#include "ui/CSimpleCheckbox.hpp" #include "ui/CSimpleCheckboxScript.hpp" int32_t CSimpleCheckbox::s_metatable; int32_t CSimpleCheckbox::s_objectType; void CSimpleCheckbox::CreateScriptMetaTable() { lua_State* L = FrameScript_GetContext(); int32_t ref = FrameScript_Object::CreateScriptMetaTable(L, &CSimpleCheckbox::RegisterScriptMethods); CSimpleCheckbox::s_metatable = ref; } int32_t CSimpleCheckbox::GetObjectType() { if (!CSimpleCheckbox::s_objectType) { CSimpleCheckbox::s_objectType = ++FrameScript_Object::s_objectTypes; } return CSimpleCheckbox::s_objectType; } void CSimpleCheckbox::RegisterScriptMethods(lua_State* L) { CSimpleButton::RegisterScriptMethods(L); FrameScript_Object::FillScriptMethodTable(L, SimpleCheckboxMethods, NUM_SIMPLE_CHECKBOX_SCRIPT_METHODS); } CSimpleCheckbox::CSimpleCheckbox(CSimpleFrame* parent) : CSimpleButton(parent) { // TODO } int32_t CSimpleCheckbox::GetScriptMetaTable() { return CSimpleCheckbox::s_metatable; } bool CSimpleCheckbox::IsA(int32_t type) { return type == CSimpleCheckbox::s_objectType || type == CSimpleButton::s_objectType || type == CSimpleFrame::s_objectType || type == CScriptRegion::s_objectType || type == CScriptObject::s_objectType; }