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chore(build): add vendored SDL 3.0.0 library
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vendor/sdl-3.0.0/test/testnative.h
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vendor/sdl-3.0.0/test/testnative.h
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/*
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Copyright (C) 1997-2023 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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/* Definitions for platform dependent windowing functions to test SDL
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integration with native windows
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*/
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#include <SDL3/SDL.h>
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/* Hack to avoid dynapi renaming */
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#include "../src/dynapi/SDL_dynapi.h"
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#ifdef SDL_DYNAMIC_API
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#undef SDL_DYNAMIC_API
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#endif
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#define SDL_DYNAMIC_API 0
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#include "../src/SDL_internal.h"
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typedef struct
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{
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const char *tag;
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void *(*CreateNativeWindow)(int w, int h);
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void (*DestroyNativeWindow)(void *window);
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} NativeWindowFactory;
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#ifdef SDL_VIDEO_DRIVER_WINDOWS
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#define TEST_NATIVE_WINDOWS
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extern NativeWindowFactory WindowsWindowFactory;
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#endif
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#ifdef SDL_VIDEO_DRIVER_X11
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#define TEST_NATIVE_X11
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extern NativeWindowFactory X11WindowFactory;
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#endif
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#ifdef SDL_VIDEO_DRIVER_COCOA
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#define TEST_NATIVE_COCOA
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extern NativeWindowFactory CocoaWindowFactory;
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#endif
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