fix(d3d): fix ICursorClip to free cursor in windowed mode

This commit is contained in:
VDm 2025-08-02 17:51:05 +04:00
parent 0e4ef3aa29
commit d8780335f7

View file

@ -1015,7 +1015,7 @@ void CGxDeviceD3d::ICursorClip(int32_t a1) {
if (a1) {
this->m_hwCursorNeedsUpdate = 1;
if (this->m_format.window) {
if (this->m_format.window == 0) {
RECT windowRect;
GetWindowRect(this->m_hwnd, &windowRect);
ClipCursor(&windowRect);