#ifndef GAME_UI_CGCOOLDOWN_HPP #define GAME_UI_CGCOOLDOWN_HPP #include "ui/CSimpleFrame.hpp" #include "ui/CSimpleTop.hpp" class CGCooldown : public CSimpleFrame { public: // Static variables static int32_t s_metatable; // Static functions static CSimpleFrame* Create(CSimpleFrame* parent); static void CreateScriptMetaTable(); static void RegisterScriptMethods(lua_State* L); // Virtual member functions virtual int32_t GetScriptMetaTable(); // Member functions CGCooldown(CSimpleFrame* parent); }; #endif // GAME_UI_CGCOOLDOWN_HPP