#ifndef CLIENTOBJECT_PLAYER_C_HPP #define CLIENTOBJECT_PLAYER_C_HPP #include class CreatureModelDataRec; const CreatureModelDataRec* Player_C_GetModelName(uint32_t race, uint32_t sex); uint32_t Player_C_GetDisplayId(uint32_t race, uint32_t sex); #endif // CLIENTOBJECT_PLAYER_C_HPP