feat(gx): add constructors of CGxFormat

This commit is contained in:
VDm 2025-03-29 23:23:47 +04:00
parent 29bae200f3
commit d18d8acc43
2 changed files with 61 additions and 0 deletions

View file

@ -19,20 +19,34 @@ class CGxFormat {
Formats_Last = 8
};
CGxFormat();
CGxFormat(bool p_window, const C2iVector& p_size, Format p_colorFormat, Format p_depthFormat, uint32_t p_refreshRate, uint32_t p_vsync, bool p_hwTnl, bool p_fixLag, bool p_hwCursor, bool p_aspect, bool p_maximize);
static const char* formatToColorBitsString[Formats_Last];
// Member variables
uint32_t apiSpecificModeID;
bool hwTnL;
bool hwCursor;
bool fixLag;
int8_t window;
int8_t aspect;
int32_t maximize;
Format depthFormat;
C2iVector size;
uint32_t backbuffers;
uint32_t sampleCount;
float sampleQuality;
Format colorFormat;
uint32_t refreshRate;
uint32_t vsync;
bool stereoEnabled;
uint32_t unk1;
uint32_t unk2;
uint32_t unk3;
uint32_t unk4;
uint32_t unk5;
uint32_t unk6;
C2iVector pos;
};