chore(ui): clean up function declarations

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fallenoak 2023-01-04 17:25:03 -06:00 committed by GitHub
parent f24fbf26c6
commit d61f0faef1
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GPG key ID: 4AEE18F83AFDEB23
38 changed files with 471 additions and 471 deletions

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@ -37,7 +37,7 @@ class FrameScript_EventObject : public TSHashObject<FrameScript_EventObject, HAS
// Member functions
FrameScript_EventObject() : TSHashObject<FrameScript_EventObject, HASHKEY_STRI>() {};
const char* GetName(void);
const char* GetName();
};
extern const char* g_glueScriptEvents[41];
@ -60,48 +60,48 @@ namespace FrameScript {
extern TSHashTable<FrameScript_EventObject, HASHKEY_STRI> s_scriptEventsHash;
}
int32_t FrameScript_CompileFunction(const char*, const char*, const char*, CStatus*);
int32_t FrameScript_CompileFunction(const char* name, const char* wrapper, const char* body, CStatus* status);
void FrameScript_CreateEvents(const char*[], uint32_t);
void FrameScript_CreateEvents(const char* names[], uint32_t count);
void FrameScript_Destroy(void);
void FrameScript_Destroy();
void FrameScript_Execute(const char*, const char*, const char*);
void FrameScript_Execute(const char* source, const char* filename, const char* a3);
void FrameScript_Execute(int32_t, FrameScript_Object*, int32_t, const char*, FrameScript_EventObject*);
void FrameScript_Execute(int32_t function, FrameScript_Object* objectThis, int32_t argCount, const char* a4, FrameScript_EventObject* event);
int32_t FrameScript_ExecuteBuffer(const char*, size_t, const char*, CStatus*, const char*);
int32_t FrameScript_ExecuteBuffer(const char* buffer, size_t bufferBytes, const char* bufferName, CStatus* status, const char* a5);
int32_t FrameScript_ExecuteFile(const char*, const char*, MD5_CTX*, CStatus*);
int32_t FrameScript_ExecuteFile(const char* filePath, const char* a2, MD5_CTX* md5, CStatus* status);
void FrameScript_Flush(void);
void FrameScript_Flush();
void FrameScript_GetColor(lua_State* L, int32_t idx, CImVector& color);
lua_State* FrameScript_GetContext(void);
lua_State* FrameScript_GetContext();
const char* FrameScript_GetCurrentObject(lua_State*, int32_t);
const char* FrameScript_GetCurrentObject(lua_State* L, int32_t a2);
char const* FrameScript_GetText(const char*, int32_t, FRAMESCRIPT_GENDER);
char const* FrameScript_GetText(const char* a1, int32_t count, FRAMESCRIPT_GENDER gender);
int32_t FrameScript_GetVariable(const char*, const char**);
int32_t FrameScript_GetVariable(const char* a1, const char** a2);
int32_t FrameScript_HandleError(lua_State*);
int32_t FrameScript_HandleError(lua_State* L);
int32_t FrameScript_Initialize(int32_t);
int32_t FrameScript_Initialize(int32_t a1);
void FrameScript_RegisterFunction(const char*, int32_t (*)(lua_State*));
void FrameScript_RegisterFunction(const char* name, int32_t (*function)(lua_State*));
void FrameScript_RegisterScriptEvent(FrameScript_Object*, FrameScript_EventObject*);
void FrameScript_RegisterScriptEvent(FrameScript_Object* object, FrameScript_EventObject* event);
void FrameScript_SetPluralRule(PLURAL_RULE);
void FrameScript_SetPluralRule(PLURAL_RULE rule);
void FrameScript_SignalEvent(uint32_t, const char*, ...);
void FrameScript_SignalEvent(uint32_t index, const char* format, ...);
void FrameScript_UnregisterScriptEvent(FrameScript_Object*, FrameScript_EventObject*);
void FrameScript_UnregisterScriptEvent(FrameScript_Object* object, FrameScript_EventObject* event);
void GlueScriptEventsInitialize(void);
void GlueScriptEventsInitialize();
void ScriptEventsInitialize(void);
void ScriptEventsInitialize();
#endif