#ifndef NET_CONNECTION_REALM_RESPONSE_HPP #define NET_CONNECTION_REALM_RESPONSE_HPP class RealmResponse { public: // Virtual member functions virtual void HandleAuthResponse(RealmConnection* connection, uint8_t authResult) = 0; virtual void GameServerResult(RealmConnection* connection, const char* a3, const char* a4, const char* a5) = 0; }; #endif