feat(net): implement character creation (request and response)

This commit is contained in:
VDm 2025-06-22 15:45:12 +04:00
parent 3fb86ab12e
commit f67c8cfc04
13 changed files with 167 additions and 16 deletions

View file

@ -65,6 +65,28 @@ void ClientConnection::DeleteCharacter(uint64_t guid) {
}
}
void ClientConnection::CharacterCreate(const CHARACTER_CREATE_INFO* info) {
this->Initiate(COP_CREATE_CHARACTER, 46, nullptr);
if (this->m_connected) {
CDataStore msg;
msg.Put(static_cast<uint32_t>(CMSG_CREATE_CHARACTER));
msg.PutString(info->name);
msg.Put(info->raceID);
msg.Put(info->classID);
msg.Put(info->sexID);
msg.Put(info->skinID);
msg.Put(info->faceID);
msg.Put(info->hairStyleID);
msg.Put(info->hairColorID);
msg.Put(info->facialHairStyleID);
msg.Put(info->outfitID);
msg.Finalize();
this->Send(&msg);
} else {
this->Cancel(4);
}
}
void ClientConnection::Cancel(int32_t errorCode) {
this->Complete(0, errorCode);
}

View file

@ -31,6 +31,7 @@ class ClientConnection : public RealmConnection {
void EnumerateCharacters(ENUMERATE_CHARACTERS_CALLBACK fcn, void* param);
void CharacterLogin(uint64_t id);
void DeleteCharacter(uint64_t guid);
void CharacterCreate(const CHARACTER_CREATE_INFO* info);
void Cancel(int32_t errorCode);
void Cleanup();
void Connect();

View file

@ -20,7 +20,7 @@ int32_t RealmConnection::MessageHandler(void* param, NETMESSAGE msgId, uint32_t
}
case SMSG_CREATE_CHAR: {
// TODO
result = connection->HandleCharacterCreate(msgId, time, msg);
break;
}
@ -279,6 +279,13 @@ int32_t RealmConnection::HandleCharacterDelete(uint32_t msgId, uint32_t time, CD
return 1;
}
int32_t RealmConnection::HandleCharacterCreate(uint32_t msgId, uint32_t time, CDataStore* msg) {
uint8_t result;
msg->Get(result);
static_cast<ClientConnection*>(this)->Complete(1, result);
return 1;
}
void RealmConnection::SetSelectedRealm(uint32_t a2, uint32_t a3, uint32_t a4) {
// TODO
}

View file

@ -42,6 +42,7 @@ class RealmConnection : public NetClient {
int32_t HandleAuthResponse(uint32_t msgId, uint32_t time, CDataStore* msg);
int32_t HandleCharEnum(uint32_t msgId, uint32_t time, CDataStore* msg);
int32_t HandleCharacterDelete(uint32_t msgId, uint32_t time, CDataStore* msg);
int32_t HandleCharacterCreate(uint32_t msgId, uint32_t time, CDataStore* msg);
void SetSelectedRealm(uint32_t a2, uint32_t a3, uint32_t a4);
void RequestCharacterEnum();
void RequestCharacterLogin(uint64_t id);