#include "gameui/GameScriptFunctions.hpp" #include "ui/FrameScript.hpp" #include "util/Lua.hpp" #include "util/Unimplemented.hpp" static int32_t Script_ClosePetStables(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_StablePet(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_UnstablePet(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_BuyStableSlot(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetNumStablePets(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetNumStableSlots(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetStablePetInfo(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetNextStableSlotCost(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_ClickStablePet(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_PickupStablePet(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetSelectedStablePet(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_SetPetStablePaperdoll(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_GetStablePetFoodTypes(lua_State* L) { WHOA_UNIMPLEMENTED(0); } static int32_t Script_IsAtStableMaster(lua_State* L) { WHOA_UNIMPLEMENTED(0); } void StableInfoRegisterScriptFunctions() { for (int32_t i = 0; i < NUM_SCRIPT_FUNCTIONS_STABLE_INFO; ++i) { FrameScript_RegisterFunction( GameScript::s_ScriptFunctions_StableInfo[i].name, GameScript::s_ScriptFunctions_StableInfo[i].method); } } FrameScript_Method GameScript::s_ScriptFunctions_StableInfo[NUM_SCRIPT_FUNCTIONS_STABLE_INFO] = { { "ClosePetStables", &Script_ClosePetStables }, { "StablePet", &Script_StablePet }, { "UnstablePet", &Script_UnstablePet }, { "BuyStableSlot", &Script_BuyStableSlot }, { "GetNumStablePets", &Script_GetNumStablePets }, { "GetNumStableSlots", &Script_GetNumStableSlots }, { "GetStablePetInfo", &Script_GetStablePetInfo }, { "GetNextStableSlotCost", &Script_GetNextStableSlotCost }, { "ClickStablePet", &Script_ClickStablePet }, { "PickupStablePet", &Script_PickupStablePet }, { "GetSelectedStablePet", &Script_GetSelectedStablePet }, { "SetPetStablePaperdoll", &Script_SetPetStablePaperdoll }, { "GetStablePetFoodTypes", &Script_GetStablePetFoodTypes }, { "IsAtStableMaster", &Script_IsAtStableMaster }, };