VDm
88f2cb7e5f
feat(ui): implement CSimpleFrame::LoadXML_Attributes
2025-08-10 23:49:54 +04:00
VDm
b76a9fed82
feat(ui): add CSimpleMessageFrame skeleton
2025-08-10 22:31:18 +04:00
VDm
568afa1c1b
feat(ui): add CSimpleStatusBar skeleton
2025-08-10 21:48:58 +04:00
VDm
78f1d095d6
feat(ui): add CSimpleMessageScrollFrame script methods
2025-08-08 00:24:50 +04:00
VDm
148285ad01
feat(ui): add CSimpleHyperlinkButton class
2025-08-07 19:28:25 +04:00
VDm
0950f7dae3
feat(console): add "script" command to debug LUA code
2025-08-05 23:33:45 +04:00
VDm
d63ebf7696
feat(ui): implement CScriptRegion LUA methods
2025-08-05 22:05:19 +04:00
VDm
3df4e5eeeb
feat(ui): implement CSimpleFrame_CreateTexture method
2025-08-05 01:49:09 +04:00
VDm
5013c920ce
feat(gameui): add skeletons for game script methods
2025-08-03 15:40:08 +04:00
VDm
eed536042d
feat(ui): improve FrameXML debug routines
2025-08-03 13:07:27 +04:00
VDm
679ed1101f
feat(gameui): add Game Script table
2025-08-03 02:02:19 +04:00
VDm
6c5c560dc7
fix(ui): implement key repeating (e.g. backspace) for CSimpleEditBox
2025-08-02 18:42:09 +04:00
VDm
982aedbc02
feat(ui): implement CSimpleTop::OnKeyDownRepeat
2025-08-02 18:31:14 +04:00
VDm
a99dc295c4
fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled
2025-06-22 23:11:59 +04:00
VDm
3fb86ab12e
feat(ui): implement CSimpleCheckbox methods to support textures
2025-06-22 13:56:06 +04:00
VDm
e7434860ff
feat(glue): implement CCharacterCreation::SetSelectedRace and CSimpleCheckbox::SetChecked
2025-06-22 03:44:55 +04:00
VDm
57980ba822
feat(glue): update CCharacterSelection
2025-06-19 00:54:34 +04:00
VDm
6780f5061f
feat(model): implement CM2Model::AttachToParent
2025-05-25 20:33:03 +04:00
VDm
03cb7e699e
feat(glue): implement methods of CCharacterCreation
2025-05-18 16:12:28 +04:00
VDm
b4ff9994e2
feat(ui): implement script methods for character creation screen
2025-05-18 14:58:01 +04:00
VDm
77cb9ed966
feat(ui): add background support for character creation screen
2025-05-18 01:52:28 +04:00
VDm
e08b41a133
feat(ui): implement several character creation scripts
2025-05-18 00:54:34 +04:00
VDm
f2a253f5ad
feat: update CCharacterComponent and CCharacterCreation classes
2025-05-17 20:00:10 +04:00
VDm
fbaeb2e052
feat(ui): introduce cross-platform solution for CSimpleMovieFrame
2025-05-06 21:29:28 +04:00
VDm
1cc668be95
feat(ui): update CSimpleMovieFrame to support Divx/Xvid Decoders (Windows only)
2025-05-03 15:48:16 +04:00
VDm
4caed1318e
fix(ui): use workaround to update movie textures
2025-05-01 02:12:18 +04:00
VDm
6ec90df663
style(ui): update stride data array declaration in CSimpleMovieFrame.cpp
2025-05-01 01:42:45 +04:00
VDm
2a526e6196
style(ui): update code style in CSimpleMovieFrame.cpp
2025-05-01 01:35:16 +04:00
VDm
c721538698
fix(gx): fix Blit_uint32_uint32 when inStride != outStride
2025-05-01 00:10:25 +04:00
VDm
690a90a65b
feat(ui): switch to original DivX decoder (32-bit only)
2025-04-30 00:25:17 +04:00
VDm
5bd40352e1
feat(ui): first working implementation of CSimpleMovieFrame with real video
2025-04-27 14:36:01 +04:00
VDm
7bc252a0e7
feat(ui): implement CSimpleMovieFrame::Render method
