDATA(window);
DFB_WindowData *windata = NULL;
DFBWindowOptions wopts;
DFBWindowDescription desc;
int x, y;
int bshaped = 0;
SDL_DFB_ALLOC_CLEAR(window->driverdata, sizeof(DFB_WindowData));
SDL_memset(&desc, 0, sizeof(DFBWindowDescription));
windata = (DFB_WindowData *) window->driverdata;
windata->is_managed = devdata->has_own_wm;
#if 1
SDL_DFB_CHECKERR(devdata->dfb->SetCooperativeLevel(devdata->dfb,
DFSCL_NORMAL));
SDL_DFB_CHECKERR(dispdata->layer->SetCooperativeLevel(dispdata->layer,
DLSCL_ADMINISTRATIVE));
#endif
/* FIXME ... ughh, ugly */
if (window->x == -1000 && window->y == -1000)
bshaped = 1;
/* Fill the window description. */
x = window->x;
y = window->y;
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
/* Create Window */
desc.caps = 0;
desc.flags =
DWDESC_WIDTH | DWDESC_HEIGHT | DWDESC_POSX | DWDESC_POSY | DWDESC_SURFACE_CAPS;
if (bshaped) {
desc.flags |= DWDESC_CAPS;
desc.caps |= DWCAPS_ALPHACHANNEL;
}
else
{
desc.flags |= DWDESC_PIXELFORMAT;
}
if (!(window->flags & SDL_WINDOW_BORDERLESS))
desc.caps |= DWCAPS_NODECORATION;
desc.posx = x;
desc.posy = y;
desc.width = windata->size.w;
desc.height = windata->size.h;
desc.pixelformat = dispdata->pixelformat;
desc.surface_caps = DSCAPS_PREMULTIPLIED;
#if DIRECTFB_MAJOR_VERSION == 1 && DIRECTFB_MINOR_VERSION >= 6
if (window->flags & SDL_WINDOW_OPENGL) {
desc.surface_caps |= DSCAPS_GL;
}
#endif
/* Create the window. */
SDL_DFB_CHECKERR(dispdata->layer->CreateWindow(dispdata->layer, &desc,
&windata->dfbwin));
/* Set Options */
SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
/* explicit rescaling of surface */
wopts |= DWOP_SCALE;
if (window->flags & SDL_WINDOW_RESIZABLE) {
wopts &= ~DWOP_KEEP_SIZE;
}
else {
wopts |= DWOP_KEEP_SIZE;
}
if (window->flags & SDL_WINDOW_FULLSCREEN) {
wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_STACKING | DWOP_KEEP_SIZE;
SDL_DFB_CHECK(windata->dfbwin->SetStackingClass(windata->dfbwin, DWSC_UPPER));
}
if (bshaped) {
wopts |= DWOP_SHAPED | DWOP_ALPHACHANNEL;
wopts &= ~DWOP_OPAQUE_REGION;
}
SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
/* See what we got */
SDL_DFB_CHECK(DirectFB_WM_GetClientSize
(_this, window, &window->w, &window->h));
/* Get the window's surface. */
SDL_DFB_CHECKERR(windata->dfbwin->GetSurface(windata->dfbwin,
&windata->window_surface));
/* And get a subsurface for rendering */
SDL_DFB_CHECKERR(windata->window_surface->
GetSubSurface(windata->window_surface, &windata->client,
&windata->surface));
SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0xFF));
/* Create Eventbuffer */
SDL_DFB_CHECKERR(windata->dfbwin->CreateEventBuffer(windata->dfbwin,
&windata->
eventbuffer));
SDL_DFB_CHECKERR(windata->dfbwin->
EnableEvents(windata->dfbwin, DWET_ALL));
/* Create a font */
/* FIXME: once during Video_Init */
windata->font = NULL;
/* Make it the top most window. */
SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
/* remember parent */
/* windata->sdlwin = window; */
/* Add to list ... */
windata->next = devdata->firstwin;
windata->opacity = 0xFF;
devdata->firstwin = window;
/* Draw Frame */
DirectFB_WM_RedrawLayout(_this, window);
return 0;
error:
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->dfbwin);
return -1;
}
int DirectFB_CreateWindowFrom(_THIS, SDL_Window * window, const void *data)
{
return SDL_Unsupported();
}
void DirectFB_SetWindowTitle(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
if (windata->is_managed) {
windata->wm_needs_redraw = 1;
DirectFB_WM_RedrawLayout(_this, window);
} else {
SDL_Unsupported();
}
}
void DirectFB_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
SDL_Surface *surface = NULL;
if (icon) {
SDL_PixelFormat format;
DFBSurfaceDescription dsc;
Uint32 *dest;
Uint32 *p;
int pitch, i;
/* Convert the icon to ARGB for modern window managers */
