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feat(gx): handle window messages in d3d backend
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@ -308,6 +308,14 @@ enum EGxuDrawListCategory {
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GxuCat_2 = 2
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};
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enum EGxWM {
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GxWM_Size = 0,
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GxWM_DisplayChange = 1,
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GxWM_Destroy = 2,
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GxWM_SetFocus = 3,
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GxWM_KillFocus = 4,
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};
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enum COLOR_FILE_FORMAT {
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COLOR_JPEG = 0,
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COLOR_PAL = 1,
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