chore(ui): clean up function declarations

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fallenoak 2023-01-04 17:25:03 -06:00 committed by GitHub
parent f24fbf26c6
commit d61f0faef1
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38 changed files with 471 additions and 471 deletions

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@ -39,7 +39,7 @@ class CSimpleBatchedMesh {
C2Vector atlasOffset;
// Member functions
EGxBlend GetAlphaMode(void);
EGxBlend GetAlphaMode();
};
class CRenderBatch {
@ -52,12 +52,12 @@ class CRenderBatch {
TSLink<CRenderBatch> renderLink;
// Member functions
void Clear(void);
void Finish(void);
void Queue(CTexture*, EGxBlend, int32_t, const C3Vector*, const C2Vector*, int32_t, const CImVector*, int32_t, const uint16_t*, CGxShader*);
void QueueCallback(void (*)(void*), void*);
void QueueFontString(CSimpleFontString*);
void QueueTexture(CSimpleTexture*);
void Clear();
void Finish();
void Queue(CTexture* texture, EGxBlend alphaMode, int32_t posCount, const C3Vector* position, const C2Vector* texCoord, int32_t colorCount, const CImVector* color, int32_t idx, const uint16_t* indices, CGxShader* shader);
void QueueCallback(void (*callback)(void*), void* param);
void QueueFontString(CSimpleFontString* string);
void QueueTexture(CSimpleTexture* texture);
};
#endif