feat(ui): handle CSimpleButton_GetButtonState script function

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fallenoak 2023-02-18 15:17:46 -06:00
parent a3b285497a
commit dd322572c7
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GPG key ID: 7628F8E61AEA070D
3 changed files with 23 additions and 1 deletions

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@ -75,7 +75,24 @@ int32_t CSimpleButton_IsEnabled(lua_State* L) {
}
int32_t CSimpleButton_GetButtonState(lua_State* L) {
WHOA_UNIMPLEMENTED();
auto type = CSimpleButton::GetObjectType();
auto button = static_cast<CSimpleButton*>(FrameScript_GetObjectThis(L, type));
auto buttonState = button->GetButtonState();
if (buttonState == BUTTONSTATE_DISABLED) {
lua_pushstring(L, "DISABLED");
return 1;
} else if (buttonState == BUTTONSTATE_PUSHED) {
lua_pushstring(L, "PUSHED");
return 1;
} else if (buttonState == BUTTONSTATE_NORMAL) {
lua_pushstring(L, "NORMAL");
return 1;
}
lua_pushstring(L, "UNKNOWN");
return 1;
}
int32_t CSimpleButton_SetButtonState(lua_State* L) {