feat(build): add StormLib (#4)

* feat(app): add StormLib

* feat(app): add OpenArchives

* feat(util): update SFile to work with StormLib

* feat(app): update SFile

* feat(util): update SFile with logging (Windows only)

* feat(ui): implemented termination w/o notice

* chore(build): update StormLib

* chore(util): replace std::string with SStr* functions

* fix(stormlib): dwFlags argument for SFileOpenPatchArchive

* chore(ui): add Script_* stubs

* chore(util): clean up SFile::OpenEx

* chore(build): update StormLib

---------

Co-authored-by: Phaneron <superp00t@tutanota.com>
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# StormLib
This is official repository for the StomLib library, an open-source project that can work with Blizzard MPQ archives.
## Installation and basic usage
### Linux
1. Download latest release
2. Install StormLib:
```
$ cd <path-to-StormLib>
$ cmake CMakeLists.txt
$ make
$ make install
```
3. Include StormLib in your project: `#include <StormLib.h>`
4. Make sure you compile your project with `-lstorm -lz -lbz2`
### Windows (Visual Studio 2008)
1. Download the latest release of StormLib
2. Open the solution file `StormLib_vs08.sln` in Visual Studio 2008
3. Choose "Build / Batch Build" and select every build of "StormLib"
4. Choose "Rebuild"
5. The result libraries are in `.\bin\Win32` and `.\bin\x64`
### Windows (Visual Studio 2017 or 2019)
0. Make sure you have SDK 10.0.17134.0 installed
1. Download the latest release of StormLib
2. Open the solution file `StormLib_vs19.sln` in Visual Studio 2017/2019
3. Choose "Build / Batch Build" and select every build of "StormLib"
4. Choose "Rebuild"
5. The result libraries are in `.\bin\Win32` and `.\bin\x64`
### Windows (Test Project)
1. Include the main StormLib header: `#include <StormLib.h>`
2. Set the correct library directory for StormLibXYZ.lib:
* X: D = Debug, R = Release
* Y: A = ANSI build, U = Unicode build
* Z: S = Using static CRT library, D = Using Dynamic CRT library
3. Rebuild