feat(gx): set caps in d3d backend

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fallenoak 2023-03-08 17:34:49 -06:00 committed by GitHub
parent eeda61c2d9
commit f818d5f397
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3 changed files with 74 additions and 2 deletions

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@ -249,6 +249,7 @@ class CGxDeviceD3d : public CGxDevice {
void ISetPresentParms(D3DPRESENT_PARAMETERS& d3dpp, const CGxFormat& format);
void IDestroyD3d();
void IDestroyD3dDevice();
void ISetCaps(const CGxFormat& format);
void ISetTexture(uint32_t tmu, CGxTex* texId);
void IShaderCreatePixel(CGxShader* shader);
void IShaderCreateVertex(CGxShader* shader);