SDL_InitFormat(&format, SDL_PIXELFORMAT_ARGB8888);
surface = SDL_ConvertSurface(icon, &format, 0);
if (!surface) {
return;
}
dsc.flags =
DSDESC_WIDTH | DSDESC_HEIGHT | DSDESC_PIXELFORMAT | DSDESC_CAPS;
dsc.caps = DSCAPS_VIDEOONLY;
dsc.width = surface->w;
dsc.height = surface->h;
dsc.pixelformat = DSPF_ARGB;
SDL_DFB_CHECKERR(devdata->dfb->CreateSurface(devdata->dfb, &dsc,
&windata->icon));
SDL_DFB_CHECKERR(windata->icon->Lock(windata->icon, DSLF_WRITE,
(void *) &dest, &pitch));
p = surface->pixels;
for (i = 0; i < surface->h; i++)
SDL_memcpy((char *) dest + i * pitch,
(char *) p + i * surface->pitch, 4 * surface->w);
SDL_DFB_CHECK(windata->icon->Unlock(windata->icon));
SDL_FreeSurface(surface);
} else {
SDL_DFB_RELEASE(windata->icon);
}
return;
error:
SDL_FreeSurface(surface);
SDL_DFB_RELEASE(windata->icon);
return;
}
void DirectFB_SetWindowPosition(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
int x, y;
x = window->x;
y = window->y;
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, x, y));
}
void DirectFB_SetWindowSize(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
if(SDL_IsShapedWindow(window))
DirectFB_ResizeWindowShape(window);
if (!(window->flags & SDL_WINDOW_FULLSCREEN)) {
int cw;
int ch;
/* Make sure all events are disabled for this operation ! */
SDL_DFB_CHECKERR(windata->dfbwin->DisableEvents(windata->dfbwin,
DWET_ALL));
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize(_this, window, &cw, &ch));
if (cw != window->w || ch != window->h) {
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
SDL_DFB_CHECKERR(windata->dfbwin->Resize(windata->dfbwin,
windata->size.w,
windata->size.h));
}
SDL_DFB_CHECKERR(DirectFB_WM_GetClientSize
(_this, window, &window->w, &window->h));
DirectFB_AdjustWindowSurface(window);
SDL_DFB_CHECKERR(windata->dfbwin->EnableEvents(windata->dfbwin,
DWET_ALL));
}
return;
error:
SDL_DFB_CHECK(windata->dfbwin->EnableEvents(windata->dfbwin, DWET_ALL));
return;
}
void DirectFB_ShowWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, windata->opacity));
}
void DirectFB_HideWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECK(windata->dfbwin->GetOpacity(windata->dfbwin, &windata->opacity));
SDL_DFB_CHECK(windata->dfbwin->SetOpacity(windata->dfbwin, 0));
}
void DirectFB_RaiseWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECK(windata->dfbwin->RaiseToTop(windata->dfbwin));
SDL_DFB_CHECK(windata->dfbwin->RequestFocus(windata->dfbwin));
}
void DirectFB_MaximizeWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
SDL_VideoDisplay *display = SDL_GetDisplayForWindow(window);
DFBWindowOptions wopts;
SDL_DFB_CHECK(windata->dfbwin->GetPosition(windata->dfbwin,
&windata->restore.x, &windata->restore.y));
SDL_DFB_CHECK(windata->dfbwin->GetSize(windata->dfbwin, &windata->restore.w,
&windata->restore.h));
DirectFB_WM_AdjustWindowLayout(window, window->flags | SDL_WINDOW_MAXIMIZED, display->current_mode.w, display->current_mode.h) ;
SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, 0, 0));
SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin,
display->current_mode.w, display->current_mode.h));
/* Set Options */
SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
wopts |= DWOP_KEEP_SIZE | DWOP_KEEP_POSITION;
SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
}
void DirectFB_MinimizeWindow(_THIS, SDL_Window * window)
{
/* FIXME: Size to 32x32 ? */
SDL_Unsupported();
}
void DirectFB_RestoreWindow(_THIS, SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
DFBWindowOptions wopts;
/* Set Options */
SDL_DFB_CHECK(windata->dfbwin->GetOptions(windata->dfbwin, &wopts));
wopts &= ~(DWOP_KEEP_SIZE | DWOP_KEEP_POSITION);
SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
/* Window layout */
DirectFB_WM_AdjustWindowLayout(window, window->flags & ~(SDL_WINDOW_MAXIMIZED | SDL_WINDOW_MINIMIZED),
