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https://github.com/thunderbrewhq/thunderbrew
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chore(ui): clean up function declarations
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parent
f24fbf26c6
commit
d61f0faef1
38 changed files with 471 additions and 471 deletions
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@ -37,7 +37,7 @@ class FrameScript_EventObject : public TSHashObject<FrameScript_EventObject, HAS
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// Member functions
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FrameScript_EventObject() : TSHashObject<FrameScript_EventObject, HASHKEY_STRI>() {};
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const char* GetName(void);
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const char* GetName();
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};
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extern const char* g_glueScriptEvents[41];
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@ -60,48 +60,48 @@ namespace FrameScript {
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extern TSHashTable<FrameScript_EventObject, HASHKEY_STRI> s_scriptEventsHash;
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}
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int32_t FrameScript_CompileFunction(const char*, const char*, const char*, CStatus*);
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int32_t FrameScript_CompileFunction(const char* name, const char* wrapper, const char* body, CStatus* status);
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void FrameScript_CreateEvents(const char*[], uint32_t);
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void FrameScript_CreateEvents(const char* names[], uint32_t count);
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void FrameScript_Destroy(void);
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void FrameScript_Destroy();
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void FrameScript_Execute(const char*, const char*, const char*);
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void FrameScript_Execute(const char* source, const char* filename, const char* a3);
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void FrameScript_Execute(int32_t, FrameScript_Object*, int32_t, const char*, FrameScript_EventObject*);
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void FrameScript_Execute(int32_t function, FrameScript_Object* objectThis, int32_t argCount, const char* a4, FrameScript_EventObject* event);
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int32_t FrameScript_ExecuteBuffer(const char*, size_t, const char*, CStatus*, const char*);
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int32_t FrameScript_ExecuteBuffer(const char* buffer, size_t bufferBytes, const char* bufferName, CStatus* status, const char* a5);
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int32_t FrameScript_ExecuteFile(const char*, const char*, MD5_CTX*, CStatus*);
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int32_t FrameScript_ExecuteFile(const char* filePath, const char* a2, MD5_CTX* md5, CStatus* status);
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void FrameScript_Flush(void);
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void FrameScript_Flush();
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void FrameScript_GetColor(lua_State* L, int32_t idx, CImVector& color);
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lua_State* FrameScript_GetContext(void);
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lua_State* FrameScript_GetContext();
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const char* FrameScript_GetCurrentObject(lua_State*, int32_t);
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const char* FrameScript_GetCurrentObject(lua_State* L, int32_t a2);
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char const* FrameScript_GetText(const char*, int32_t, FRAMESCRIPT_GENDER);
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char const* FrameScript_GetText(const char* a1, int32_t count, FRAMESCRIPT_GENDER gender);
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int32_t FrameScript_GetVariable(const char*, const char**);
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int32_t FrameScript_GetVariable(const char* a1, const char** a2);
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int32_t FrameScript_HandleError(lua_State*);
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int32_t FrameScript_HandleError(lua_State* L);
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int32_t FrameScript_Initialize(int32_t);
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int32_t FrameScript_Initialize(int32_t a1);
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void FrameScript_RegisterFunction(const char*, int32_t (*)(lua_State*));
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void FrameScript_RegisterFunction(const char* name, int32_t (*function)(lua_State*));
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void FrameScript_RegisterScriptEvent(FrameScript_Object*, FrameScript_EventObject*);
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void FrameScript_RegisterScriptEvent(FrameScript_Object* object, FrameScript_EventObject* event);
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void FrameScript_SetPluralRule(PLURAL_RULE);
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void FrameScript_SetPluralRule(PLURAL_RULE rule);
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void FrameScript_SignalEvent(uint32_t, const char*, ...);
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void FrameScript_SignalEvent(uint32_t index, const char* format, ...);
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void FrameScript_UnregisterScriptEvent(FrameScript_Object*, FrameScript_EventObject*);
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void FrameScript_UnregisterScriptEvent(FrameScript_Object* object, FrameScript_EventObject* event);
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void GlueScriptEventsInitialize(void);
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void GlueScriptEventsInitialize();
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void ScriptEventsInitialize(void);
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void ScriptEventsInitialize();
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#endif
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