#ifndef GLUE_C_REALM_LIST_HPP #define GLUE_C_REALM_LIST_HPP #include #include class Cfg_CategoriesRec; struct RealmCategory { Cfg_CategoriesRec* m_category; TSGrowableArray m_realms; uint32_t uint14; }; class CRealmList { public: // Static variables static float s_avgLoad; static TSFixedArray s_categories; static int32_t s_preferredCategory; static int32_t s_selectedCategory; // Static functions static void Initialize(); static void SetPreferredInfo(uint32_t index, int32_t pvp, int32_t rp); static uint32_t Sub4DE910(uint32_t a1); static void UpdateList(); }; #endif