windata->restore.w, windata->restore.h);
SDL_DFB_CHECK(windata->dfbwin->Resize(windata->dfbwin, windata->restore.w,
windata->restore.h));
SDL_DFB_CHECK(windata->dfbwin->MoveTo(windata->dfbwin, windata->restore.x,
windata->restore.y));
if (!(window->flags & SDL_WINDOW_RESIZABLE))
wopts |= DWOP_KEEP_SIZE;
if (window->flags & SDL_WINDOW_FULLSCREEN)
wopts |= DWOP_KEEP_POSITION | DWOP_KEEP_SIZE;
SDL_DFB_CHECK(windata->dfbwin->SetOptions(windata->dfbwin, wopts));
}
void DirectFB_SetWindowMouseGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
{
SDL_DFB_WINDOWDATA(window);
if (grabbed) {
SDL_DFB_CHECK(windata->dfbwin->GrabPointer(windata->dfbwin));
} else {
SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
}
}
void DirectFB_SetWindowKeyboardGrab(_THIS, SDL_Window * window, SDL_bool grabbed)
{
SDL_DFB_WINDOWDATA(window);
if (grabbed) {
SDL_DFB_CHECK(windata->dfbwin->GrabKeyboard(windata->dfbwin));
} else {
SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
}
}
void DirectFB_DestroyWindow(_THIS, SDL_Window * window)
{
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
DFB_WindowData *p;
/* Some cleanups */
SDL_DFB_CHECK(windata->dfbwin->UngrabPointer(windata->dfbwin));
SDL_DFB_CHECK(windata->dfbwin->UngrabKeyboard(windata->dfbwin));
#ifdef SDL_DIRECTFB_OPENGL
DirectFB_GL_DestroyWindowContexts(_this, window);
#endif
if (window->shaper)
{
SDL_ShapeData *data = window->shaper->driverdata;
SDL_DFB_CHECK(data->surface->ReleaseSource(data->surface));
SDL_DFB_RELEASE(data->surface);
SDL_DFB_FREE(data);
SDL_DFB_FREE(window->shaper);
}
SDL_DFB_CHECK(windata->window_surface->SetFont(windata->window_surface, NULL));
SDL_DFB_CHECK(windata->surface->ReleaseSource(windata->surface));
SDL_DFB_CHECK(windata->window_surface->ReleaseSource(windata->window_surface));
SDL_DFB_RELEASE(windata->icon);
SDL_DFB_RELEASE(windata->font);
SDL_DFB_RELEASE(windata->eventbuffer);
SDL_DFB_RELEASE(windata->surface);
SDL_DFB_RELEASE(windata->window_surface);
SDL_DFB_RELEASE(windata->dfbwin);
/* Remove from list ... */
p = devdata->firstwin->driverdata;
while (p && p->next != window)
p = (p->next ? p->next->driverdata : NULL);
if (p)
p->next = windata->next;
else
devdata->firstwin = windata->next;
SDL_free(windata);
return;
}
SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo * info)
{
const Uint32 version = ((((Uint32) info->version.major) * 1000000) +
(((Uint32) info->version.minor) * 10000) +
(((Uint32) info->version.patch)));
SDL_DFB_DEVICEDATA(_this);
SDL_DFB_WINDOWDATA(window);
/* Before 2.0.6, it was possible to build an SDL with DirectFB support
(SDL_SysWMinfo will be large enough to hold DirectFB info), but build
your app against SDL headers that didn't have DirectFB support
(SDL_SysWMinfo could be smaller than DirectFB needs. This would lead
to an app properly using SDL_GetWindowWMInfo() but we'd accidentally
overflow memory on the stack or heap. To protect against this, we've
padded out the struct unconditionally in the headers and DirectFB will
just return an error for older apps using this function. Those apps
will need to be recompiled against newer headers or not use DirectFB,
maybe by forcing SDL_VIDEODRIVER=x11. */
if (version < 2000006) {
info->subsystem = SDL_SYSWM_UNKNOWN;
SDL_SetError("Version must be 2.0.6 or newer");
return SDL_FALSE;
}
if (info->version.major == SDL_MAJOR_VERSION) {
info->subsystem = SDL_SYSWM_DIRECTFB;
info->info.dfb.dfb = devdata->dfb;
info->info.dfb.window = windata->dfbwin;
info->info.dfb.surface = windata->surface;
return SDL_TRUE;
} else {
SDL_SetError("Application not compiled with SDL %d",
SDL_MAJOR_VERSION);
return SDL_FALSE;
}
}
void DirectFB_AdjustWindowSurface(SDL_Window * window)
{
SDL_DFB_WINDOWDATA(window);
int adjust = windata->wm_needs_redraw;
int cw, ch;
