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https://github.com/thunderbrewhq/thunderbrew
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feat(gameui): add most of the script functions (still unimplemented)
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5013c920ce
commit
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66 changed files with 8152 additions and 5 deletions
76
src/gameui/scripts/GameScriptFunctionsItemSocketInfo.cpp
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76
src/gameui/scripts/GameScriptFunctionsItemSocketInfo.cpp
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#include "gameui/GameScriptFunctions.hpp"
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#include "ui/FrameScript.hpp"
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#include "util/Lua.hpp"
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#include "util/Unimplemented.hpp"
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static int32_t Script_CloseSocketInfo(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetSocketItemInfo(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetNumSockets(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetExistingSocketInfo(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetExistingSocketLink(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetNewSocketInfo(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetNewSocketLink(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_ClickSocketButton(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_AcceptSockets(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetSocketTypes(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetSocketItemRefundable(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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static int32_t Script_GetSocketItemBoundTradeable(lua_State* L) {
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WHOA_UNIMPLEMENTED(0);
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}
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void ItemSocketInfoRegisterScriptFunctions() {
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for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_ITEM_SOCKET_INFO; ++i) {
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FrameScript_RegisterFunction(
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GameScript::s_ScriptFunctions_ItemSocketInfo[i].name,
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GameScript::s_ScriptFunctions_ItemSocketInfo[i].method);
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}
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}
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FrameScript_Method GameScript::s_ScriptFunctions_ItemSocketInfo[NUM_SCRIPT_FUNCTIONS_ITEM_SOCKET_INFO] = {
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{ "CloseSocketInfo", &Script_CloseSocketInfo },
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{ "GetSocketItemInfo", &Script_GetSocketItemInfo },
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{ "GetNumSockets", &Script_GetNumSockets },
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{ "GetExistingSocketInfo", &Script_GetExistingSocketInfo },
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{ "GetExistingSocketLink", &Script_GetExistingSocketLink },
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{ "GetNewSocketInfo", &Script_GetNewSocketInfo },
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{ "GetNewSocketLink", &Script_GetNewSocketLink },
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{ "ClickSocketButton", &Script_ClickSocketButton },
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{ "AcceptSockets", &Script_AcceptSockets },
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{ "GetSocketTypes", &Script_GetSocketTypes },
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{ "GetSocketItemRefundable", &Script_GetSocketItemRefundable },
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{ "GetSocketItemBoundTradeable", &Script_GetSocketItemBoundTradeable },
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};
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