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feat(build): add StormLib (#4)
* feat(app): add StormLib * feat(app): add OpenArchives * feat(util): update SFile to work with StormLib * feat(app): update SFile * feat(util): update SFile with logging (Windows only) * feat(ui): implemented termination w/o notice * chore(build): update StormLib * chore(util): replace std::string with SStr* functions * fix(stormlib): dwFlags argument for SFileOpenPatchArchive * chore(ui): add Script_* stubs * chore(util): clean up SFile::OpenEx * chore(build): update StormLib --------- Co-authored-by: Phaneron <superp00t@tutanota.com>
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vendor/stormlib-9/README.md
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# StormLib
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This is official repository for the StomLib library, an open-source project that can work with Blizzard MPQ archives.
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## Installation and basic usage
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### Linux
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1. Download latest release
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2. Install StormLib:
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```
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$ cd <path-to-StormLib>
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$ cmake CMakeLists.txt
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$ make
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$ make install
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```
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3. Include StormLib in your project: `#include <StormLib.h>`
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4. Make sure you compile your project with `-lstorm -lz -lbz2`
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### Windows (Visual Studio 2008)
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1. Download the latest release of StormLib
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2. Open the solution file `StormLib_vs08.sln` in Visual Studio 2008
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3. Choose "Build / Batch Build" and select every build of "StormLib"
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4. Choose "Rebuild"
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5. The result libraries are in `.\bin\Win32` and `.\bin\x64`
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### Windows (Visual Studio 2017 or 2019)
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0. Make sure you have SDK 10.0.17134.0 installed
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1. Download the latest release of StormLib
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2. Open the solution file `StormLib_vs19.sln` in Visual Studio 2017/2019
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3. Choose "Build / Batch Build" and select every build of "StormLib"
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4. Choose "Rebuild"
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5. The result libraries are in `.\bin\Win32` and `.\bin\x64`
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### Windows (Test Project)
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1. Include the main StormLib header: `#include <StormLib.h>`
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2. Set the correct library directory for StormLibXYZ.lib:
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* X: D = Debug, R = Release
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* Y: A = ANSI build, U = Unicode build
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* Z: S = Using static CRT library, D = Using Dynamic CRT library
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3. Rebuild
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