DirectFB_WM_AdjustWindowLayout(window, window->flags, window->w, window->h);
SDL_DFB_CHECKERR(windata->
window_surface->GetSize(windata->window_surface, &cw,
&ch));
if (cw != windata->size.w || ch != windata->size.h) {
adjust = 1;
}
if (adjust) {
#ifdef SDL_DIRECTFB_OPENGL
DirectFB_GL_FreeWindowContexts(SDL_GetVideoDevice(), window);
#endif
#if (DFB_VERSION_ATLEAST(1,2,1))
SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
windata->size.w,
windata->size.h));
SDL_DFB_CHECKERR(windata->surface->MakeSubSurface(windata->surface,
windata->
window_surface,
&windata->client));
#else
DFBWindowOptions opts;
SDL_DFB_CHECKERR(windata->dfbwin->GetOptions(windata->dfbwin, &opts));
/* recreate subsurface */
SDL_DFB_RELEASE(windata->surface);
if (opts & DWOP_SCALE)
SDL_DFB_CHECKERR(windata->dfbwin->ResizeSurface(windata->dfbwin,
windata->size.w,
windata->size.h));
SDL_DFB_CHECKERR(windata->window_surface->
GetSubSurface(windata->window_surface,
&windata->client, &windata->surface));
#endif
DirectFB_WM_RedrawLayout(SDL_GetVideoDevice(), window);
#ifdef SDL_DIRECTFB_OPENGL
DirectFB_GL_ReAllocWindowContexts(SDL_GetVideoDevice(), window);
#endif
}
error:
return;
}
int DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity)
{
const Uint8 alpha = (Uint8) ((unsigned int) (opacity * 255.0f));
SDL_DFB_WINDOWDATA(window);
SDL_DFB_CHECKERR(windata->dfbwin->SetOpacity(windata->dfbwin, alpha));
windata->opacity = alpha;
return 0;
error:
return -1;
}
#endif /* SDL_VIDEO_DRIVER_DIRECTFB */

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@ -0,0 +1,83 @@
/*
Simple DirectMedia Layer
Copyright (C) 1997-2024 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
*/
#ifndef SDL_directfb_window_h_
#define SDL_directfb_window_h_
#include "SDL_DirectFB_video.h"
#include "SDL_DirectFB_WM.h"
#define SDL_DFB_WINDOWDATA(win) DFB_WindowData *windata = ((win) ? (DFB_WindowData *) ((win)->driverdata) : NULL)
typedef struct _DFB_WindowData DFB_WindowData;
struct _DFB_WindowData
{
IDirectFBSurface *window_surface; /* window surface */
IDirectFBSurface *surface; /* client drawing surface */
IDirectFBWindow *dfbwin;
IDirectFBEventBuffer *eventbuffer;
/* SDL_Window *sdlwin; */
SDL_Window *next;
Uint8 opacity;
DFBRectangle client;
DFBDimension size;
DFBRectangle restore;
/* WM extras */
int is_managed;
int wm_needs_redraw;
IDirectFBSurface *icon;
IDirectFBFont *font;
DFB_Theme theme;
/* WM moving and sizing */
int wm_grab;
int wm_lastx;
int wm_lasty;
};
extern int DirectFB_CreateWindow(_THIS, SDL_Window * window);
extern int DirectFB_CreateWindowFrom(_THIS, SDL_Window * window,
const void *data);
extern void DirectFB_SetWindowTitle(_THIS, SDL_Window * window);
extern void DirectFB_SetWindowIcon(_THIS, SDL_Window * window,
SDL_Surface * icon);
extern void DirectFB_SetWindowPosition(_THIS, SDL_Window * window);
extern void DirectFB_SetWindowSize(_THIS, SDL_Window * window);
extern void DirectFB_ShowWindow(_THIS, SDL_Window * window);
extern void DirectFB_HideWindow(_THIS, SDL_Window * window);
extern void DirectFB_RaiseWindow(_THIS, SDL_Window * window);
extern void DirectFB_MaximizeWindow(_THIS, SDL_Window * window);
extern void DirectFB_MinimizeWindow(_THIS, SDL_Window * window);
extern void DirectFB_RestoreWindow(_THIS, SDL_Window * window);
extern void DirectFB_SetWindowMouseGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
extern void DirectFB_SetWindowKeyboardGrab(_THIS, SDL_Window * window, SDL_bool grabbed);
extern void DirectFB_DestroyWindow(_THIS, SDL_Window * window);
extern SDL_bool DirectFB_GetWindowWMInfo(_THIS, SDL_Window * window,
struct SDL_SysWMinfo *info);
extern void DirectFB_AdjustWindowSurface(SDL_Window * window);
extern int DirectFB_SetWindowOpacity(_THIS, SDL_Window * window, float opacity);
#endif /* SDL_directfb_window_h_ */
/* vi: set ts=4 sw=4 expandtab: */