Commit graph

100 commits

Author SHA1 Message Date
VDm
88f2cb7e5f feat(ui): implement CSimpleFrame::LoadXML_Attributes 2025-08-10 23:49:54 +04:00
VDm
b76a9fed82 feat(ui): add CSimpleMessageFrame skeleton 2025-08-10 22:31:18 +04:00
VDm
568afa1c1b feat(ui): add CSimpleStatusBar skeleton 2025-08-10 21:48:58 +04:00
VDm
78f1d095d6 feat(ui): add CSimpleMessageScrollFrame script methods 2025-08-08 00:24:50 +04:00
VDm
148285ad01 feat(ui): add CSimpleHyperlinkButton class 2025-08-07 19:28:25 +04:00
VDm
0950f7dae3 feat(console): add "script" command to debug LUA code 2025-08-05 23:33:45 +04:00
VDm
d63ebf7696 feat(ui): implement CScriptRegion LUA methods 2025-08-05 22:05:19 +04:00
VDm
3df4e5eeeb feat(ui): implement CSimpleFrame_CreateTexture method 2025-08-05 01:49:09 +04:00
VDm
5013c920ce feat(gameui): add skeletons for game script methods 2025-08-03 15:40:08 +04:00
VDm
eed536042d feat(ui): improve FrameXML debug routines 2025-08-03 13:07:27 +04:00
VDm
679ed1101f feat(gameui): add Game Script table 2025-08-03 02:02:19 +04:00
VDm
6c5c560dc7 fix(ui): implement key repeating (e.g. backspace) for CSimpleEditBox 2025-08-02 18:42:09 +04:00
VDm
982aedbc02 feat(ui): implement CSimpleTop::OnKeyDownRepeat 2025-08-02 18:31:14 +04:00
VDm
a99dc295c4 fix(ui): fix infinite loop in CSimpleFrame::SetBeingScrolled 2025-06-22 23:11:59 +04:00
VDm
3fb86ab12e feat(ui): implement CSimpleCheckbox methods to support textures 2025-06-22 13:56:06 +04:00
VDm
e7434860ff feat(glue): implement CCharacterCreation::SetSelectedRace and CSimpleCheckbox::SetChecked 2025-06-22 03:44:55 +04:00
VDm
57980ba822 feat(glue): update CCharacterSelection 2025-06-19 00:54:34 +04:00
VDm
6780f5061f feat(model): implement CM2Model::AttachToParent 2025-05-25 20:33:03 +04:00
VDm
03cb7e699e feat(glue): implement methods of CCharacterCreation 2025-05-18 16:12:28 +04:00
VDm
b4ff9994e2 feat(ui): implement script methods for character creation screen 2025-05-18 14:58:01 +04:00
VDm
77cb9ed966 feat(ui): add background support for character creation screen 2025-05-18 01:52:28 +04:00
VDm
e08b41a133 feat(ui): implement several character creation scripts 2025-05-18 00:54:34 +04:00
VDm
f2a253f5ad feat: update CCharacterComponent and CCharacterCreation classes 2025-05-17 20:00:10 +04:00
VDm
fbaeb2e052 feat(ui): introduce cross-platform solution for CSimpleMovieFrame 2025-05-06 21:29:28 +04:00
VDm
1cc668be95 feat(ui): update CSimpleMovieFrame to support Divx/Xvid Decoders (Windows only) 2025-05-03 15:48:16 +04:00
VDm
4caed1318e fix(ui): use workaround to update movie textures 2025-05-01 02:12:18 +04:00
VDm
6ec90df663 style(ui): update stride data array declaration in CSimpleMovieFrame.cpp 2025-05-01 01:42:45 +04:00
VDm
2a526e6196 style(ui): update code style in CSimpleMovieFrame.cpp 2025-05-01 01:35:16 +04:00
VDm
c721538698 fix(gx): fix Blit_uint32_uint32 when inStride != outStride 2025-05-01 00:10:25 +04:00
VDm
690a90a65b feat(ui): switch to original DivX decoder (32-bit only) 2025-04-30 00:25:17 +04:00
VDm
5bd40352e1 feat(ui): first working implementation of CSimpleMovieFrame with real video 2025-04-27 14:36:01 +04:00
VDm
7bc252a0e7 feat(ui): implement CSimpleMovieFrame::Render method 2025-04-27 01:31:24 +04:00
VDm
81f25b93f6 feat(ui): implement OpenVideo and CloseVideo methods 2025-04-26 16:07:53 +04:00
VDm
3f004eca04 feat(ui): add CSimpleMovieFrame::UpdateTiming implementation 2025-04-26 02:19:47 +04:00
VDm
f4acc58899 feat(ui): implement CSimpleMovieFrame::ParseAVIFile 2025-04-25 01:43:06 +04:00
VDm
676fd280c6 feat(ui): update CSimpleMovieFrame methods 2025-04-24 01:30:45 +04:00
VDm
967408b2e7 feat(ui): add stubs for CSimpleMovieFrame::StartMovie method 2025-04-24 01:02:26 +04:00
VDm
92a3925797 feat(ui): implement Script_GetMovieResolution method 2025-04-24 00:42:23 +04:00
VDm
5a36ab2f7c feat(ui): add CSimpleMovieFrame class skeleton 2025-04-24 00:14:09 +04:00
VDm
957a4c7e2f
feat(glue): add realm and character handling (#7)
* fix(build): make project compilable