2025-04-27 01:31:24 +04:00
VDm
81f25b93f6
feat(ui): implement OpenVideo and CloseVideo methods
2025-04-26 16:07:53 +04:00
VDm
3f004eca04
feat(ui): add CSimpleMovieFrame::UpdateTiming implementation
2025-04-26 02:19:47 +04:00
VDm
f4acc58899
feat(ui): implement CSimpleMovieFrame::ParseAVIFile
2025-04-25 01:43:06 +04:00
VDm
676fd280c6
feat(ui): update CSimpleMovieFrame methods
2025-04-24 01:30:45 +04:00
VDm
967408b2e7
feat(ui): add stubs for CSimpleMovieFrame::StartMovie method
2025-04-24 01:02:26 +04:00
VDm
92a3925797
feat(ui): implement Script_GetMovieResolution method
2025-04-24 00:42:23 +04:00
VDm
5a36ab2f7c
feat(ui): add CSimpleMovieFrame class skeleton
2025-04-24 00:14:09 +04:00
VDm
957a4c7e2f
feat(glue): add realm and character handling ( #7 )
...
* fix(build): make project compilable
* feat(glue): update Character Selection screen to support switching
* fix(ui): fix CSimpleFontString::GetHeight() to use proper method
* feat(db): add static database classes from whoa-autocode
* feat(ui): use class and area IDs for Character Selection
* chore(db): update ItemRandomPropertiesRec
* feat(glue): update CCharacterSelection methods
* chore(db): uncomment DB records
* feat(glue): implement character deletion
* feat(gx): update supported text tags in GxuDetermineQuotedCode
* fix(ui): fix CSimpleFontString to use the FixedColor flag only if the string does not contain color tags
* feat(net): implement GrunLogin::LogOff
* feat(net): implement NetClient::Disconnect
* feat(login): implement trimming of realm name in LoginResponse::HandleRealmData
* feat(net): implement proper disconnection from login and realm servers
* feat(net): implement PING/PONG messages
* feat(net): add NetClient::Destroy method
* feat(net): implement ClientServices::GetRealmList (second request of Realm List)
* feat(glue): implement CGlueMgr::PollRealmList
* feat(glue): implement CGlueMgr::PollCreateCharacter
* chore(glue): add skeleton of CCharacterComponent class
* fix(build): fix build using latest features
* fix(glue): kill gotos in CGlueMgr::NetDisconnectHandler
* fix(build): include SDL3
---------
Co-authored-by: superp00t <superp00t@tutanota.com>
2025-04-16 17:32:37 -04:00
27c2ecece8
feat(ui): use compile variables to show the version/build details in Script_GetBuildInfo
2025-04-14 18:38:16 -04:00
31f215ea14
feat(console): hardware detection et cetera
2025-04-12 04:35:49 -04:00
46843880ef
fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros
2025-03-31 23:52:37 -04:00
VDm
41f4992ebe
feat(gameui): add CGWorldFrame class skeleton
2025-03-30 00:15:17 +04:00
VDm
140bcde493
feat(client): prepare EnterWorld classes and methods
2025-03-30 00:02:58 +04:00
VDm
babeb2d864
feat(gameui): add CGGameUI class
2025-03-29 23:57:13 +04:00
VDm
7ae43b73fb
feat(ui): update Script_GetSelectBackgroundModel
2025-03-29 23:47:25 +04:00
VDm
f28f4b0379
feat(glue): display list of characters
2025-03-29 23:43:21 +04:00
VDm
1e8dc7aef9
feat(net): add RealmConnection::HandleCharEnum implementation
2025-03-29 23:37:24 +04:00
VDm
ba21fb2994
fix(ui): fix height calculation of CLayoutFrame
2025-03-29 23:33:38 +04:00