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feat(net): handle SMSG_AUTH_RESPONSE
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5 changed files with 115 additions and 2 deletions
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@ -3,6 +3,9 @@
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class RealmResponse {
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public:
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// Virtual member functions
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virtual void HandleAuthResponse(RealmConnection* connection, uint8_t authResult) = 0;
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virtual void GameServerResult(RealmConnection* connection, const char* a3, const char* a4, const char* a5) = 0;
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};
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#endif
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