* feat(glue): update Character Selection screen to support switching

* fix(ui): fix CSimpleFontString::GetHeight() to use proper method

* feat(db): add static database classes from whoa-autocode

* feat(ui): use class and area IDs for Character Selection

* chore(db): update ItemRandomPropertiesRec

* feat(glue): update CCharacterSelection methods

* chore(db): uncomment DB records

* feat(glue): implement character deletion

* feat(gx): update supported text tags in GxuDetermineQuotedCode

* fix(ui): fix CSimpleFontString to use the FixedColor flag only if the string does not contain color tags

* feat(net): implement GrunLogin::LogOff

* feat(net): implement NetClient::Disconnect

* feat(login): implement trimming of realm name in LoginResponse::HandleRealmData

* feat(net): implement proper disconnection from login and realm servers

* feat(net): implement PING/PONG messages

* feat(net): add NetClient::Destroy method

* feat(net): implement ClientServices::GetRealmList (second request of Realm List)

* feat(glue): implement CGlueMgr::PollRealmList

* feat(glue): implement CGlueMgr::PollCreateCharacter

* chore(glue): add skeleton of CCharacterComponent class

* fix(build): fix build using latest features

* fix(glue): kill gotos in CGlueMgr::NetDisconnectHandler

* fix(build): include SDL3

---------

Co-authored-by: superp00t <superp00t@tutanota.com>
2025-04-16 17:32:37 -04:00
27c2ecece8 feat(ui): use compile variables to show the version/build details in Script_GetBuildInfo 2025-04-14 18:38:16 -04:00
31f215ea14 feat(console): hardware detection et cetera 2025-04-12 04:35:49 -04:00
46843880ef fix(whoa): update thunderbrew to use the refactored squall error/validation and bc allocation macros 2025-03-31 23:52:37 -04:00
VDm
41f4992ebe feat(gameui): add CGWorldFrame class skeleton 2025-03-30 00:15:17 +04:00
VDm
140bcde493 feat(client): prepare EnterWorld classes and methods 2025-03-30 00:02:58 +04:00
VDm
babeb2d864 feat(gameui): add CGGameUI class 2025-03-29 23:57:13 +04:00
VDm
7ae43b73fb feat(ui): update Script_GetSelectBackgroundModel 2025-03-29 23:47:25 +04:00
VDm
f28f4b0379 feat(glue): display list of characters 2025-03-29 23:43:21 +04:00
VDm
1e8dc7aef9 feat(net): add RealmConnection::HandleCharEnum implementation 2025-03-29 23:37:24 +04:00
VDm
ba21fb2994 fix(ui): fix height calculation of CLayoutFrame 2025-03-29 23:33:38 +04:00