fix(font): add temporary workaround for scroll frames rendering

This commit is contained in:
VDm 2025-06-21 23:07:47 +04:00
parent 838558115d
commit d955f0cbd2
2 changed files with 3 additions and 3 deletions

View file

@ -925,7 +925,7 @@ LPDIRECT3DVERTEXBUFFER9 CGxDeviceD3d::ICreateD3dVB(EGxPoolUsage usage, uint32_t
LPDIRECT3DVERTEXBUFFER9 vertexBuf = nullptr;
if (SUCCEEDED(this->m_d3dDevice->CreateVertexBuffer(size, d3dUsage, D3DFMT_INDEX16, d3dPool, &vertexBuf, nullptr))) {
if (SUCCEEDED(this->m_d3dDevice->CreateVertexBuffer(size, d3dUsage, 0, d3dPool, &vertexBuf, nullptr))) {
return vertexBuf;
}