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feat(ui): add FrameScript_Sprintf implementation
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3 changed files with 180 additions and 1 deletions
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@ -80,6 +80,8 @@ void FrameScript_GetColor(lua_State* L, int32_t idx, CImVector& color);
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lua_State* FrameScript_GetContext();
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char* FrameScript_Sprintf(lua_State * L, int32_t idx, char* buffer, uint32_t size);
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const char* FrameScript_GetCurrentObject(lua_State* L, int32_t a2);
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char const* FrameScript_GetText(const char* a1, int32_t count, FRAMESCRIPT_GENDER gender);
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