feat(gx): implement CGxDevice::BufData

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phaneron 2023-03-20 18:28:23 -04:00 committed by GitHub
parent 5ccf980c23
commit da23578002
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6 changed files with 24 additions and 0 deletions

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@ -117,6 +117,14 @@ int32_t CGxDeviceGLL::BufUnlock(CGxBuf* buf, uint32_t size) {
return this->IBufUnlock(buf);
}
void CGxDeviceGLL::BufData(CGxBuf* buf, const void* data, size_t size, uintptr_t offset) {
CGxDevice::BufData(buf, data, size, offset);
auto bufData = this->IBufLock(buf);
memcpy(&bufData[offset], data, size);
this->IBufUnlock(buf);
}
void CGxDeviceGLL::CapsWindowSize(CRect& rect) {
CRect windowRect = this->DeviceCurWindow();

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@ -43,6 +43,7 @@ class CGxDeviceGLL : public CGxDevice {
virtual void PoolSizeSet(CGxPool*, uint32_t);
virtual char* BufLock(CGxBuf*);
virtual int32_t BufUnlock(CGxBuf*, uint32_t);
virtual void BufData(CGxBuf* buf, const void* data, size_t size, uintptr_t offset);
virtual void TexDestroy(CGxTex* texId);
virtual void IShaderCreate(CGxShader*);
virtual void ShaderCreate(CGxShader*[], EGxShTarget, const char*, const char*, int32_t);