fallenoak
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5d294c5c2b
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feat(gx): load shaders in d3d backend
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2023-03-07 23:00:32 -06:00 |
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fallenoak
|
84cc5e998f
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feat(gx): add buffer handling to d3d backend
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2023-03-07 22:48:57 -06:00 |
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fallenoak
|
45eecdc66f
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feat(gx): handle texture render state changes in d3d backend
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2023-03-07 17:03:52 -06:00 |
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fallenoak
|
5738079891
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feat(gx): add device states to d3d backend
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2023-03-07 08:51:06 -06:00 |
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fallenoak
|
dad7f47b1d
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feat(gx): add ctor to CGxDeviceD3d
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2023-03-07 00:18:44 -06:00 |
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fallenoak
|
0419802663
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feat(gx): handle texture creation in d3d backend
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2023-03-07 00:03:03 -06:00 |
|
fallenoak
|
6758062643
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chore(gx): use succeeded macro for d3d call result checks
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2023-03-06 09:06:20 -06:00 |
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fallenoak
|
c34ea0f30d
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feat(gx): handle window messages in d3d backend
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2023-03-06 08:44:13 -06:00 |
|
fallenoak
|
f6d768ac59
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feat(gx): create d3d device in d3d backend
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2023-03-05 19:49:29 -06:00 |
|
fallenoak
|
80388f0279
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feat(gx): add window creation to d3d backend
|
2023-03-05 16:13:31 -06:00 |
|
fallenoak
|
2010aa8e4e
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feat(gx): add initial d3d backend
|
2023-03-05 11:55:12 -06:00 |
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