chore(ui): clean up function declarations

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fallenoak 2023-01-04 17:25:03 -06:00 committed by GitHub
parent f24fbf26c6
commit d61f0faef1
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38 changed files with 471 additions and 471 deletions

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@ -16,9 +16,9 @@ class CSimpleFontString : public CSimpleRegion, public CSimpleFontable {
static int32_t s_objectType;
// Static functions
static void CreateScriptMetaTable(void);
static int32_t GetObjectType(void);
static void RegisterScriptMethods(lua_State*);
static void CreateScriptMetaTable();
static int32_t GetObjectType();
static void RegisterScriptMethods(lua_State* L);
// Member variables
HTEXTFONT m_font = nullptr;
@ -42,48 +42,48 @@ class CSimpleFontString : public CSimpleRegion, public CSimpleFontable {
// Virtual member functions
virtual ~CSimpleFontString();
virtual bool IsA(int32_t);
virtual int32_t GetScriptMetaTable(void);
virtual void LoadXML(XMLNode*, CStatus*);
virtual void OnColorChanged(bool);
virtual bool IsA(int32_t type);
virtual int32_t GetScriptMetaTable();
virtual void LoadXML(XMLNode* node, CStatus* status);
virtual void OnColorChanged(bool a2);
virtual void OnScreenSizeChanged();
virtual void Draw(CRenderBatch*);
virtual float GetWidth(void);
virtual float GetHeight(void);
virtual void OnFrameSizeChanged(const CRect&);
virtual void FontObjectUpdated(CSimpleFontStringAttributes&);
virtual void Draw(CRenderBatch* batch);
virtual float GetWidth();
virtual float GetHeight();
virtual void OnFrameSizeChanged(const CRect& rect);
virtual void FontObjectUpdated(CSimpleFontStringAttributes& attributes);
// Member functions
CSimpleFontString(CSimpleFrame*, uint32_t, int32_t);
void AddShadow(const CImVector&, const C2Vector&);
void ClearString(void);
void DrawEmbeddedTextures(CRenderBatch*);
void FreeEmbeddedTextures(void);
const char* GetDisplayText(float, float);
uint32_t GetFontFlags(void);
float GetFontHeight(bool);
const char* GetFontName(void);
uint32_t GetNumCharsWithinWidth(const char*, uint32_t, float);
float GetStringHeight(void);
float GetStringWidth(void);
const char* GetText(void);
float GetTextWidth(const char*, uint32_t);
void PostLoadXML(XMLNode*, CStatus*);
void RefreshEmbeddedTextures(void);
void RemoveShadow(void);
int32_t SetFont(const char*, float, uint32_t, bool);
void SetIndentedWordWrap(bool);
void SetJustificationOffset(float, float);
void SetJustifyV(uint8_t);
void SetJustifyH(uint8_t);
void SetNonSpaceWrap(int32_t);
void SetNonWordWrap(int32_t);
void SetSpacing(float);
void SetStyleFlags(uint32_t);
void SetText(const char*, int32_t);
void SetTextLength(uint32_t);
CSimpleFontString(CSimpleFrame* frame, uint32_t drawlayer, int32_t show);
void AddShadow(const CImVector& shadowColor, const C2Vector& shadowOffset);
void ClearString();
void DrawEmbeddedTextures(CRenderBatch* batch);
void FreeEmbeddedTextures();
const char* GetDisplayText(float width, float height);
uint32_t GetFontFlags();
float GetFontHeight(bool a2);
const char* GetFontName();
uint32_t GetNumCharsWithinWidth(const char* text, uint32_t textBytes, float maxWidth);
float GetStringHeight();
float GetStringWidth();
const char* GetText();
float GetTextWidth(const char* text, uint32_t textBytes);
void PostLoadXML(XMLNode* node, CStatus* status);
void RefreshEmbeddedTextures();
void RemoveShadow();
int32_t SetFont(const char* fontName, float fontHeight, uint32_t fontFlags, bool force);
void SetIndentedWordWrap(bool a2);
void SetJustificationOffset(float x, float y);
void SetJustifyV(uint8_t justify);
void SetJustifyH(uint8_t justify);
void SetNonSpaceWrap(int32_t a2);
void SetNonWordWrap(int32_t a2);
void SetSpacing(float spacing);
void SetStyleFlags(uint32_t styleFlags);
void SetText(const char* text, int32_t a3);
void SetTextLength(uint32_t a2);
int32_t Sub482AC0();
void UpdateString(void);
void UpdateString();
};
#endif